SintyCreator

Newbie
Game Developer
Jul 2, 2024
32
26
99
I understand you want it to be a survival game, but if I have to complete a mission on a rainy day, skipping days because it's random, I get rain after 7 days. That means 4 food x 7 = 28 and 2 water x 7 = 14, so I run out of resources. Why do I skip days and not go out to explore? Basically, because the battles are repetitive and that makes them boring. Then the next mission is in fog, and I have to be lucky enough to get a foggy day or wait another 7 days. But anyway, that's just my opinion, and I've played a lot of Ren'Py survival games, which is why I'm so critical. As I said, the idea you had up until version 0.3 was fantastic. After that, I don't know how you came to the conclusion that these changes in 0.4 and 0.5 improve the game, but oh well. (Besides, the game's story is ruined too, haha). But even though I'm criticizing you, it's so you can improve, and I hope you do and have great success. In previous versions, like 0.3, I gave you a lot of positive feedback.
I understand exactly what you mean, but in reality, it's not necessary to stay locked up in the cave waiting for the rain to come.
The game encourages the player to continue exploring, meeting new characters, delivering creatures, and using sex toys to unlock skills that are useful in both exploration and combat.
If you check the skill bonuses carefully, you'll see that they unlock bonuses in quests and combat.
Version 0.5 is deliberately more complex and may seem difficult at first, but it becomes more interesting over time, provided you like the genre, of course.
There is also a way to summon fog the next day, which is useful for meeting characters who help in the search for items, and later on, combat can be tackled more easily or even skipped.
As for the story, it's normal to like it or not, as each player experiences the plot differently, and it's impossible to please everyone. I'm sorry that the latest versions weren't to your liking, but thank you anyway for the time you spent playing the game and for sharing your point of view.
 
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youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
8,902
4,054
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Nexoris-0.5
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fitty543

Member
Nov 29, 2024
179
143
111
You need to work on your lighting skills, dude. How do you expect to reel me in with preview pics so dark I can't see a thing?
o you will be reeled in after you have played any game that holds interest to you and are starved for content to entertain you. no sex shiut but a story to follow. once you get to that point to dark or not youll download it just to see if the first 5 minutes are worth continueing or not.
 
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SintyCreator

Newbie
Game Developer
Jul 2, 2024
32
26
99
After reading the comments and tags, I have to say the game seems to be a complete clusterfuck.
hi
NEXORIS is definitely a particular kind of game. it mixes adult themes with psychological horror and survival elements.
It’s understandable that it might not appeal to everyone, and that’s perfectly fine. Each player looks for something different, and this project follows a very specific creative direction.
 

