RPGM Abandoned New Beijing [Day 7] [Banished]

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banished

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Jun 27, 2018
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i thought i tried browsing the phone, but maybe i tried it outside of the cafeteria, also by school terminal i mean the thing you put the usb in in the Troublemaker route.
Also is the day 6 update only going to add one more day of prison? i kind of figured prison route could go for a bunch of days theoretically
Oh that's right. I meant to continue that troublemaker arc along with the day 6 update and looks like there's some bad eventing in there. If you browse it will advance by an hour and then it should progresss/teleport you where you need to be.

As for prison, in general my approach for this game is to "hand-craft" each day's content to form a more cohesive narrative. If I did Harshville style development for the prison, it would open up a can of worms I just don't want to deal with for this project. For example, if I want to leave open the possibility of you leaving prison, I want to know what else is happening on the other side. This is already muddled somewhat by the fact that you can go to prison on different days, but since it's only 5 and realistically just 2 or 3 possible days, it's not too bad. But if you can leave prison on day 45...yeah.

Even giving a goal of however many work vouchers it was might have been a mistake. It was more to give you an incentive to work as well as establish the cost of dealing with the various inmates. We'll see how it goes.

Those are my current thoughts about that, but I might change my mind at some point
 
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starvoyager

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Jul 22, 2017
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Those are my current thoughts about that, but I might change my mind at some point
Is summer's supervisor going to start making her do things/doing things to her more? also one idea that would be cool is changes to summer's style, like hair cut/dye, or school uniform change.
Also are the things where you can lower your compliance score however many times you want intended?
p.s: this and harshville are both awesome
 
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banished

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1) Yep, I just got back from an awkward and extended 4 month trip in Asia where I had only a Macbook and was very limited asset and tech-wise in what I could do. Now that I'm back in one of my "offices" with my normal gear I can do more changes. RPG Maker/Daz Studio and Macbooks just do not get along.

2) As far as I know there's only one place where you can keep lowering it, at your supervisor's house by constantly messing up on purpose. Are there others? Oh also the Principal's scene
 

starvoyager

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2) As far as I know there's only one place where you can keep lowering it, at your supervisor's house by constantly messing up on purpose. Are there others? Oh also the Principal's scene
The only three i know are the two you just said and on day 5 when your supervisor says she won't feed you you can beg repeatedly.
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starvoyager

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are there cheats or something?

is there any walkthrough for all possible endings actually?
As far as i'm aware there are no cheats, and many games that do have cheats require you to be a patron to use them.
Also unless you count running out of food and starting to death (or getting shivved) i don't believe this game has any endings yet, as all paths you can go down are still continuing.
Also i just remembered that on day 4 after getting kicked out of the dorm you still don't have to find a new place to live yet :(
 

banished

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There's a few thing to wrap up in day 5, like that and the computer terminal. For the cheats, I know there's an RPG save game editor but I've never used it. Kind of defeats the purpose of my games I think xD
 
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MyWaifu2

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Aug 30, 2017
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Yea having more things to do to Summer sounds awesome.This game has so much potentional for humiliation stuff, foot licking only seems a bit boring. I cant wait to see how it develops in the future!
 
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starvoyager

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Jul 22, 2017
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female protagonist is a total turn off for me wish it had male option. But aside that it is a good game
Have you tried harshville? very similar game by same dev where you play as a male, except instead of being in a school you're in a really scummy and poor city and are trying to stop being poor, also there's no racism humiliation [not quite sure what it's called]
 

Ahree5sa

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Apr 13, 2019
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When it is time to go to the ceremony, it is an empty room. I cannot leave (summer wants to stay for the ceremony) and I cannot do anything, the stage is empty (I cannot go there, one of the other girls tells me "over here"; but she is not in the room).
 

slaker99

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Apr 22, 2020
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When it is time to go to the ceremony, it is an empty room. I cannot leave (summer wants to stay for the ceremony) and I cannot do anything, the stage is empty (I cannot go there, one of the other girls tells me "over here"; but she is not in the room).
This happened to me, and the solution is:

- Keep the game progress correctly, going the the right places, because sometimes if you repit the same place you have just passed, or you go that room before the event, you can activate random events of next days (thats a bug in game).
 
