Unity Completed Newona, Ritual Offering to The Depraved God ~ The Surrender of the Transforming Gender-bent TS Exorcist Girl [v1.03] [I'm moralist]

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PeanutGallery

Member
Nov 24, 2017
116
203
First up, good job in giving some pointers but alone from this it's telling me that the porn to gameplay ratio is heavily imbalanced.
I take it you are playing around more with the deckbuilder and the porn is more of an afterthought.

A damn shame. I will surely test the game myself this weekend but I keep my expectations low and my cock in my shorts. :HideThePain:

Edit: Literally a minute after posting, the review of YamiAi confirmed my suspicion xD
Yeah I think I will look for the CG pack only.
Oh, yeah, this is absolutely a case of "gameplay over porn." You have:
  • 3D chibis that perform short vaguely lewd animations in battle - they're more silly than erotic, in my opinion, but to each their own.
  • A metric fuckton of AI generated art on the cards.
  • A collection of AI CGs with some variations.
  • Some rather lengthy but decently written "giving into the horny" text to go with the CGs.
It starts out very promising - you have a decent M2F transformation as the framing device that doesn't get ignored after the opening, you have some quirky but well done characters, some introductions to your character's new life, and then it all goes completely out the window and you're spending literally hours fighting the card game with nobody to talk to and only a few breadcrumbs of lore to explain what you're even doing. It's atmospheric, sure, but that doesn't make it less grindy.

Think Inscryption, but with porn chibis and AI CGs.
 
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Blaq Mask

Member
Jun 25, 2019
174
265
Jesus, this game is dumb. Your deck is also your health for some reason, so if you take damage you randomly lose cards to play. Which can totally screw you over. Also, holy shit, all the card art is AI. I swear I read something that said it was only for backgrounds or something.
 
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BlackSpier

Newbie
Oct 6, 2017
27
61
Just finished the game and holy shit. It's one of the worst slops I have ever played made by jp devs. 100% the worst game he made so far.
 
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Wahluigiz

New Member
Apr 25, 2020
7
0
NGL, I find the whole "enemies get decks with combos; you get a random selection of garbage" start to these kind of card battlers to be incredibly frustrating.

"Okay, yeah, thanks, you give the enemy a deck twice this size of mine filled with four copies of four cards that all combo together and I get... a bunch of unrelated minor effects that don't work together. Great. Wonderful."
I find it goated tbh
Like starting games like this with protagonist feeling helpless
 

Tagnol

Newbie
Feb 21, 2020
59
181
View attachment 3839146
Day1 sales volume: 10,000
But AI-generated
Waiting for uncen patch
It's not AI, I'm moralist is a circle established with a bunch of what I would call the 2nd string of japanese magazine hentai artists. Like they aren't ShindoL or Asanagi tier but the one below that. Take for example who's done some of Moralist's other stuff is known to be one of the best artists for depraved shit.
 

PeanutGallery

Member
Nov 24, 2017
116
203
Okay, beat the game. Got the ending where the protagonist stays female and ends up attending school with the brother (called "HAPPY END" at the credits). Not sure how many endings there are to this game, might go back and check later.

More gameplay tips:
  • Enemies, especially later on in the game, have decks that are four times the size of yours. That means that means that no matter what approach you take, you need to have some way of breaking the default card economy.
  • By far the easiest way to do this is to use the card "Tiheera!" paired with anything that will let you produce cards. I had a lot of success with "Making the Talisman," a 4 mana card that adds 5 (!) transient cards to your deck that cost 1 mana, deal 3 damage, and apply a curse to the enemy hand.
  • Targeted discards can have a place on some enemies, especially if you back them up with Clairvoyance to know when to actually use them, but they're still relatively niche. Enemies just have too many copies of most stuff to make any kind of "shutdown" build viable.
  • Mana generation cards are even more niche. The right answer to mana generation isn't to spend cards on it; it's to go collect a couple more mana generation relics that give you +1 regen, for the entire game, without needing a card.
  • Foxfire is a trap. Don't use it, or the things it combos with - the damage per mana and the damage per card just isn't there.
  • Transients on their own are generally underwhelming, except as dilution to keep your important cards from all getting nuked by a big hit. Cards that key off of transients are downright amazing, because by the end of the zones - when you're fighting bosses - you'll have collected 10-20 of them, and "deal damage equal to half your transients rounded up" for 3 mana is downright beautiful.
  • A good set of Graveyard cards really helps carry to the midgame. Forced discards are extremely common, from just taking damage and getting milled, actual discard effects from enemy cards, or just getting too many Restrain debuffs. If a third of your deck is stuff that fires when it goes to the graveyard, you can make enemies suffer a lot of pyrrhic victories.
 