SintyCreator

Newbie
Game Developer
Jul 2, 2024
32
26
99
when trying to cook something and having all the ingredients:
```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 185, in script call
call script2_start from _call_script2_start
File "game/script2.rpy", line 1083, in script call
call start_new_mission from _call_start_new_mission
File "game/script2.rpy", line 1092, in script call
call return_to_map from _call_return_to_map_21
File "game/script2.rpy", line 2195, in script call
call return_to_map from _call_return_to_map_78
File "game/script2.rpy", line 2473, in script call
call return_to_map from _call_return_to_map_84
File "game/script2.rpy", line 1436, in script call
call return_to_map from _call_return_to_map_34
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 1436, in script call
call return_to_map from _call_return_to_map_34
File "game/script2.rpy", line 1316, in script call
call return_to_map from _call_return_to_map_25
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 103, in script call
call return_to_map from _call_return_to_map
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 2143, in script call
call return_to_map from _call_return_to_map_75
File "game/script2.rpy", line 124, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2473, in script call
call return_to_map from _call_return_to_map_84
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 1436, in script call
call return_to_map from _call_return_to_map_34
File "game/script2.rpy", line 2143, in script call
call return_to_map from _call_return_to_map_75
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 1316, in script call
call return_to_map from _call_return_to_map_25
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 1316, in script call
call return_to_map from _call_return_to_map_25
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 333, in script call
call return_to_map from _call_return_to_map_4
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 235, in script call
call return_to_map from _call_return_to_map_3
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 235, in script call
call return_to_map from _call_return_to_map_3
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 1316, in script call
call return_to_map from _call_return_to_map_25
File "game/script2.rpy", line 2195, in script call
call return_to_map from _call_return_to_map_78
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 2408, in script call
call return_to_map from _call_return_to_map_83
File "game/script2.rpy", line 2143, in script call
call return_to_map from _call_return_to_map_75
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2455, in script call
call kitchen_menu_full from _call_kitchen_menu_full
File "game/script2.rpy", line 2591, in script call
call return_to_map from _call_return_to_map_87
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2364, in script call
call return_to_map from _call_return_to_map_80
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3778, in script call
call return_to_map from _call_return_to_map_105
File "game/script2.rpy", line 2143, in script call
call return_to_map from _call_return_to_map_75
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3470, in script call
call return_to_map from _call_return_to_map_103
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1357, in script call
call return_to_map from _call_return_to_map_27
File "game/script2.rpy", line 937, in script call
call return_to_map from _call_return_to_map_14
File "game/script2.rpy", line 947, in script call
call return_to_map from _call_return_to_map_15
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1057, in script call
call return_to_map from _call_return_to_map_17
File "game/script2.rpy", line 882, in script call
call return_to_map from _call_return_to_map_9
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 892, in script call
call return_to_map from _call_return_to_map_10
File "game/script2.rpy", line 1067, in script call
call return_to_map from _call_return_to_map_18
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 913, in script call
call return_to_map from _call_return_to_map_12
File "game/script2.rpy", line 926, in script call
call return_to_map from _call_return_to_map_13
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
[Previous line repeated 1 more time]
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 539, in script call
call return_to_map from _call_return_to_map_7
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1047, in script call
call return_to_map from _call_return_to_map_16
File "game/script2.rpy", line 902, in script call
call return_to_map from _call_return_to_map_11
File "game/script2.rpy", line 2455, in script call
call kitchen_menu_full from _call_kitchen_menu_full
File "game/script2.rpy", line 2579, in script call
call return_to_map from _call_return_to_map_86
File "game/script2.rpy", line 2473, in script call
call return_to_map from _call_return_to_map_84
