- Aug 13, 2021
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To be honest, you're causing yourself a lot of headaches with your use of python classes. Things like this:I've read a lot of very aggressively nice posts here about the game. Thanks for your feedback.
1- for each version you need a new savegame. This will avoid name problems. The script that manages the people is intensely modified with each update.
2 - The problem of choosing Valerie or Alyssa for the party at evon is certainly caused by the previous problem.
3 - The current game doesn't have a scene management system and doesn't really offer a choice. There are no points and your choices don't influence the future but the moment. These problems will be corrected in the 0.1x updates that will come after version 0.04. This way of developing has its flaws, but it allows me to move forward very quickly. Since I only manage one layer at a time.
Please bear in mind that the game is in a very primitive state.
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For your main character's name, you should be able to use string interpolation. Again, not inside a bloody init block:
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Things like this will help with save compatibility.
And if you do need to change a class, utilize Ren'Py's special label,
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. Here's an example from my port where I'm adding new properties to classes. Doing so here, will modify the player's save file to add default values for those new properties and helps prevent errors.You don't have permission to view the spoiler content.
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