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Ahree5sa

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Apr 13, 2019
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This happened to me, and the solution is:

- Keep the game progress correctly, going the the right places, because sometimes if you repit the same place you have just passed, or you go that room before the event, you can activate random events of next days (thats a bug in game).
I did go upstairs a second time on the first day (I came down when everything was done and back up again to see if any events would trigger; ...and I have seen a scene repeat itself doing that). I'll try to replay the game from the start.

At first, I didn't realize that this game is by the same dev(s) that made Harshville. In that game, unfortunately, nothing seemed to work right for me. I just starved 5 or 6 times in a row trying different sequences of events. Is this game a similar experience? A .... starvation simulator? I'm probably too dumb for these games where every careless move is probably setting you up for early demise. But, I'll give this one a chance. I liked the first day at least.
 

pabo

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Oct 28, 2018
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Don't forget about food in inventory, on my last playthrough I managed to not need to buy food at all by using the cafeteria and eating the stuff from the parents package (can find it on Day 1).
 

Ahree5sa

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Apr 13, 2019
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I played through the game now. So, it's a very similar (kinda) unpleasant feeling all the way through (as with Harshville). ...Normally you get tasks in a game and you try your best to do all of them and perhaps struggle and achieve what you need rather than what you wanted. But these tasks will seem doable in theory, you get an idea and slowly improve. This Developer is trying his/her very best to create confusion about the gameplay, and resource anxiety (in the player). So, let's say you normally (in other games) would get 5 tasks and you can probably do 4, maybe 5 seems hard, you get this kind of challenge. This Dev gives you 10 things to do and time to do 1 or them.
When I played this I felt like a disappointment to my impoverished parents at some point. I had (low-level) anxiety about upcoming money problems. I could not even theoretically think through all the vicious circles of: you need entertainment to do homework, but you can only do entertainment or homework. Entertainment costs money, oh crap it's runnig out quickly; you will eventually need to work to get money. But then you cannot do homework as well. Will Summer drop out? Is that a game over? Oh no, it will soon become impossible to do anything at all with these time constraints!
As it is, with starting money, you can do one homework per day, but you always get two assignments. You get offered to work in a shoe factory and work as an unpaid janitor. What is that about? How are you supposed to do that? There is no time for even one of those if you want to also do homework.
But, what is also noticeable is that not a single character is in any way seductive, playful, or sexual towards the main character (nor anyone else, not that I remember). They are all mean, or bratty, or malicious, evil or any variation on those.

Well, it's not for me.... even though the tags on this game are great and somewhat rare.
 

banished

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Jun 27, 2018
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If you use the computer lab you can easily finish both assignments per day.

The real issue is that yes, the game mechanics are part of the story telling device. I could say "And then Summer fell behind in class and now she is the school's bitch, now fap to this CGI" or I could let the player experience it themselves. There's plenty of porn out there that skips even the introduction text.

For really hardcore players, they'll figure out how to play optimally, and they will get far. Maybe even farther than I designed. But the writing is on the wall that you are going to fail at some point, from some angle.

I understand if that isn't for everyone though.

P.S.
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starvoyager

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Jul 22, 2017
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The ability to get the "Bitch" trait by kneeling which influences how you act reminds me a bit of this part of a Mana Ray story where the MC has to choose between 4 of a similar kind of trait.


"I'll let you choose which one you get: There's 'Tongue Tied,' that'll give you a cute little stammer. Or 'Mind Blank Lv.1' which will occasionally make you lose your train of thought. Also there's 'Blunder,' which will sometimes make you miss-pronounce or misuse words. Finally, you could choose 'Paige Girl' which will make you... less of a leader, more of a follower."
 

2341Name

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Sep 1, 2018
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The ability to get the "Bitch" trait by kneeling which influences how you act reminds me a bit of this part of a Mana Ray story where the MC has to choose between 4 of a similar kind of trait.


"I'll let you choose which one you get: There's 'Tongue Tied,' that'll give you a cute little stammer. Or 'Mind Blank Lv.1' which will occasionally make you lose your train of thought. Also there's 'Blunder,' which will sometimes make you miss-pronounce or misuse words. Finally, you could choose 'Paige Girl' which will make you... less of a leader, more of a follower."
Do you know what that story was called? I've searched for the quote but I can't find anything.
 
3.50 star(s) 6 Votes