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script3.rpy", line 891, in script call
call return_to_map from _call_return_to_map_121
File "game/script2.rpy", line 1077, in script call
call return_to_map from _call_return_to_map_19
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 1300, in script call
call return_to_map from _call_return_to_map_23
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 2473, in script call
call return_to_map from _call_return_to_map_84
File "game/script3.rpy", line 155, in script call
call return_to_map from _call_return_to_map_111
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 6972, in script call
call industrial_zone_story4 from _call_industrial_zone_story4
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 5409, in script call
call corridor_step(random_direction, "corridor_2") from _call_corridor_step
File "game/script2.rpy", line 5415, in script call
call corridor_step(random_direction, "corridor_3") from _call_corridor_step_1
File "game/script2.rpy", line 5421, in script call
call corridor_step(random_direction, "corridor_4") from _call_corridor_step_2
File "game/script2.rpy", line 5427, in script call
call corridor_step(random_direction, "corridor_5") from _call_corridor_step_3
File "game/script2.rpy", line 5433, in script call
call corridor_step(random_direction, "corridor_6") from _call_corridor_step_4
File "game/script2.rpy", line 5439, in script call
call corridor_step(random_direction, "corridor_7") from _call_corridor_step_5
File "game/script2.rpy", line 5445, in script call
call corridor_step(random_direction, "corridor_8") from _call_corridor_step_6
File "game/script2.rpy", line 5451, in script call
call corridor_step(random_direction, "corridor_9") from _call_corridor_step_7
File "game/script2.rpy", line 5457, in script call
call corridor_step(random_direction, "corridor_10") from _call_corridor_step_8
File "game/script2.rpy", line 5463, in script call
call corridor_step(random_direction, "corridor_end") from _call_corridor_step_9
File "game/script2.rpy", line 6334, in script call
call menu_leve from _call_menu_leve
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 873, in script call
call return_to_map from _call_return_to_map_8
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 2478, in script call
call return_to_map from _call_return_to_map_85
File "game/script2.rpy", line 2455, in script call
call kitchen_menu_full from _call_kitchen_menu_full
File "game/script2.rpy", line 2610, in script
call screen cooking_menu # Mostra il menu da cucinare
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screens.rpy", line 1830, in execute
screen cooking_menu():
File "game/screens.rpy", line 1830, in execute
screen cooking_menu():
File "game/screens.rpy", line 1833, in execute
frame:
File "game/screens.rpy", line 1836, in execute
vbox:
File "game/screens.rpy", line 1839, in execute
if characters["l"].get("cooking", False):
File "game/screens.rpy", line 1844, in execute
textbutton _("Health Meal (2 Mushrooms, 1 Meat, 1 Herbs)") action [Hide("cooking_menu"), Jump("cook_menu_salute")] sensitive (inventory_items["Foods"]["Mushrooms"] >= 2 and inventory_items["Foods"]["Meat"] >= 1 and inventory_items["Medicine"]["Herbs"] >= 1)
File "game/screens.rpy", line 1844, in keywords
textbutton _("Health Meal (2 Mushrooms, 1 Meat, 1 Herbs)") action [Hide("cooking_menu"), Jump("cook_menu_salute")] sensitive (inventory_items["Foods"]["Mushrooms"] >= 2 and inventory_items["Foods"]["Meat"] >= 1 and inventory_items["Medicine"]["Herbs"] >= 1)
File "game/screens.rpy", line 1844, in <module>
textbutton _("Health Meal (2 Mushrooms, 1 Meat, 1 Herbs)") action [Hide("cooking_menu"), Jump("cook_menu_salute")] sensitive (inventory_items["Foods"]["Mushrooms"] >= 2 and inventory_items["Foods"]["Meat"] >= 1 and inventory_items["Medicine"]["Herbs"] >= 1)
KeyError: 'Mushrooms'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 185, in script call
call script2_start from _call_script2_start
File "game/script2.rpy", line 1083, in script call
call start_new_mission from _call_start_new_mission
File "game/script2.rpy", line 1092, in script call
call return_to_map from _call_return_to_map_21
File "game/script2.rpy", line 2195, in script call
call return_to_map from _call_return_to_map_78
File "game/script2.rpy", line 2473, in script call
call return_to_map from _call_return_to_map_84
File "game/script2.rpy", line 1436, in script call
call return_to_map from _call_return_to_map_34
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 1436, in script call
call return_to_map from _call_return_to_map_34
File "game/script2.rpy", line 1316, in script call
call return_to_map from _call_return_to_map_25
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 103, in script call
call return_to_map from _call_return_to_map
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 2143, in script call
call return_to_map from _call_return_to_map_75
File "game/script2.rpy", line 124, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2473, in script call
