05841035411

Member
Jan 10, 2018
445
621
I don't know if I've talked about in here before, but I kind of regret making Naked Ambition as a porn game. Although my initial idea was pretty much just Princes Maker but with sex in it, once the idea evolved mechanically to focus on the outsider perspective of that kind of game (i.e. you not playing AS the Princess), I probably should have changed my goals or made a different product. Having the core idea of your porn game be low agency is a pretty bad idea. But hey, the game is what it is and I like how it's developed a lot, I just agree with you that Clothed Ambition would probably be a better game.

Though, I should also mention that the more explicit aspects do add to game in other ways; I wouldn't be nearly so uncomfortable with the Vizier if it weren't for the added creepiness (since, well, he does know more about how to manage a kingdom than her, so if it were "just" him being the power behind the throne, that doesn't seem too bad), and Ulric wouldn't be so hateable for me if things weren't so overt, and the princess couldn't be pressured into going along with it. It may not have been your aim in this regard, but I do think it raises the stakes in a way that adds to the narrative for me in certain areas.
 

Hextroyer413

Newbie
Sep 13, 2017
24
12
There is a glitch where save slots dissapear and the text box moves in the android port.

EDIT: Changing the settings back and forth from pixel and modern fixes the issue.
 

drestaprit

Newbie
Jan 28, 2019
15
24
Is it possible to unlock the three confidence event at the start with Evette where you duel the rival after he slights you? I've been rolling new games here for 30 minutes, since this event on it's own is extremely difficult to proc. You seem to need high confidence, but you can't get to it if you draw one confidence right before the party.

Am I wasting my time here rolling new games? Or am I missing out on some juicy content?

Seems you can only get to if you fail the first conversation check at the start, and later, fail the confidence check right before the party. I could have swore the first time I accidently hit this event, it was only 2 confidence. Maybe it's an impossible check. If so, you should probably make that an unrealistically high number just so completionists like me don't waste time trying to get it. :'(
 

Fakecrash

Member
May 26, 2017
258
508
After this scene i got an error i click to ignore it but sends me to the main menu QQ

i used a save from 0.4 should i start a new game ?


bug after this scene.png
 

Apollo Seven

Active Member
Game Developer
Sep 15, 2018
799
3,270
Is it possible to unlock the three confidence event at the start with Evette where you duel the rival after he slights you? I've been rolling new games here for 30 minutes, since this event on it's own is extremely difficult to proc. You seem to need high confidence, but you can't get to it if you draw one confidence right before the party.

Am I wasting my time here rolling new games? Or am I missing out on some juicy content?

Seems you can only get to if you fail the first conversation check at the start, and later, fail the confidence check right before the party. I could have swore the first time I accidently hit this event, it was only 2 confidence. Maybe it's an impossible check. If so, you should probably make that an unrealistically high number just so completionists like me don't waste time trying to get it. :'(
It's not passable. I should probably take out all the early game unpassable checks as they cause more trouble than they're probably worth.

After this scene i got an error i click to ignore it but sends me to the main menu QQ

i used a save from 0.4 should i start a new game ?


View attachment 1037428
Yeah, you need a new save. It's looking for the Fall Events randomized array which didn't exist in .4.
 
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catsinthebag

New Member
Feb 15, 2021
2
3
Obviously the way trainers works would need to be redone. The general themes would stay the same but all the sexy bits would be taken out. The Vizier would still try to gain power over the Princess but without the exhibition elements, the dominance/submission system with Evette would be taken out and she would instead by a mentor figure, etc. When I was first envisioning it I was planning to take out pink cards altogether, but now I think they could still work as a representation of the Princess's romantic desire instead of sexual desire.

For this PG-13 version I would sell it for probably about $10-$20 (not that that really matters on a piracy site like this) and would focus on really buffing up the replayability aspects. So a lot more random events, more variation in things like festival events. The main theme of Naked Ambition is how personal relationships change people and their decisions, which should start becoming a lot more prominent in the upcoming versions. That wouldn't have to change for the PG-13 version, the characters just wouldn't bang each other at the end of their routes.

