- Dec 28, 2020
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Oh, I hope the ladies will offer the MC plenty to eat...here is an idea how about the mc got a steak from ladys after he been a good boy all night
okay but then people will cry about small update and also the dev said that the game is something he is working on his free timeI dont think the right point is taken in consideration here, if my info is correct last update were 3 scenes so why are you making 8+ scenes this time if you have so little free time and much less money from it? If we are talking about paths, wouldnt it work a half/half strategy, like 1.07 part 1 and 2?
I am not really a fan of big updates so in my case if I notice that I am taking almost a year for an update, I would consider making smaller updates so my "fans?" would hear about my existence/game more frequently (taking away update info posts on patreon).
I dont think last update was "small", maybe I forgot about it because I played it a year ago (not sarcasm), did people cry so much about it?okay but then people will cry about small update and also the dev said that the game is something he is working on his free time
thats what im saying then people would start crying about the update small and short why would you not want an big update cos if they small then it would be maybe 15 mins and not 30 minsI dont think last update was "small", maybe I forgot about it because I played it a year ago (not sarcasm), did people cry so much about it?
Well, even so, exactly because he is working on his free time, taking so much time doing big updates is the wrong way imo.
People will be more upset about a delay the longer it takes you to do something, a delay of one month after 2 is not the same as after 1 year.
Because I prefer to play 15 min each 6 months than 30 each year, after all that time I could even forget what the hell am I playing.thats what im saying then people would start crying about the update small and short why would you not want an big update cos if they small then it would be maybe 15 mins and not 30 mins
Yeah, you're right on that part. I had more free time available when I started this update (a year ago ) so this didn't work as planned. Currently, I don't want to release a smaller chunk. I've already finished 7 out of 8 of the scenes. And they are branching scenes so it wouldn't make much sense having branches, and one branch would be missing.I dont think the right point is taken in consideration here, if my info is correct last update were 3 scenes so why are you making 8+ scenes this time if you have so little free time and much less money from it? If we are talking about paths, wouldnt it work a half/half strategy, like 1.07 part 1 and 2?
I am not really a fan of big updates so in my case if I notice that I am taking almost a year for an update, I would consider making smaller updates so my "fans?" would hear about my existence/game more frequently (taking away update info posts on patreon).
I am glad that you took my criticism in a good way, thank you.Yeah, you're right on that part. I had more free time available when I started this update (a year ago ) so this didn't work as planned. Currently, I don't want to release a smaller chunk. I've already finished 7 out of 8 of the scenes. And they are branching scenes so it wouldn't make much sense having branches, and one branch would be missing.
Going forward, I'll probably do something like you suggest; a big update that is cut into smaller releases. And indeed that will bring more attention to the game.
Thank you for sharing this, I appreciate it!
till people start being mad about the small releases that its only 5 min of play timeYeah, you're right on that part. I had more free time available when I started this update (a year ago ) so this didn't work as planned. Currently, I don't want to release a smaller chunk. I've already finished 7 out of 8 of the scenes. And they are branching scenes so it wouldn't make much sense having branches, and one branch would be missing.
Going forward, I'll probably do something like you suggest; a big update that is cut into smaller releases. And indeed that will bring more attention to the game.
Thank you for sharing this, I appreciate it!
Agreed about the steam strategy, but I've never ever heard of any of those creators. Seeing as Neuvau is mostly a femdom game, wouldn't it be wiser to get darktoz or TessSadist (the dev of Karlsson's Gambit) to advertise it?Second method would be to advertise to targeted audience of adult games. Ask some big creators with lots of Patrons like DrPinkCake, OppaiMan, Caribdis to advertise your game on their Patreon page once.
My strategy is kind of like going with quantity over quality. You have higher probability of finding a 2$ tier subscriber than a 20$ tier subscriber. 2$ sub has low commitment and stick for longer while 20$ sub is high commitment and more likely that he will either downgrade or leave.Agreed about the steam strategy, but I've never ever heard of any of those creators. Seeing as Neuvau is mostly a femdom game, wouldn't it be wiser to get darktoz or TessSadist (the dev of Karlsson's Gambit) to advertise it?
Those guys probably only make vanilla or maledom games (at least that's the vibe I got from briefly checking out the patreon page of Pinkcake and Oppaiman - their game concepts sounded both pretty vanilla and pretty boring tbh), so don't you think that'd just be a waste of money by Asmodeus? I'm not sure people in their audiences would be that interested in playing Neuvau...