To move to PBR I need time. it's something I can consider but not right away. I need first of all textures, create a catalog of textures and then study, do many tests and understand how to get a good result because not all renders made in PBR that I have seen are satisfactory. If I do it will be for a next game.
I mean this is a 10 second preview image in PBR vs Iray.
The difference is figuring out how long it takes me to make a PBR look like an Iray. Because as you can see the PBR is ready in 10 seconds, the Iray needs at least a minute more but the final result is definitely different.
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