The reason to not make such a version as opposed to what I'm doing with TF Card Battle is that TF Card Battle is getting a complete overhaul of everything that's not the mechanics and design. New art, new theme, new story, new everything. So you would have to already played TF Card Battle to make any connection between the two games. But with Naked Ambition, the PG-13 release would reuse lots of art and writing from the current version so the separation between the pornographic game and the general release one would be a lot smaller. So the barrier between my porn label and general label would become blurry. Is that a big problem? I haven't really decided, but it might be. I could create an entirely new label to release Clothed Ambition under, but throwing away brand recognition and established audience for it would hurt sales. I could release it under Apollo Seven Games, but mixing porn and PG-13 stuff under one label is a bad idea in my opinion.
Why not just "simply" develop Naked Ambition even further? Add all that you've mentioned for the PG-13 version, such as the increased amount of random events, but keep the sexy aspect as well, then sell that. I don't know about all the options out there for selling your game, but from what I've seen there are plenty of pornographic games on Steam that do decently well, in my opinion. I don't see what would stop your game from being successful on there. To me, it seems like they slowly get more and more popular.

And there is a way for you to have your cake and eat it too, in a way. If you can/will be able/want to, why not just make another princess manager type of game under another brand, but "from scratch". By which I mean: why turn Naked Ambition into a PG-13 game instead of just making another one? With the amount of changes that you would have to make, coupled with the "problematic" association/mixing of your SFW game with the NSFW ones, it might just be better to start fresh.

In any case, you know what works best for you and I'm sure you'll make it work. Just wanted to give my opinion, I hope you'll do well and keep making stuff like this.
 

Apollo Seven

Active Member
Game Developer
Sep 15, 2018
799
3,270
Why not just "simply" develop Naked Ambition even further? Add all that you've mentioned for the PG-13 version, such as the increased amount of random events, but keep the sexy aspect as well, then sell that. I don't know about all the options out there for selling your game, but from what I've seen there are plenty of pornographic games on Steam that do decently well, in my opinion. I don't see what would stop your game from being successful on there. To me, it seems like they slowly get more and more popular.

And there is a way for you to have your cake and eat it too, in a way. If you can/will be able/want to, why not just make another princess manager type of game under another brand, but "from scratch". By which I mean: why turn Naked Ambition into a PG-13 game instead of just making another one? With the amount of changes that you would have to make, coupled with the "problematic" association/mixing of your SFW game with the NSFW ones, it might just be better to start fresh.

In any case, you know what works best for you and I'm sure you'll make it work. Just wanted to give my opinion, I hope you'll do well and keep making stuff like this.
Making something like Naked Ambition: Gold instead of Clothed Ambition has two problems with it. One, I don't know how much money I can actually make selling NSFW games upfront. Look, the biggest forum for these products is literally a piracy site. That doesn't give me confidence in high profit margins. I don't make all that much money off them now, but it's hard to profit off giving away stuff for free so I'm not complaining. I'm making another game right now that I'm going to sell for around $10 straight up. If that does well financially, making Naked Ambition: Gold could make sense. Two, Clothed Ambition would have a new, bigger market. How many people would actually pay money for Naked Ambition: Gold over just playing the free version?

Making a whole new game would take way more time and way more money. The reason to make Clothed Ambition in the first place would be to use all the art and writing and design I've already spent 1-2 years on and use that to make another product for better return on investment. Making a whole new Princess Trainer inspired game would be just that, making a whole new game. I don't gain anything from all the work I've done on Naked Ambition except experience and perspective. And while that is valuable I would rather just make something else at that point.
 

catsinthebag

New Member
Feb 15, 2021
2
3
Making something like Naked Ambition: Gold instead of Clothed Ambition has two problems with it. One, I don't know how much money I can actually make selling NSFW games upfront. Look, the biggest forum for these products is literally a piracy site. That doesn't give me confidence in high profit margins. I don't make all that much money off them now, but it's hard to profit off giving away stuff for free so I'm not complaining. I'm making another game right now that I'm going to sell for around $10 straight up. If that does well financially, making Naked Ambition: Gold could make sense. Two, Clothed Ambition would have a new, bigger market. How many people would actually pay money for Naked Ambition: Gold over just playing the free version?