call return_to_map from _call_return_to_map_84
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 1436, in script call
call return_to_map from _call_return_to_map_34
File "game/script2.rpy", line 2143, in script call
call return_to_map from _call_return_to_map_75
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 1316, in script call
call return_to_map from _call_return_to_map_25
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 1316, in script call
call return_to_map from _call_return_to_map_25
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 1098, in script call
call screen mappa
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 333, in script call
call return_to_map from _call_return_to_map_4
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 235, in script call
call return_to_map from _call_return_to_map_3
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 221, in script call
call return_to_map from _call_return_to_map_2
File "game/script2.rpy", line 235, in script call
call return_to_map from _call_return_to_map_3
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 1316, in script call
call return_to_map from _call_return_to_map_25
File "game/script2.rpy", line 2195, in script call
call return_to_map from _call_return_to_map_78
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 2408, in script call
call return_to_map from _call_return_to_map_83
File "game/script2.rpy", line 2143, in script call
call return_to_map from _call_return_to_map_75
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2455, in script call
call kitchen_menu_full from _call_kitchen_menu_full
File "game/script2.rpy", line 2591, in script call
call return_to_map from _call_return_to_map_87
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2364, in script call
call return_to_map from _call_return_to_map_80
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3778, in script call
call return_to_map from _call_return_to_map_105
File "game/script2.rpy", line 2143, in script call
call return_to_map from _call_return_to_map_75
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3470, in script call
call return_to_map from _call_return_to_map_103
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1357, in script call
call return_to_map from _call_return_to_map_27
File "game/script2.rpy", line 937, in script call
call return_to_map from _call_return_to_map_14
File "game/script2.rpy", line 947, in script call
call return_to_map from _call_return_to_map_15
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1057, in script call
call return_to_map from _call_return_to_map_17
File "game/script2.rpy", line 882, in script call
call return_to_map from _call_return_to_map_9
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 892, in script call
call return_to_map from _call_return_to_map_10
File "game/script2.rpy", line 1067, in script call
call return_to_map from _call_return_to_map_18
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 232, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 913, in script call
call return_to_map from _call_return_to_map_12
File "game/script2.rpy", line 926, in script call
call return_to_map from _call_return_to_map_13
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
[Previous line repeated 1 more time]
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 539, in script call
call return_to_map from _call_return_to_map_7
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1047, in script call
call return_to_map from _call_return_to_map_16
File "game/script2.rpy", line 902, in script call
call return_to_map from _call_return_to_map_11
File "game/script2.rpy", line 2455, in script call
call kitchen_menu_full from _call_kitchen_menu_full
File "game/script2.rpy", line 2579, in script call
call return_to_map from _call_return_to_map_86
File "game/script2.rpy", line 2473, in script call
call return_to_map from _call_return_to_map_84
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script3.rpy", line 891, in script call
call return_to_map from _call_return_to_map_121
File "game/script2.rpy", line 1077, in script call
call return_to_map from _call_return_to_map_19
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 1300, in script call
call return_to_map from _call_return_to_map_23
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 2473, in script call
call return_to_map from _call_return_to_map_84
File "game/script3.rpy", line 155, in script call
call return_to_map from _call_return_to_map_111
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 6972, in script call
call industrial_zone_story4 from _call_industrial_zone_story4
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 3061, in script call
call return_to_map
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 5409, in script call
call corridor_step(random_direction, "corridor_2") from _call_corridor_step
File "game/script2.rpy", line 5415, in script call
