Yeah it's definitely quite buggy, not only the outright script errors that seem to be cause mostly by typos. But also logic/continuity errors as well. For instance I was having nothing to do with Andrea, selecting every negative option and the ones like "I don't care about her" etc. But at one point I came home, my only options were to text Andrea or go to bed. So I go to bed, the next day I get forced at some point to talk to her on the phone. Then only two choices: either I have to complain about her standing me up last night, or I keep quiet about being stood up by her last night. And I'm like "I wasn't trying to meet up with your nasty tiny-dicked-Yoshi loving ass." Also at one point I had Michelle as an option, but I hadn't even actually met her yet. Got the "first" conversation with her a couple days later.
I'm not really sure what this reboot-reboot accomplished. I guess some of the characters have bigger muscles now. But the art was great before, the story seems pretty much the same. To be fair it's probably mostly that I would've preferred the last year or however long since the last update to be moving the story forward to have more fun with the likes of Ashley, Rain, etc. Instead of just seeing the opening couple weeks yet again.
We'll have to see how it turns out as more updates come. Hopefully the reboot-reboot perhaps invigorates the dev and inspires him to really push through and advance the game, because I have a lot of fun trying out different routes. But they really need to get expanded and not get reworked again in a reboot-reboot-reboot.