Very short, about thirty minutes to see more or less everything. Tower defense mechanics are basic, with just a couple of units and some generic heroine that serves just to make an appearance in the harem. Same for construction and upgrades.
The town hall is interesting, but too underdeveloped and too unimportant in the game economy. After the first 10 minutes it becomes useless and boring and it is tempting to leave it to itself.
Leaving aside the story, on which I do not dwell, the game is stimulating in its first moments, especially when not making the right moves already the first wave of enemies can be fatal, but ends up running out of them, for the second it is already too well developed to offer a challenge, and from there it is all downhill, between events that recycle, almost no construction or units to develop.
In my opinion it's a shame, because the backbone of the game as basic is solid. But more than a release to its "Final" form, it seems to be facing a 0.2 or similar. With a little development behind it would have been a nice game, too bad.
Anyone know of any other tower defense along the lines of this?