Making a whole new game would take way more time and way more money. The reason to make Clothed Ambition in the first place would be to use all the art and writing and design I've already spent 1-2 years on and use that to make another product for better return on investment. Making a whole new Princess Trainer inspired game would be just that, making a whole new game. I don't gain anything from all the work I've done on Naked Ambition except experience and perspective. And while that is valuable I would rather just make something else at that point.
I can't speak much on the subject of money being made by selling your game, especially since I don't know your conditions and what you would consider acceptable when it comes to sales, but what I can't see is how it would hurt. I gave Steam as an example since I see quite a few NSFW games on there, but I don't know how their service works on the developer's end. I assume they take a certain percentage of the amount the game is sold at with perhaps a certain flat minimum, but games are sold at very low prices all the time, and since there are also so many low-effort games of all kinds on Steam I also assume they don't take much else, like a fee for the game simply being on the platform. So, unless I am very wrong about this, having your game on Steam seems like it could only help, even with "marketing" to some extent since it would be displayed for those searching for NSFW games. It has millions of users, some are bound to find this game interesting, of that I am sure.

As to how many would pay for NA:G over NA, I also can't say. Hypothetically, if you were to have NA:G as a paid version and NA as a free one, it would depend on the amount of content NA:G has over NA. I don't know how much more you are/would be willing to invest into this game, but if you implement the ideas from the Clothed version, then who wouldn't want to play the version with more events and replayability?

About making a new game, it would indeed be a very large investment, and I only suggested it with the assumption that you would make it after finishing your plans for NA. You mentioned the larger audience for a SFW game, and that would also, in my opinion, work better with a new game. My reasoning behind this is that if you reuse the assets from the NSFW version, it would be easier to associate the SFW version with the NSFW one, perhaps creating confusion, and you mentioned not liking the idea of having PG-13 stuff with NSFW stuff under one label. Of course, it would all depend on just what your intentions are with the SFW version, your ambitions with the current one and so on. In addition, as a purely SFW game, it would depend a lot more on the gameplay and story/characters, and as you mentioned before, stuff will need to be rewritten. Because of that, I assumed that you might be interested in simply telling another story instead, not necessarily completely different but clearly not the same also. Something like FMA and FMA:B. And at that point, perhaps the current artwork wouldn't work.

A solution might be to just alter the assets that you have in such a way that it would not be apparent that the two versions are "related", but I'm not sure how feasible that would be. Of course, this is only if you consider reusing the artwork as being a problem.

A mention that I might make however, since I keep mentioning Steam so much, is that users have to choose to see NSFW stuff, so you shouldn't worry about being in trouble as people should know what they're getting into, if that is what worries you when it comes to having stuff under the same label.

Anyway, the overall thing that I'm trying to say here is that there is a market for NSFW games, and while it is smaller than the SFW one, the things on offer are also in smaller quantities. So you wouldn't have as many customers, but they would be more likely to be interested. So if the main reason behind wanting to make CA is the larger market and money, I think a better solution would be making NA even better and selling it, assuming you are interested in doing that. In my NSFW biased eyes NA:G would work way better than CA. I suppose there is also the fact that CA would have competitors such as LLTQ, where NA:G would be it's own thing exactly because of the NSFW elements.
 

manscout

Well-Known Member
Jun 13, 2018
1,202
1,881
It's not passable. I should probably take out all the early game unpassable checks as they cause more trouble than they're probably worth.
I think the ones that are impossible are fine (the "Foreign 50" one during the council's introduction and the "Strength 500" during the Athletics Competition), the issue are the ones you meant to be unpassable but also are technically possible (the "Triple Red" draw to duel Adelin and the "Wisdom 100" in the Trial of Wisdom). I don't know about taking them out, but you could also consider reviewing the numbers to make those checks actually impossible, could make it a "Penta Red" draw to duel Adelin, it will still get the gag across but anyone that tries to pursue it will soon realize you can't even have 5 Red cards in your deck at that point in the game. Don't have any ideas for the Wisdom check aside from just also making it an impossible number, like Strength in the Athletics Competition.