lalapolpolpol

Member
Feb 26, 2018
116
174
For those playing the game for the pregnancy content (aka, people like me)... well, strap down folks, 'cause like everything else made by I'm Moralist, this won't be your average impregnation scenes you will be seeing. I'm talking about belly lovin' scenes that would be cooked up by Jeefrey Dahmer if he went into coding eroge instead of murdering people.

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More to come, once i apply some bleach to my brain. And here's naive old me that thought that after the energy-sucking abortion scene from Realm Sacrifice Araka nothing else would surprise me anymore in his games.
 
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Safetydummy

Well-Known Member
Jan 18, 2018
1,358
1,587
For those playing the game for the pregnancy content (aka, people like me)... well, strap down folks, 'cause like everything else made by I'm Moralist, this won't be your average impregnation scenes you will be seeing. I'm talking about belly lovin' scenes that would be cooked up by Jeefrey Dahmer if he went into coding eroge instead of murdering people.

You don't have permission to view the spoiler content. Log in or register now.

More to come, once i apply some bleach to my brain. And here's naive old me that thought that after the energy-sucking abortion scene from Realm Sacrifice Araka nothing else would surprise me anymore in his games.
Well, that's enough internet for today, I reckon... :ROFLMAO:

Thanks for all of this info (and the info from the rest of you). ;) The screen shots looked interesting, but all y'all's posts make me think "the best bits were in the trailer" kinda thing.

A card game? Yeah, I'm gonna nope the eff out. "Gwent" has sucked the fun outta card games for me for life. (Thanks Witcher 3). :mad:
 

Arkade

Member
May 23, 2017
316
611
Dev just want to make sure that you will never get vanilla ending in 1st try lol
Not that hard as long as you're redoing stages a few times until you get a working deck and withdrawing if you get too much debuffs to your deck since a lot of enemy decks take advantage of those. Basically you want to be able to kill the rituals in stage one to grab the cost+ perks before harder content.
 

ZafiroX3

Member
Sep 28, 2018
101
25
Okay, beat the game. Got the ending where the protagonist stays female and ends up attending school with the brother (called "HAPPY END" at the credits). Not sure how many endings there are to this game, might go back and check later.

More gameplay tips:
  • Enemies, especially later on in the game, have decks that are four times the size of yours. That means that means that no matter what approach you take, you need to have some way of breaking the default card economy.
  • By far the easiest way to do this is to use the card "Tiheera!" paired with anything that will let you produce cards. I had a lot of success with "Making the Talisman," a 4 mana card that adds 5 (!) transient cards to your deck that cost 1 mana, deal 3 damage, and apply a curse to the enemy hand.
  • Targeted discards can have a place on some enemies, especially if you back them up with Clairvoyance to know when to actually use them, but they're still relatively niche. Enemies just have too many copies of most stuff to make any kind of "shutdown" build viable.
  • Mana generation cards are even more niche. The right answer to mana generation isn't to spend cards on it; it's to go collect a couple more mana generation relics that give you +1 regen, for the entire game, without needing a card.
  • Foxfire is a trap. Don't use it, or the things it combos with - the damage per mana and the damage per card just isn't there.
  • Transients on their own are generally underwhelming, except as dilution to keep your important cards from all getting nuked by a big hit. Cards that key off of transients are downright amazing, because by the end of the zones - when you're fighting bosses - you'll have collected 10-20 of them, and "deal damage equal to half your transients rounded up" for 3 mana is downright beautiful.
  • A good set of Graveyard cards really helps carry to the midgame. Forced discards are extremely common, from just taking damage and getting milled, actual discard effects from enemy cards, or just getting too many Restrain debuffs. If a third of your deck is stuff that fires when it goes to the graveyard, you can make enemies suffer a lot of pyrrhic victories.
Would it be possible for you to share your save data?
 
3.00 star(s) 5 Votes