Jan 7, 2021
354
1,273
They are two completely different things with different challenges.
- 3D scenes in Daz take longer to setup/pose/render, however you get the desired result, every single time.
- AI Art takes a decent time to setup, get the prompt just right as even the smallest thing can mess up your image. Then you also get into the fact that when you do get the right pose, composition that you want, you have to fix artifacts/deformations in photoshop + the randomness in the generation is also an issue.

BUT that's how I personally have experienced both. As you can see from the game, there's no weird deformations or other things. He actually spends a lot of time to make sure it's consistently good and is qualitative.

It's naïve to think that one is significantly faster/easier than the other.
Dude of course I will get the desired result in Daz. But at what cost? Let me tell you, because I do all the work. All the labor is mine. I work on all the scenes myself, building it all from scratch, down to the detail. It's all about my skill and effort. And I do it over and over again for each scene. Do you understand the difference? I don't type some words, hit enter and wait the computer to create the image.

On the other side, in the AI art, of course you can't get exactly what you want on the first try. Because basically you're not the one making the art. The computer is doing it for you. And the computer will of course not give you exactly what you want on the first try. Because it doesn't read your brain. But does it really matter if you don't get what you want on the first try? Because you don't put any real effort into it. Once the train process is done, you type the words, press enter and wait. With a 3090 you wait about 20 seconds to see a preview. So what if you have to create 50 of them to get what you want? You are basically just sitting and waiting for it to come out.

Photoshop, postwork, etc. etc. All apply to the 3d renders too. I agree that the effort here is a bit more in AI art, but that certainly doesn't neutralize the huge difference in creating the result image.

Yes, you certainly spend some quite good time on AI art too, but in what way? In one, you are waiting for the images to be created properly by the computer. In the other you still spend a lot of time but plus, you're the one building the scenes and creating the images which is much more tiring. And that's the difference. So please stop this bias.
 
Last edited:

palmtrees89

Well-Known Member
Jul 3, 2021
1,877
11,743
Yes, you certainly spend some quite good time on AI art too, but in what way?
So basically what you're saying is that the people crying about development time are wrong in doing so, including yourself? Glad we're on the same page here because that's pretty much what this entire back and forth nonsense was about lately.

I guess that also implies you agree on the fact that more images + animations + new features take more time? I get that counting to 3 might be difficult for some, but it's pretty obvious that a bigger chapter with more images, animations and new features simply needs more time than a chapter with less images and none of those features, right?

Perfect example here would be Chapter 3. Less images, no animation, no new features... development time? ~July 2nd to August 20th. (50 days)

Chapter 4 with more images, animations, new features... development time? August 20th to ~October 27th. (69 days)

It's almost like it makes sense. Holy cow!
 

Ralpvolvos

Newbie
Jan 8, 2024
50
70
Dude of course I will get the desired result in Daz. But at what cost? Let me tell you, because I do all the work. All the labor is mine. I work on all the scenes myself, building it all from scratch, down to the detail. It's all about my skill and effort. And I do it over and over again for each scene. Do you understand the difference? I don't type some words, hit enter and wait the computer to create the image.

On the other side, in the AI art, of course you can't get exactly what you want on the first try. Because basically you're not the one making the art. The computer is doing it for you. And the computer will of course not give you exactly what you want on the first try. Because it doesn't read your brain. But does it really matter if you don't get what you want on the first try? Because you don't put any real effort into it. Once the train process is done, you type the words, press enter and wait. With a 3090 you wait about 20 seconds to see a preview. So what if you have to create 50 of them to get what you want? You are basically just sitting and waiting for it to come out.

Photoshop, postwork, etc. etc. All apply to the 3d renders too. I agree that the effort here is a bit more in AI art, but that certainly doesn't neutralize the huge difference in creating the result image.

Yes, you certainly spend some quite good time on AI art too, but in what way? In one, you are waiting for the images to be created properly by the computer. In the other you still spend a lot of time but plus, you're the one building the scenes and creating the images which is much more tiring. And that's the difference. So please stop this bias.
either you guys who keep complaining about his work flow didnt read his explanation (in patreon) about why the delayed happen (irl job resignation not as simple as you saw in movie where you hand your resignation and just walk out the office free of burden) or you guys just a die hard AI haters that need to keep complainning about something for the sake to troll and annoy people

if you want to complain, you guys can go and complain it straight into his patreon.... but then again you need to pay for subs which i believe you dont want to and only want to wait for leak or public release which.... again... ironic

at least anyone in his patreon understand about his circumstances and on the other hand, some of you who keep complaining since i dont know? last month?.... complaining in a pirate website that clearly means you didnt even paid for it but act like he owe you something


if you hate how he do his job, go find others game.
 

