Variables
Variables can be changed with
UnRen.bat v1.0.11d
in the UnRen.bat : Position 3
. ->
. in the game : Shift O
(Warning : rpyc-files cannot be decompiled)
The most important variables :
fish :
, | squid
seabass
seabream
zseabream
redmullet
rdorade
. | | .123123123 | .123123123 |
persons : | ash :
autumn :
bera :
caramel :
choco :
corin :
cotton :
cream :
daisy :
lily :
marie :
miti :
nina :
puding :
theo :
violet : | bp
aup
bap
carp
chp
corp
ctp
crp
daip
lp
marp
mtp
np
pudp
theop
vp | | |
________________________________________________________________
For example :
Warning: If you enter a variable with an incorrect letter
or enter a number that is too high, this can lead to various errors in the game !
First Input after start the game :
squid = 20; seabass = 20; seabream = 20; zseabream = 20; redmullet = 20; rdorade = 20
vp = 15; lp = 15; chp = 15; bp = 15; np = 15; 1tp = 25; daip = 15
Play, until nothing happens after sleep
2. input :
vp = 25; lp = 25; chp = 25; crp = 25; bp = 25; np = 25; mtp = 25; daip = 25
Play, until wet dream bera
Play, until nothing happens after sleep
3. input :
bap = 15; corp = 15; marp = 15; ctp = 15; aup = 15; carp = 15; pudp = 15, theop = 15
Play, until nothing happens after sleep
4. input :
lp = 60; bp = 60; bap = 60; daip = 60; vp = 35; chp = 35; crp = 45; np = 35; mtp = 35
Play, until location hazzel is in the map,
Play, until nothing happens after sleep
5. input :
vp = 90; lp = 90; chp = 90; crp = 90; mtp = 60; corp = 60
marp = 50; aup = 30; ctp = 20; carp = 20; pudp = 20, theop = 20
End.