Bug Reports:
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05841035411

Member
Jan 10, 2018
445
621
Getting hit with another councillor favor loss after the Sun Festival did hurt though, I hope we have an opportunity to gain a lot of favor by dealing with the endgame threat, or that maybe affection can be converted into extra favor. As it stands most of my runs are not looking too hot in terms of winning the vote.
One thing that occurs to me that might be neat would be to reduce the periodic favor loss by undermining Adelin's position. Cecily's route has a rather dramatic example of this, but a few events where the Princess has an opportunity to spread a few rumors or set up an opportunity to embarrass him would also work. Plus, it could lead to complications in the future if the princess has taken several opportunities to undermine Adelin without improving her own position; what happens when they don't have any faith in either legitimate candidate?

Though, I can see why that might not be desirable from a design perspective; it risks being a mechanic that would be pretty opaque to the player, and it would be hard to balance against. The way it works presently is nice and straightforward, while creating the feeling that your rival is actively doing things as well; complicating things might just cause unnecessary frustration.
 
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Deleted member 3307826

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Hello Apollo! I'm glad to see 0.6 is out, I look forward to playing it! One thing I did notice is that the link to download on this website (which I thought was the official website) still leads to 0.31.
 

Apollo Seven

Active Member
Game Developer
Sep 15, 2018
799
3,270
Hello Apollo! I'm glad to see 0.6 is out, I look forward to playing it! One thing I did notice is that the link to download on this website (which I thought was the official website) still leads to 0.31.
page4? Where did you find that link? The correct one is

Who's the sixth trainer?
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Arisushi

Member
Game Developer
Jul 9, 2020
423
1,640
Does anyone know how to unlock the following scenes in the gallery?

1. If you can't beat them...
2. Spreading her gift
3. ...Really close friends
4. 10CCs of magic

I've played the game countless times and these are the only four I haven't been able to unlock.

Judging by their placement in the gallery (and some of the titles), I assumed they belonged to Cecily route and specifically worked on that.

So far, I've been able to
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But those 4 panels remain locked.

I'm not sure if I'm messing up the cards or simply searching for it in the wrong route. It'd be really great if someone who got (any of) those 4 scenes could tell me how to unlock them.
 

manscout

Well-Known Member
Jun 13, 2018
1,202
1,881
Does anyone know how to unlock the following scenes in the gallery?

1. If you can't beat them...
2. Spreading her gift
3. ...Really close friends
4. 10CCs of magic

I've played the game countless times and these are the only four I haven't been able to unlock.

Judging by their placement in the gallery (and some of the titles), I assumed they belonged to Cecily route and specifically worked on that.

So far, I've been able to
You don't have permission to view the spoiler content. Log in or register now.

But those 4 panels remain locked.

I'm not sure if I'm messing up the cards or simply searching for it in the wrong route. It'd be really great if someone who got (any of) those 4 scenes could tell me how to unlock them.
Cecily actually has 3 routes instead of 1.

She has a route for passing Green card checks, a route for failing Green card checks but passing Pink card checks, and a route for failing both of those and later passing a Yellow card check.

Scenes 1, 2, and 4 are part of her Pink route, get rid of the Green cards she gives you and keep a good ammount of Pink cards in your deck.

Scene 3 is part of her Yellow route, but it is currently bugged and won't get unlocked in the gallery. Get rid of your Green and Pink cards when she's testing Collette's magic attunement, after she gives up make sure to add Yellow cards and Pink cards to your deck and you should progress this route.
 
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Arisushi

Member
Game Developer
Jul 9, 2020
423
1,640
Cecily actually has 3 routes instead of 1.

She has a route for passing Green card checks, a route for failing Green card checks but passing Pink card checks, and a route for failing both of those and later passing a Yellow card check.

Scenes 1, 2, and 4 are part of her Pink route, get rid of the Green cards she gives you and keep a good ammount of Pink cards in your deck.

Scene 3 is part of her Yellow route, but it is currently bugged and won't get unlocked in the gallery. Get rid of your Green and Pink cards when she's testing Collette's magic attunement, after she gives up make sure to add Yellow cards and Pink cards to your deck and you should progress this route.
Thank you very much :) (Off to try it out right away)
 

manscout

Well-Known Member
Jun 13, 2018
1,202
1,881
Minor bug:
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That error is thrown when the princess is too confident and overrules your decision, but you told her to rest instead of having any lessons.

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