- Jun 27, 2018
- 99
- 198
Oh that's right. I meant to continue that troublemaker arc along with the day 6 update and looks like there's some bad eventing in there. If you browse it will advance by an hour and then it should progresss/teleport you where you need to be.i thought i tried browsing the phone, but maybe i tried it outside of the cafeteria, also by school terminal i mean the thing you put the usb in in the Troublemaker route.
Also is the day 6 update only going to add one more day of prison? i kind of figured prison route could go for a bunch of days theoretically
As for prison, in general my approach for this game is to "hand-craft" each day's content to form a more cohesive narrative. If I did Harshville style development for the prison, it would open up a can of worms I just don't want to deal with for this project. For example, if I want to leave open the possibility of you leaving prison, I want to know what else is happening on the other side. This is already muddled somewhat by the fact that you can go to prison on different days, but since it's only 5 and realistically just 2 or 3 possible days, it's not too bad. But if you can leave prison on day 45...yeah.
Even giving a goal of however many work vouchers it was might have been a mistake. It was more to give you an incentive to work as well as establish the cost of dealing with the various inmates. We'll see how it goes.
Those are my current thoughts about that, but I might change my mind at some point