Thank you so much for your guys suggestions, including many from before, I know you guys mean well. But most of them, aside from temporarily discouraging me, don't hold much significance. Please don't overlook some objective conditions. I can't have the update frequency of Corrupted Kingdoms, the text volume of Lessons in Love, the hand-drawn expressions of Android LIFE, the self-made animations of Electric Sheep, and the sex animations of Goddesses' Whim, all while also developing gameplay, special effects, music, sound effects, and UI, I know they're better in some way.
Many "suggestions" feel more like criticism to me. As a developer who hasn't yet succeeded, having confidence in my creations is one of the driving forces that keeps me going. When all you do is use a bunch of adjectives to say that some things are bad without offering any valuable suggestions for improvement, the only effect is discouraging me. For example, if you say my models aren't good enough, then I ask you, how exactly should I improve them to satisfy more people? For reference, this is a reply I made on a developer forum before.
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I’m not an incompetent developer, I have the ability to handle most things aside from drawing, like creating custom animations with a timeline, I can basically do everything that other developers using the same engine can do. But what I lack the most is time. I have too many stories in my mind that I want to tell, and I can't keep updating slowly under this pressure. Don't ask me to do as much in half a month as someone else does in half year.
What I want to say is that I am continuously improving and elevating myself, and I will release better sex animations in v0.5.