- Jun 15, 2018
- 492
- 1,051
To be fair, CyanCapsule has been churning out artwork for the past 10 years or so, at least and the game was getting updates consistently until it wasn't...Not really on the warpath, just tired of patreons makin more and more money over time only to stagnate in project pacing. When you reach the point you can live off your side project thus turning it into a main project, I feel that the pacing should reflect it's increasing income to some degree at least.
Patreons just seem to end up in this eternal bubble of safe income where so many patreon devsseem to just get complacent on some level, it doesn't seem to get the same tempo/risk that non-crowdfunded games and projects get.
I do hate the Patreon model though and I've been burned enough by Kickstarters and Early Access games to never want to pay for an unfinished product again.