Create and Fuck your AI Cum Slut -70% Summer Sale
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Other than lewd content, a big focus for the next update should be…

  • Simplifying choices

    Votes: 780 24.0%
  • Filling out existing turns with content

    Votes: 1,425 43.9%
  • Further improve walkthrough

    Votes: 767 23.6%
  • Cleaning up renders and grammar

    Votes: 273 8.4%

  • Total voters
    3,245
  • Poll closed .

NemesisGames

Nocturnal Angels (2025), Nemesis Party (2023)
Game Developer
Feb 13, 2022
319
1,580


May 11 Development Log

The bugs of Nemesis Party's update are wearing my patience thin; remember, I rebuilt the entire game mechanics for this update, and so the content is intertwined with some code that keeps trying to break. I wish I could simply release the renders alone, we could all watch Emma and Lily get pounded, and move on with our lives. Alas, getting to that point is like pulling teeth.

Farewell, NTR is easier to work on since it's simply a short kinetic novel. A heartfelt story of stolen love during a young couple's camping trip, it should be ready in a few weeks, I'm just making the presentation (menu, title, fonts, etc) a little more professional-looking.

I'm trying not to be the developer that chases the shiny new project, by my god, Nocturnal Angels is going incredibly well. Moving from first-person renders to a story told from third-person gives me so much freedom for visual excitement. The sprite system I envisioned for NP has become fully realized in NA: easily setup, I can change and remove their clothing, add parallax for 3D depth effects, blur them in and out based on who's talking, and--most importantly--it has the same quality as hand-crafted renders.
 

girls hate me

Active Member
Aug 6, 2024
592
960
dond be so rough on yourself bro, from what i read here you started knowing nothing about codes and yet still made this beautiful steroid monster game. i played it ages ago... its very good even with bugs, you are too hard on yourself everyone make mistakes dond feel bad about it bro. hope next game go your way.
 

NemesisGames

Nocturnal Angels (2025), Nemesis Party (2023)
Game Developer
Feb 13, 2022
319
1,580
At the very least, he could release the renders no?
someone should ask him maybe
I'll take a look into what this would require, and let you know later. I'm considering repacking the lewd scenes themselves into a standalone playable. That would give people the most sexual satisfaction for the least time required.
 

citrone

Active Member
Jul 17, 2023
532
1,037
I'll take a look into what this would require, and let you know later. I'm considering repacking the lewd scenes themselves into a standalone playable. That would give people the most sexual satisfaction for the least time required.
I really need to see Emma shagged :oops:
 
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NemesisGames

Nocturnal Angels (2025), Nemesis Party (2023)
Game Developer
Feb 13, 2022
319
1,580
main_menu.png

Nemesis Party - Final Scenes: Release Date


After speaking with fans of Nemesis Party, it's been suggested that I release the renders from the abandoned v0.10 release. But I've looked into it, and I can do one better: I'll release the next scenes for Emma and Lily (which contained penetration) as a separate playable package. That will allow me to avoid the gamebreaking bugs of v0.10 and just deliver what everyone wants to see.

It'll also include a short farewell from me, since not everyone in the future will be able to find my post explaining why I ended Nemesis Party.

I'm confident I can release this separate package for Sunday, June 8th.

It goes without saying that it'll be free, no tier-blocked wait times. Everyone plays for free at the same time.

So long, and thanks for supporting Nemesis Studios. I can't wait to show everyone Nocturnal Angels!
 

Drexelhand

Lostworks Dev
Game Developer
May 2, 2017
677
1,016
View attachment 4908564

Nemesis Party - Final Scenes: Release Date


After speaking with fans of Nemesis Party, it's been suggested that I release the renders from the abandoned v0.10 release. But I've looked into it, and I can do one better: I'll release the next scenes for Emma and Lily (which contained penetration) as a separate playable package. That will allow me to avoid the gamebreaking bugs of v0.10 and just deliver what everyone wants to see.

It'll also include a short farewell from me, since not everyone in the future will be able to find my post explaining why I ended Nemesis Party.

I'm confident I can release this separate package for Sunday, June 8th.

It goes without saying that it'll be free, no tier-blocked wait times. Everyone plays for free at the same time.

So long, and thanks for supporting Nemesis Studios. I can't wait to show everyone Nocturnal Angels!
Honestly, a part of me says also just put out the buggy unplayable mess of 0.10 just because I am curious to see what you were attempting to do with the code.
 
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SonsOfLiberty

Community Champion
Compressor
Sep 3, 2022
28,100
249,983
Nemesis Party [v1.0 Final Scenes Update] [NemesisGames]

COMPRESSED:

Win/Linux:
- - -

Mac:
- - -
 
Last edited:

Badboll

Engaged Member
Aug 29, 2017
2,066
2,590
View attachment 4908564

Nemesis Party - Final Scenes: Release Date


After speaking with fans of Nemesis Party, it's been suggested that I release the renders from the abandoned v0.10 release. But I've looked into it, and I can do one better: I'll release the next scenes for Emma and Lily (which contained penetration) as a separate playable package. That will allow me to avoid the gamebreaking bugs of v0.10 and just deliver what everyone wants to see.

It'll also include a short farewell from me, since not everyone in the future will be able to find my post explaining why I ended Nemesis Party.

I'm confident I can release this separate package for Sunday, June 8th.

It goes without saying that it'll be free, no tier-blocked wait times. Everyone plays for free at the same time.

So long, and thanks for supporting Nemesis Studios. I can't wait to show everyone Nocturnal Angels!
It's disappointing for sure, and I will probably not play your next game. But I wish you luck in creating whatever it is you want to create.
But the separate playable package is above and beyond what other devs do so I can no nothing but applaud you for that. Even though the content in it felt lacking and the game deserved better.
I don't think I've seen a dev do what you did with the playable package before. so well done setting a standard I hope others who abandon projects will follow.
If I was a supporter, that would actually make me more likely to support again. I've never resupported a dev that abandons a project until they prove they can finish one. This would have done it.
 
3.60 star(s) 17 Votes