smith66

Active Member
Aug 24, 2017
678
544
This game has been out for six years now. I'm not sure whats more sad, how little the game has grown in that time or the fact that it is still easily the best game in this genre, how did every game that tried to copy it stuff up so bad.
To give credit where credit is due the sex scenes interactivity and flow coupled with the personality traits of the characters is just awesome work, but that has been in since the beginning more or less and the failing to really build on that is what's disappointing.

I'm much less interested in him adding more sex stuff then I am with seeing more world building such as more choices in housing and other things to spend money on.
 

alri

Newbie
Mar 8, 2019
69
143
This game has been out for six years now. I'm not sure whats more sad, how little the game has grown in that time or the fact that it is still easily the best game in this genre, how did every game that tried to copy it stuff up so bad.
I don't think it's sad, just proof that creating a game with dynamic content, be it just flavor text or straight up events based on the PC's and NPC's traits, is much harder than the majority in this thread seem to think it is.

For example, if you look at Accidental Woman or Female Agent, building the framework seems to be manageable to a certain point, but once you need to write content beyond the intro that actually takes into account all the relevant character differences, producing content just grinds to a halt because any given scene just balloons to >10 times the size internally due to all the different combinations of character traits (e.g. let's say a scene will have about 500 words that you actually see on any single playthrough, internally the whole thing is actually >5000 words long due to all the possible paths it can take).
 

Shtradha

Member
Apr 12, 2018
323
476
I don't think it's sad, just proof that creating a game with dynamic content, be it just flavor text or straight up events based on the PC's and NPC's traits, is much harder than the majority in this thread seem to think it is.

For example, if you look at Accidental Woman or Female Agent, building the framework seems to be manageable to a certain point, but once you need to write content beyond the intro that actually takes into account all the relevant character differences, producing content just grinds to a halt because any given scene just balloons to >10 times the size internally due to all the different combinations of character traits (e.g. let's say a scene will have about 500 words that you actually see on any single playthrough, internally the whole thing is actually >5000 words long due to all the possible paths it can take).
Or you could just write events that are applicable to those specific traits, like many other games do (And newlife too)
 

stochastic

Newbie
Dec 21, 2019
57
90
Or you could just write events that are applicable to those specific traits, like many other games do (And newlife too)
Commenters here seem to really hate those scenes and complain about scenes or paths that require "ridiculously specific" conditions. The implication seems to be that every scene should be applicable to every character, or perhaps that scenes that aren't applicable to every character shouldn't be written. I can't shake the feeling that these complaints are from people that insist on treating the game as though its a visual novel where plot and branching paths are what the game is built around. The dev has been very clear that this isn't how they approach the game and not every run will see all content, but whatever.
 
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Sewyoba

Member
Jul 22, 2018
370
312
I have absolutely no idea how you get the impregnation socialization scene.
I think it's the "spend time with friends" endweek activity, happens every 2-3 weeks, it's random enraged knocked up women speaking their grievances at your impregnator friend. You need to befriend the guy, though, and apparently conditions for befriending *males* became higher?
 

Sewyoba

Member
Jul 22, 2018
370
312
General sex scenes like this are massive as mentioned above. It is a sort of thing that could genuinely take a month to properly implement, if not more.
Nah, fenoxo's people manage to give lots of scenes despite all the parameters involved. It's either laziness or bad code structure, or both, reinforcing each other.
 

alri

Newbie
Mar 8, 2019
69
143
Nah, fenoxo's people manage to give lots of scenes despite all the parameters involved. It's either laziness or bad code structure, or both, reinforcing each other.
How are those comparable? A sex scene in CoC or TiTS is completely linear in how it plays out, with body part descriptions inserted were appropriate. To be fair, the more expansive scenes will have different paths given different PC stats, but they still play out exactly the same every time given a PC with the same stats. I guess the combat is dynamic, but sex actions within combat are few and far between and I don't think those actions have a lot of variation there beyond whether specific male or female anatomy is present.

The general sex scenes in Newlife in comparison are much more dynamic in that they use a sort of turn-based system where the PC gets to choose an action and the NPC gets to choose an action and actions available are based on the current stats and traits of the PC and NPC. This basically means that no sex scene plays out exactly the same way even if you start with the same PC and NPC. Off the top of my head, the games that have the same or at least similar mechanics regarding sex scenes are Lilith's Throne and some of the eraToho games (eraTohoReverse comes to mind).
 
