balvenie1401

Well-Known Member
Dec 29, 2017
1,490
2,408
you are talking about someone with 7 well 6 i mean 5 completed games under his belt, his only mistake ever made was to listen to some whiners about animations, i guess we could call it back and claim it was when he changed to ren´py but i enjoy ren´py !

his strong point is in making stories that are wacky and somewhat believable at the same time so!
if not for animations the game would have been done in an heartbeat!
so your point of view is mute when we look at the reality for what it is
its those same complaints and requests that ruined the delivery schedule!
and i still need Martina in my Life, nasty bitches are the best!
Let's just say we've very different views on what happened the last 3 years and how HG has conducted himself.
 

HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,708
"The issue with animations and graphic quality was real; it wasn't just the comments that urged me to redesign the game's appearance. The rebuild wasn't only due to the renders; there were storylines poorly constructed, making it difficult to trigger certain paths that I believe are very interesting. Others weren't exploited enough (you'll see with this rebuild what I mean; for instance, Martina, Kirsten, and other stories will have a different and more intriguing development).

Furthermore, the fact that maybe I give too much weight to comments is true, but my mind is always full of ideas, and reading comments and suggestions is very stimulating. The mistake was plunging into such an ambitious project, with so many characters to develop without having done an "intermediate" one before. However, delving so much into the characters was a natural progression.

Snake Thompson (last completed game) had many characters but not much depth. With this game (including Part 1), I created more characters, and to differentiate them, I had to delve deeper into their backgrounds. Now, it's clear to me that I should have kept a maximum of about ten female characters and delved deeper into them instead of having 30 and needing to deepen them all forcibly.

As Guru used to say, 'Experience is the best teacher.'"
 

redweiler2

Member
Sep 19, 2018
461
428
"The issue with animations and graphic quality was real; it wasn't just the comments that urged me to redesign the game's appearance. The rebuild wasn't only due to the renders; there were storylines poorly constructed, making it difficult to trigger certain paths that I believe are very interesting. Others weren't exploited enough (you'll see with this rebuild what I mean; for instance, Martina, Kirsten, and other stories will have a different and more intriguing development).

Furthermore, the fact that maybe I give too much weight to comments is true, but my mind is always full of ideas, and reading comments and suggestions is very stimulating. The mistake was plunging into such an ambitious project, with so many characters to develop without having done an "intermediate" one before. However, delving so much into the characters was a natural progression.

Snake Thompson (last completed game) had many characters but not much depth. With this game (including Part 1), I created more characters, and to differentiate them, I had to delve deeper into their backgrounds. Now, it's clear to me that I should have kept a maximum of about ten female characters and delved deeper into them instead of having 30 and needing to deepen them all forcibly.

As Guru used to say, 'Experience is the best teacher.'"
Hi man thanks for still spend time for your game ❤
I have one question.
Are you gonna continue the pornstar path
And convince more girls to try porn in new coral city?
My opinion is that porn shootings with more innocent girls turn completely sluts its the hottest think in your game
Thank you ❤
 

longjohngold

Well-Known Member
Jan 22, 2020
1,307
2,045
"The rebuild wasn't only due to the renders; there were storylines poorly constructed, making it difficult to trigger certain paths that I believe are very interesting. Others weren't exploited enough (you'll see with this rebuild what I mean; for instance, Martina, Kirsten, and other stories will have a different and more intriguing development)."
Must resist redownloading this until the new version is out, haha.
 

Killer94

Well-Known Member
Feb 4, 2018
1,987
3,539
if the game is "active" again (in the sense we getting progress updates and such) why does it still have an "abandoned" tag :unsure:
 
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Warscared

Well-Known Member
Jan 26, 2021
1,837
11,757
and the last release was a shit show, some beta tester released it before the bugs were fixed...
in the dudes defense... it was an alpha version not beta, alphas have major bugs to iron out,
beta´s are bug hunting so nothing that jumps at you from the get go!
 

Rickster82

Well-Known Member
Sep 10, 2017
1,510
3,380


Within 24 hours, the game should be online. Sorry for the delay, but in the end, I had to work on the GUI. It's not the final version of the GUI yet, but at least for now, it's presentable, and most importantly, it's clear. Tomorrow when I release the game, I'll also reveal a bonus for the TOP TIER (+15). It's something very interesting that will delve even deeper into the "New Coral City universe." Thanks for your patience. I'm tidying up the final details, and then I'll be waiting for your feedback.
 

balvenie1401

Well-Known Member
Dec 29, 2017
1,490
2,408


Within 24 hours, the game should be online. Sorry for the delay, but in the end, I had to work on the GUI. It's not the final version of the GUI yet, but at least for now, it's presentable, and most importantly, it's clear. Tomorrow when I release the game, I'll also reveal a bonus for the TOP TIER (+15). It's something very interesting that will delve even deeper into the "New Coral City universe." Thanks for your patience. I'm tidying up the final details, and then I'll be waiting for your feedback.
*fingers crossed*
 
4.10 star(s) 75 Votes