- Dec 24, 2019
- 74
- 46
More specifically atleast add turning to avatar creation, even if you don't wish to add any other options. Or start with a offset camera from rough 90 degrees to 15 degrees instead of the 0 position. Was kinda caught off guard by move your mouse to the left/right sides of the screen on Slave generation after failing to be able to interact with the camera during Avatar creation. I feel like the slave generation could be used as the base for the Avatar creation and atleast give the illusion of customization we are going to be allowed to generate a avatar that will never/rarely get used.
I said 30% because it felt like the focus was on layout, buttons, and 3d modeling. I misread the the first alpha text as being Alpha finished.
It's a logical step from 2d shapes colored in, to pregenerated 3d, now to generated in engine 3d. Keeping in line with the original trajectory with a focus on remaining flexible. I see a lot of potential for things like body modifications and furry expansions.
I was just referencing the alpha, and notice the day/night cycle in the character creation.
I said 30% because it felt like the focus was on layout, buttons, and 3d modeling. I misread the the first alpha text as being Alpha finished.
It's a logical step from 2d shapes colored in, to pregenerated 3d, now to generated in engine 3d. Keeping in line with the original trajectory with a focus on remaining flexible. I see a lot of potential for things like body modifications and furry expansions.
I was just referencing the alpha, and notice the day/night cycle in the character creation.