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Sewyoba

Member
Jul 22, 2018
370
312
How are those comparable? A sex scene in CoC or TiTS is completely linear in how it plays out
Text generation has lots and lots of parameters, and text-code is fairly complicated. They have text parser akin to renpy stuff, while if I am not mistaken this game uses if elses and outs a string afterwards. Both are same in principle, but text parser is easier for non-coders and even coders themselves to use. You people were talking about having lots and lots of different results depending on parameters, and CoC or TiTS both take in account a plethora of those parameters, like skills, appearance, limbs, etc. and show text based off that.

Newlife's generic sex scene is most comparable to Lab Rats' generic sex scene. Modders of Lab Rats' are in love/hate relationship with game creator, but they actually can churn out content because of Renpy, while Newlife's system is a pain to use. Fenoxo's "game engine" is way better developed for the porn game needs, though, and on top of that they employ coder just to implement the necessary coding for their submissions and writers.
 

ray3dave

Well-Known Member
May 12, 2017
1,094
911
I rarely play this game anymore, but when played it before I was always amazed by its potential and I thought sooner or later expectations would meet a growing game.

Now I just follow the updates for quite a while and just don't consider them worth giving the game a new shot. I am repeating myself when I write it again - there are so many general things missing which the story calls out for, instead the new stuff is mostly hard to get rare content.

I mentioned several ideas before about beautifully fitting content for the general scenes.

Just now it came to my mind that the MC could enter a beauty contest with the same basic layout as the dance competition. It would be a good story line matching with the content so far. It would not be as far fetched as porn carreer and prostitution. Not that I am against these, but storywise it would make more sense to implement a beauty contest first, maybe adding some kind of model carreer then leading to (avoidable) sexy / nude / porn and later escort and prostitution stuff. The current transition from getting filmed and these vids leaked online to porn is... not very convincing, especially opposed to my suggestion here. Another wasted opportunity of story telling and decently building up the story. Actually I don't even remember the step that made the MC prostitute herself, if I remember correctly she got contacted kind of out of the blue, and if she accepted prostitution was on. Not so brilliant story telling, I would say.
 
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ray3dave

Well-Known Member
May 12, 2017
1,094
911
Like always in these games, there are many ideas, but few people to implement them. So if you want something done, your best bet is doing it yourself instead of waiting for someone else to pick up your slack.
Of course. My general complaint about newlife is that more and more far fetched stuff gets into the game without making the gameplay a better experience where general stuff is missing. That's all. The examples where only given to illustrate my opinion.

But anyway, of course it would be great to create a game of my own. I checked and realised that I don't have the time and means. So I must stay with wise thoughts on the work of others.
 
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yuuy22

Newbie
Oct 9, 2018
95
30
I hate this latest update, for whatever reason it is absurdly difficult to get any men to ask me to be their girlfriend even with every favorable trait(I've designed a 'perfect man' and cant get him to propose marriage even after 184 weeks! I did manage to get him to boyfriend status after only like 10 weeks though.) without spending half a year dating them?! Though the worst thing about it is that you cant propose as the woman. Is there a fix or custom scene to resolve this?
 

eosar

Active Member
Aug 11, 2016
846
1,185
I hate this latest update, for whatever reason it is absurdly difficult to get any men to ask me to be their girlfriend even with every favorable trait(I've designed a 'perfect man' and cant get him to propose marriage even after 184 weeks! I did manage to get him to boyfriend status after only like 10 weeks though.) without spending half a year dating them?! Though the worst thing about it is that you cant propose as the woman. Is there a fix or custom scene to resolve this?
Not a perfect solution, but if you trait a dude to like kids and stick around, they'll propose if pregnant and are told about it.
 

Mallee

Newbie
Aug 24, 2017
26
162
I hate this latest update, for whatever reason it is absurdly difficult to get any men to ask me to be their girlfriend even with every favorable trait(I've designed a 'perfect man' and cant get him to propose marriage even after 184 weeks! I did manage to get him to boyfriend status after only like 10 weeks though.) without spending half a year dating them?! Though the worst thing about it is that you cant propose as the woman. Is there a fix or custom scene to resolve this?

Something broke the love system a few updates ago and appears to have yet to be fixed. My character keeps falling out of love despite me having also designed the "perfect" guy and not dating or sleeping with anyone after realizing she's in love. Regular dates and orgasms with the SO, etc. I hate it lol.
 
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