RazzyBerry

Cock Juicer
Game Developer
Nov 18, 2021
77
843
151
I don't know how I ended up in this thread, but anyway.

A few words of advice from a fellow dev

1. Archive your images, scripts, videos and such. Check the options.rpy file, under the Build Configuration section and classify your imgs, videos and such so they are built into archive when compiled.
Python:
# Create archives
build.archive("scripts", "all")
build.archive("images", "all")

# Classify scripts
build.classify("game/**.rpy", "scripts")
build.classify("game/**.rpyc", "scripts")

# Classify images and videos
build.classify('game/**.png', 'archive')
build.classify('game/**.jpg', 'archive')
build.classify('game/**.webm', 'archive')
build.classify('game/**.avi', 'archive')
build.classify('game/**.webp', 'archive')

# Classify audio
build.classify('game/**.mp3', 'archive')
2. Learn how to convert your images to webp. Your renders already use half a gig. You can reduce the size by ~60% just by using webp format.

3. You don't have to use scene expression for your scenes.
Instead of
scene expression "images/CoffeeShop_Night/Ep1_CoffeeShop_2_AdrianLookingOut2.png"
You can just do
scene Ep1_CoffeeShop_2_AdrianLookingOut2

4. You don't need to specify size when defining your Movies if it's already 1920x1080.

5. Some of your stat changes simply don't work atm.
When incrementing variables use
$ degeneracy += 1 # that actually increments it
Instead of
$ degeneracy = +1 # that just sets it to 1


Good luck.
 

SpyderArachnid

Well-Known Member
Jul 31, 2017
1,973
5,989
728
It was, not awful? It was confusing mostly.

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Besides all that, I mean, I guess it was alright? It was short and left me confused about what is even going on. Feels like a demo or prologue more than anything. Either way, don't think this is for me. Still, wish you the best of luck with this and thanks.
 

Sodium&Coffee

Newbie
Game Developer
Oct 4, 2025
27
165
28
I don't know how I ended up in this thread, but anyway.

A few words of advice from a fellow dev

1. Archive your images, scripts, videos and such. Check the options.rpy file, under the Build Configuration section and classify your imgs, videos and such so they are built into archive when compiled.
Python:
# Create archives
build.archive("scripts", "all")
build.archive("images", "all")

# Classify scripts
build.classify("game/**.rpy", "scripts")
build.classify("game/**.rpyc", "scripts")

# Classify images and videos
build.classify('game/**.png', 'archive')
build.classify('game/**.jpg', 'archive')
build.classify('game/**.webm', 'archive')
build.classify('game/**.avi', 'archive')
build.classify('game/**.webp', 'archive')

# Classify audio
build.classify('game/**.mp3', 'archive')
2. Learn how to convert your images to webp. Your renders already use half a gig. You can reduce the size by ~60% just by using webp format.

3. You don't have to use scene expression for your scenes.
Instead of
scene expression "images/CoffeeShop_Night/Ep1_CoffeeShop_2_AdrianLookingOut2.png"
You can just do
scene Ep1_CoffeeShop_2_AdrianLookingOut2

4. You don't need to specify size when defining your Movies if it's already 1920x1080.

5. Some of your stat changes simply don't work atm.
When incrementing variables use
$ degeneracy += 1 # that actually increments it
Instead of
$ degeneracy = +1 # that just sets it to 1


Good luck.
Hey thanks for helping out the newbie! I couldn't really really do scene thought it might have something to do with me putting images in folders within image instead of just the image folder, but I'll test more. And also now I know why my file size is so large despite having around 300-400 renders. I'll make sure to convert them to webp and hopefully won't mess up the save. The stat is a big help, hopefully the variables are easy to fix since it's only chapter 1.
 

Hobodouken

Member
Mar 18, 2024
154
432
149
This needs the AI tag. The AI in this game is just as terrible as it is in all of the other games that make use of it. It would be better off not even doing animations to be quite honest. Nevertheless, I wish you luck on finishing your game.
 

Sodium&Coffee

Newbie
Game Developer
Oct 4, 2025
27
165
28
It was, not awful? It was confusing mostly.

You don't have permission to view the spoiler content. Log in or register now.

Besides all that, I mean, I guess it was alright? It was short and left me confused about what is even going on. Feels like a demo or prologue more than anything. Either way, don't think this is for me. Still, wish you the best of luck with this and thanks.
Hey you are absolutely right I should've thought about that. That was quite a lot of corporate mumble jumbo and I will try to fix that in the next update. I wanted to create this weird mix of NYC and Seoul, and MC's company is like a real estate company that gentrifies areas and pushes people out legally and sometimes illegally with gangs that mask themselves as being legitimate organizations.
You are right about readabilty, I'll definity fix it and hope you could check out the next update when it comes out!
 

RazzyBerry

Cock Juicer
Game Developer
Nov 18, 2021
77
843
151
I couldn't really really do scene thought it might have something to do with me putting images in folders within image instead of just the image folder, but I'll test more.
Folders is not an issue, that's actually my bad. Try using lower case like that:
scene ep1_coffeeshop_2_adrianlookingout2
 
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