This game would be so much better with halfway decent renders. You can nearly count the pixels on some of the images.
True. I think that's one of the reasons, why this game is so unpopular.This game would be so much better with halfway decent renders. You can nearly count the pixels on some of the images.
Same here. And I really expected something interesting after that event with Connor.No femdom events with Kirsten or Yvette in 1.1? I did not encounter any..
Renders ok for me. If developers try to make perfect rendering, the process is extending. If an update will come out in 5 months with a perfect render, I would prefer it to come out like this.True. I think that's one of the reasons, why this game is so unpopular.
i agree. at the current rate this game comes out 2-3 weeks maxed for every new update. with so much character development and render and 1 week gameplay each update, that's not an easy feat for a single dev. when this season has finished the storyline then he can probably polish the render. if i remember correctly, dev has a plan to add animation in the futureRenders ok for me. If developers try to make perfect rendering, the process is extending. If an update will come out in 5 months with a perfect render, I would prefer it to come out like this.
I know, but it's not that easy. There are so much character and most of the stoies are connected between them. There are so much chat that gives you 1 to 5 points. And sometimes the answer you're giving to a characters can influence other variable like personality, professionality. I mean, you can follow some paths but in the same paths different choices can bring you to different option. For example at the begin so much storylines starts from Maud's party: Kirsten/Maud/ Yvette/ Luana/ Luke are infuence by how to behave there. BUt also other character you meet there for the first time: Elsa and Leonard, Regina, Riley and Lamar. So it's not that easy: this answer give you this: there are thousands of answer. And there are hundreds of different chat that you don't trigger if you're not in that paths. Or answer that are right in one paths and wrong in another one.If i've said it once, I've said this 100 times, we need a walkthrough for this game.... and yes it can be done. There are choices aren't there? then you can do a walkthrough. When you are going from your house to a business you've never been, you have to follow your GPS or follow directions given to you by someone at the location in question (if we're talking old school.)
So it's real simple. Your goal is sex with girl A... maybe your other goal is dominate girl B...
But you reach a choice where If you choose Choice 1, you head toward girl A but away from girl B whereas choice 2 will have the opposite effect.
Choice 1 might give you 2 relationship points with Girl A
Choice 2 might do nothing
Choice 3 might take away RP or even end the relationship altogether.
You have a point A and a point Z.... a goal.... A "Finish Line" If you will. Step by step you get there. in designing the game, the DESIGNER had (we hope) a plan and story in mind and didn't just put random pics and words. The designer has a plan for Kirsten and a relationship end in mind where you either get her or not... same with Rebecca and every other girl. So, a walkthrough is simple for a person that has made the game. What choices did you put in that get us closer to this or that girl and what choices do not? Pretty simple.
I'm not making progress like I feel I should. Yes, I've had sex in the game... with multiple girls. But I'm not making progress with the ones I want and I want to know which ones ARE SIMPLY NOT possible. So... walkthrough... let's do that.
Okay. I think about this thing often. I mean the renders.This game would be so much better with halfway decent renders. You can nearly count the pixels on some of the images.
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Thanks bro... Now i'm following u....Here is my unofficial android port of New Coral City-v1.1
Added "Main Menu" button and "Quit" button.
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Let me know if you find any problem.
You can request me any game you want. I will try my best. But I can't promise it will be as good as the66.
If it's this complicating to make a walk through for the game, because of choices influencing multiple later paths, and you're the developer; imagine how confusing and complicated it is for the players.I know, but it's not that easy. There are so much character and most of the stoies are connected between them. There are so much chat that gives you 1 to 5 points. And sometimes the answer you're giving to a characters can influence other variable like personality, professionality. I mean, you can follow some paths but in the same paths different choices can bring you to different option. For example at the begin so much storylines starts from Maud's party: Kirsten/Maud/ Yvette/ Luana/ Luke are infuence by how to behave there. BUt also other character you meet there for the first time: Elsa and Leonard, Regina, Riley and Lamar. So it's not that easy: this answer give you this: there are thousands of answer. And there are hundreds of different chat that you don't trigger if you're not in that paths. Or answer that are right in one paths and wrong in another one.
This is one of the reason why I'm rewriting rechecing part of the game. Make it a lil bit more linear and adding hinst by the "Voice Over" so at least you can understand what paths you're playing.
For example Adele/Gary/ Lara paths: after you choose what to do in week 11 there are 3 different stories (plus 1 if you choose you don't care about them) (plus 1 path if Adele fires you from Elita Magazine) during the week where you meet all the characters involved but the dialogue are differents. So create 1 walkthru it's not that easy.
That's why I'm rewriting (adding hints too) and checking the game.If it's this complicating to make a walk through for the game, because of choices influencing multiple later paths, and you're the developer; imagine how confusing and complicated it is for the players.
a few posts back:hello everybody! is there a guide for this game? tnks
If it's this complicating to make a walk through for the game, because of choices influencing multiple later paths, and you're the developer; imagine how confusing and complicated it is for the players.
That's why I'm rewriting (adding hints too) and checking the game.
I've talked about that in past post.
When 1.3 will be released I'll add the new week like usual but the game will have a "partial rebuilt".
Obviously I'll modify also the previous release.
So many things will be different. I'll make a post about it in my patreon, maybe today, where I'll explain so much things.
Ah, thanks but actually it was Mellisa I was looking for tips on. So, far everytime David has beat me to her same with Andrea but I'm starting to think Yoshi is intentional ^^A walkthru at the moment is impossible to do.
When I'll release the new versions there will be a lot of hints from the voice over. So it will be easier to take some decision.
Anyway to avoid that scene you should treat Kirsten bad and go in domination paths. you're in the cuckold path (One thing I noticed it's easier go in cuckold path than the domination paths, I don't know if it's because it's difficult to get the domination paths of if it's bcause Cuckold paths have more events at the begin of the game and people try to get more events as possible). anyway. I'm working on the rewriting in this moment too. It will really better than the original version. also because I connect the storylines in a better way because now I know all the paths, while I was making the game I keep so much option open and most of them I didn't use it. Now I can use some of that option and eventually connect some storylines in a better way.