call corridor_step(random_direction, "corridor_3") from _call_corridor_step_1
File "game/script2.rpy", line 5421, in script call
call corridor_step(random_direction, "corridor_4") from _call_corridor_step_2
File "game/script2.rpy", line 5427, in script call
call corridor_step(random_direction, "corridor_5") from _call_corridor_step_3
File "game/script2.rpy", line 5433, in script call
call corridor_step(random_direction, "corridor_6") from _call_corridor_step_4
File "game/script2.rpy", line 5439, in script call
call corridor_step(random_direction, "corridor_7") from _call_corridor_step_5
File "game/script2.rpy", line 5445, in script call
call corridor_step(random_direction, "corridor_8") from _call_corridor_step_6
File "game/script2.rpy", line 5451, in script call
call corridor_step(random_direction, "corridor_9") from _call_corridor_step_7
File "game/script2.rpy", line 5457, in script call
call corridor_step(random_direction, "corridor_10") from _call_corridor_step_8
File "game/script2.rpy", line 5463, in script call
call corridor_step(random_direction, "corridor_end") from _call_corridor_step_9
File "game/script2.rpy", line 6334, in script call
call menu_leve from _call_menu_leve
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 218, in script call
$ aggiorna_periodo_giorno()
File "game/script2.rpy", line 1130, in script call
call return_to_map from _call_return_to_map_22
File "game/script2.rpy", line 2374, in script call
call return_to_map from _call_return_to_map_82
File "game/script2.rpy", line 2817, in script call
call vai_fuori_choice from _call_vai_fuori_choice
File "game/script2.rpy", line 3416, in script call
call screen expedition_menu
File "game/script2.rpy", line 4749, in script call
call examine_abandoned_backpack from _call_examine_abandoned_backpack
File "game/script2.rpy", line 4816, in script call
call forest_story_part5 from _call_forest_story_part5_2
File "game/script2.rpy", line 873, in script call
call return_to_map from _call_return_to_map_8
File "game/script2.rpy", line 2796, in script call
call return_to_map from _call_return_to_map_93
File "game/script2.rpy", line 2478, in script call
call return_to_map from _call_return_to_map_85
File "game/script2.rpy", line 2455, in script call
call kitchen_menu_full from _call_kitchen_menu_full
File "game/script2.rpy", line 2610, in script
call screen cooking_menu # Mostra il menu da cucinare
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\ast.py", line 1971, in execute
self.call("execute")
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\ast.py", line 1953, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\statements.py", line 349, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\exports.py", line 3420, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\display\core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\display\core.py", line 2688, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\display\core.py", line 2688, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\display\screen.py", line 491, in per_interact
self.update()
File "C:\Users\User\Downloads\NEXORIS-0.5-pc\OL-0.5-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 1830, in execute
screen cooking_menu():
File "game/screens.rpy", line 1830, in execute
screen cooking_menu():
File "game/screens.rpy", line 1833, in execute
frame:
File "game/screens.rpy", line 1836, in execute
vbox:
File "game/screens.rpy", line 1839, in execute
if characters["l"].get("cooking", False):
File "game/screens.rpy", line 1844, in execute
textbutton _("Health Meal (2 Mushrooms, 1 Meat, 1 Herbs)") action [Hide("cooking_menu"), Jump("cook_menu_salute")] sensitive (inventory_items["Foods"]["Mushrooms"] >= 2 and inventory_items["Foods"]["Meat"] >= 1 and inventory_items["Medicine"]["Herbs"] >= 1)
File "game/screens.rpy", line 1844, in keywords
textbutton _("Health Meal (2 Mushrooms, 1 Meat, 1 Herbs)") action [Hide("cooking_menu"), Jump("cook_menu_salute")] sensitive (inventory_items["Foods"]["Mushrooms"] >= 2 and inventory_items["Foods"]["Meat"] >= 1 and inventory_items["Medicine"]["Herbs"] >= 1)
File "game/screens.rpy", line 1844, in <module>
textbutton _("Health Meal (2 Mushrooms, 1 Meat, 1 Herbs)") action [Hide("cooking_menu"), Jump("cook_menu_salute")] sensitive (inventory_items["Foods"]["Mushrooms"] >= 2 and inventory_items["Foods"]["Meat"] >= 1 and inventory_items["Medicine"]["Herbs"] >= 1)
KeyError: 'Mushrooms'

Windows-10-10.0.26200 AMD64
Ren'Py 8.2.3.24061702
NEXORIS 0.5
Tue Nov 11 22:45:07 2025
```
I'm looking for the error, but for now, ignore the action, or go back and don't initiate that action. I'll fix your error as soon as possible.
 

SintyCreator

Newbie
Game Developer
Jul 2, 2024
32
26
99
I'm looking for the error, but for now, ignore the action, or go back and don't initiate that action. I'll fix your error as soon as possible.
I did some tests, and it doesn't give me any errors. Can I ask you, if you loaded a save from a previous version, and if so, which one?
 
2.00 star(s) 1 Vote