- Sep 23, 2017
- 69
- 83
If he keep adds 1 guy to next round, what will happen in round 10thcertainly hope it will become a group brawl, if you know what i mean![]()
If he keep adds 1 guy to next round, what will happen in round 10thcertainly hope it will become a group brawl, if you know what i mean![]()
images you can hear
Considering she didn't get KO'd here, aren't we still on round 1?Well in SF its 2 to a fight. So assuming round 2 isn't one with her in control? xD
Hello, can you tell me about your SSD problem, what exactly you afraid of, and this problem was in your past?Need 1080p res, that 4K quality is too great of a Nagoo-virus size. My SSD might break D:
SSDちゃん:ナグー先輩大きすぎて、やめて!壊れちゃーうよ!Need 1080p res, that 4K quality is too great of a Nagoo-virus size. My SSD might break D:
anyone has it in 720p?
Need 1080p res, that 4K quality is too great of a Nagoo-virus size. My SSD might break D:
You can watch and/or download different resolutions including 1080p60 and 720p60 here:if possible, would anyone share or convert into 1080 60 fps, for those that can't play 4k? Thx in advance
I think I already used joking words in there... Nagoo's videos are top tier which are large in size so.... Just need smaller sized file that is all.Hello, can you tell me about your SSD problem, what exactly you afraid of, and this problem was in your past?
Oh it's about size, now i got it, sorry for your timeI think I already used joking words in there... Nagoo's videos are top tier which are large in size so.... Just need smaller sized file that is all.
If it's just interpolation and not native 60 FPS, I wonder if it's any better than what I already uploaded (Flowframes interpolation). The difference between 30 FPS and 60 is night and day, but out of curiosity I tried making a 180 FPS interpolation and viewed it on my 165 Hz monitor and I just couldn't notice any difference between that and 60 FPS. Maybe I'm just "slow".Artist is doing 60fps interpolation himself now, when it finished, I'll add both resolutions to OP
Even 15 years ago, I had problems to notice the difference between 100 Hz and 120 Hz, in UT99.If it's just interpolation and not native 60 FPS, I wonder if it's any better than what I already uploaded (Flowframes interpolation). The difference between 30 FPS and 60 is night and day, but out of curiosity I tried making a 180 FPS interpolation and viewed it on my 165 Hz monitor and I just couldn't notice any difference between that and 60 FPS. Maybe I'm just "slow".
Once Nagoo's interpolation comes out, if there's any enthusiast, you can compare it with my interpolation and tell me if there's any difference. I'd appreciate that.
I literally can't see any difference between a stable 60-70fps animations/game performance vs 120+... no matter what people keep saying, I just can't see it at all lolIf it's just interpolation and not native 60 FPS, I wonder if it's any better than what I already uploaded (Flowframes interpolation). The difference between 30 FPS and 60 is night and day, but out of curiosity I tried making a 180 FPS interpolation and viewed it on my 165 Hz monitor and I just couldn't notice any difference between that and 60 FPS. Maybe I'm just "slow".
Once Nagoo's interpolation comes out, if there's any enthusiast, you can compare it with my interpolation and tell me if there's any difference. I'd appreciate that.
This is actually very normal, even experts will tell you that the human eye can see between 30 and 60 frames per second. Some maintain that it's not really possible for the human eye to perceive more than 60 frames per second anyway.I literally can't see any difference between a stable 60-70fps animations/game performance vs 120+... no matter what people keep saying, I just can't see it at all lol
this made me laugh out loudSSDちゃん:ナグー先輩大きすぎて、やめて!壊れちゃーうよ!
Thanks, I needed a laugh todayThis is actually very normal, even experts will tell you that the human eye can see between 30 and 60 frames per second. Some maintain that it's not really possible for the human eye to perceive more than 60 frames per second anyway.
I noticed a difference in FPS gaming when upgrading from 60 Hz monitor to 165 Hz, but not in movies. I suppose it all comes down to how fast are the objects you're looking at moving. Counter-Strike was definitely a bit easier at >100 FPS. I also watched some testing video about this, exploring whether higher framerate alone can make you a better gamer. I think 60, 144 and ~250 FPS was tested. The conclusion was that 144 FPS was worth it, but no real difference going above. Maybe some nerds can feel the difference, but I personally would conclude that the sweet spot is somewhere between 60-120, depending on what you're looking at.This is actually very normal, even experts will tell you that the human eye can see between 30 and 60 frames per second. Some maintain that it's not really possible for the human eye to perceive more than 60 frames per second anyway.
Also, in reality when you have a result of some resolution and fps values, you can't really improve upon it in terms of detail, without doing a re-render on the source files from the very beginning which would require access to the owner's original files.
You can still do what you want with the result video of course and the way marketing works, makes people think they are getting something better (bigger number, hey, must be better! right? ) but well, guess what they get the same if not worse as a result (spoiler. its usually worse cause its very easy to make minor texture details disappear or fade). Its all in the eye of the beholder. Its a curse on the internet right now, upscaling is similar in that regard. It doesn't really help quality and its effectively like an empty bubble of sorts. Just wish more people actually realized this.