Ralpvolvos

Newbie
Jan 8, 2024
50
70
The game is coming today, right?
patreon gold tier is estimated today, he did said he just got his final animation from his animator and need time to put it in and edit something a bit (source patreon community chat)

silver tier will get it on monday or tuesday if i am not mistaken

public release, usually 3-5 days after silver tier so maybe about saturday or sunday next week
 
Jan 7, 2021
354
1,273
So basically what you're saying is that the people crying about development time are wrong in doing so, including yourself?
Nah. Please try to understand my comment better. Yes, you spend time creating AI art, but the effort needed is much less than when you create scenes in a 3d environment. So you get much less tired when you spend that time. Which gives you the possibility to work easier, more continuously and create more images.

I guess that also implies you agree on the fact that more images + animations + new features take more time? I get that counting to 3 might be difficult for some, but it's pretty obvious that a bigger chapter with more images, animations and new features simply needs more time than a chapter with less images and none of those features, right?

Perfect example here would be Chapter 3. Less images, no animation, no new features... development time? ~July 2nd to August 20th. (50 days)
I'd absolutely agree with that, but the wait time for chapter 3 was already not good and too long for an AI game, so it doesn't make sense to base the calculation on that. If he had released chapter 3 in 1 month and released this in 1.5 months, I would have said totally ok.

At this rate, we will wait 5-6 months for the next update. And I bet it won't even close to satisfying in length. I hope I'm wrong but still mark my words :)

either you guys who keep complaining about his work flow didnt read his explanation (in patreon) about why the delayed happen (irl job resignation not as simple as you saw in movie where you hand your resignation and just walk out the office free of burden) or you guys just a die hard AI haters that need to keep complainning about something for the sake to troll and annoy people

if you want to complain, you guys can go and complain it straight into his patreon.... but then again you need to pay for subs which i believe you dont want to and only want to wait for leak or public release which.... again... ironic

at least anyone in his patreon understand about his circumstances and on the other hand, some of you who keep complaining since i dont know? last month?.... complaining in a pirate website that clearly means you didnt even paid for it but act like he owe you something


if you hate how he do his job, go find others game.

I don't hate anything, I just didn't want to condone people trying to make ai art look harder than working with daz & 3d environments.
 
Last edited:

idfc_

Newbie
Apr 29, 2020
65
55
Idk guys, I've checked the Patreon five times today and there is nothing. We're currently already on Saturday 26th (New Zealand time). At this point I think somebody should just mark this Abandoned, the dev must have completely lost interest.
Brother, you don't base it on your country's time, you have to base it on the developer's country time.
 

hasire

New Member
Dec 17, 2023
1
1
Idk guys, I've checked the Patreon five times today and there is nothing. We're currently already on Saturday 26th (New Zealand time). At this point I think somebody should just mark this Abandoned, the dev must have completely lost interest.
You're really blurring the walls on what is considered abandoned. We don't need a witch hunt training. Maybe just calm down and hall monitor the situation a bit closer.
 
  • Like
Reactions: curlyNadine

tallman102

Newbie
Oct 8, 2021
45
75
Brother, you don't base it on your country's time, you have to base it on the developer's country time.
You're really blurring the walls on what is considered abandoned. We don't need a witch hunt training. Maybe just calm down and hall monitor the situation a bit closer.
I don't even live in New Zealand, it's a joke. New Zealand isn't even a real place.
 

palmtrees89

Well-Known Member
Jul 3, 2021
1,877
11,743
Nah. Please try to understand my comment better. Yes, you spend time creating AI art, but the effort needed is much less than when you create scenes in a 3d environment. So you get much less tired when you spend that time. Which gives you the possibility to work easier, more continuously and create more images.
Buddy I've worked with DAZ Studio and Blender in the past. I've also been dabbling in AI creation for the past ~4 months. DAZ and Blender mainly to get a better picture on what it takes developers around here to create renders so my opinions on their development time isn't coming out of nowhere. AI creation after I've found this game because I thought it'd be fun to create some fanart.

Yes, working with DAZ&Co is exhausting in a way that it requires more attention and active work setting up scenes, making clothes fit, lighting etc. whereas AI creation is more passive writing prompts, adjusting settings and burning through tons of images until you get one you wanna progress with (usable for post-work etc).

But both these creative processes eat up your time. You're not going to work 20 hours a day with AI just because it requires less active input from the person behind the screen. I personally find it equally exhausting, just in a different way. But ay, that's just how I feel about it.

I'd absolutely agree with that, but the wait time for chapter 3 was already not good and too long for an AI game, so it doesn't make sense to base the calculation on that. If he had released chapter 3 in 1 month and released this in 1.5 months, I would have said totally ok.
Following that logic, you're of the opinion that the entirety of this projects development no matter the chapter was going too slow because Chapter 02 took a month but had less content than Chapter 03. Chapter 03 had less content than Chapter 04 is going to have, plus animation and whatever other feature.

You know there's more than just creating images aswell, right? Coding, writing, planning, post-work...All of which is getting MORE when the Chapters become bigger, which every single Chapter was bigger than the one prior. There's really no point in discussing this any further if you think this game is just slow from the start. Oh well.
 
4.50 star(s) 125 Votes