Oh, so it's just like some playtuning adjustments? That's not as exciting, I thought it was gonna be a complete overhaul. The Emily events in town is the only thing that really sounds new.
"Lowered the energy gains in town. It was too easy to go forever," almost sounds like a negative change to me, because that was my main rebuttal to people who said the game is too hard. I agree it was very easy to go on forever in town after a certain point, but that balances out how hard the card game is (going forever in town gives you more resources to stay afloat in the card game), and it's also not "easy" in the sense that you have to spend a lot of IRL time grinding away at it.
I guess I'll stick with 1.0, but I really wish there was some way to mod
this change.