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Some news about the progress of the game.
Unfortunately, there hasn't been much progress. Right now I'm doing a big dentist job and I'm not in great shape so as coding I haven't done anything. On the other hand I've been able to progress with several renders.
Fortunately some collaborators have done some things, especially for what concerns the GUI (the stats for the characters have been put in order and it will be more intuitive to access them) and the gallery (it will be possible to review the scenes after they will be unlocked. And will also be shown all the scenes that have not been unlocked)
I, as mentioned, rendered. I'm creating various secondary storylines that accompany the game from the beginning, through the implementation of "Vipstagram". In this way there will be more details about what is happening and there will be more secondary characters, quite irrelevant to the story, but they are characters who may appear in future games or may appear as cameos. (in the picture you can see some of Tatianna's colleagues) Also some characters that appear late in the game, will appear first on "Vipstagram" (for example the actors you see at the party, Kim that appear in the stories of various characters before becoming a character with whom you can interact). this will give a greater depth to the game, in some cases can make more "obvious" the connections between some characters .. and sometimes in the comments there may be surprises
I know a lot of people would prefer that I only go into "new events", but if you enjoy the game I ask you to have faith. I think I've always done things that have improved the game, even when it seemed like I was wasting my time.
I'll probably add several new scenes to the previous weeks as well. Small things, but I think, for example, Michelle's public wishes have been a bit overlooked. And certain situations were not taken full advantage of. Don't worry, I have a schedule and despite writing very little of the new code I'm pretty sure I can get it all done pretty quickly. (I've been taking a lot of notes and writing a lot of code over the past few months as I've been designing these improvements.)