Akenaten

Newbie
Dec 7, 2017
27
18
i know this out of topic, but can someone help me,

Last night I was using my monitor just fine, then this morning when I use it, half of the monitor went white on startup and then change to black. I can still use it normally except I cant see the other bottom half. One more thing I try to screen record using discord and it record the whole screen without any problem.

Is this a hardware or software problem? Should i change and buy a new monitor?
*This monitor is connected to my laptop as my laptop screen is not working
*I try to unplug the VGA cable from the laptop and the monitor still indicate the same problem(not the laptop screen)
Sounds like a monitor problem. Try plugging into a different device and see if it works. If not, get it to a technician before you decide to get a brand new one.
 

Erris1123

Newbie
Mar 14, 2019
64
124
This H-game is in my top 3 best H-games of all time. The animations probably are what makes this so perfect, and the "jiggly" physics. Wish there was a struggle system for all the rape. Any similar games like this that people could point out, or is the developer of this game producing a similiar product?
Out of curiosity, what would the other two in your top 3 be?
 

Krongorka

Well-Known Member
Sep 22, 2017
1,042
3,197
if you ever make Aradia, please give her breasts that size or a little bigger. (y)

You know, as ridiculous as it may sound, Suzune's tits are 200% here. Enlarging Aradia's more than that simply won't fit the scene. Also, for some reason Aradia's artwork got her breasts stucked in milk machine. Suzune's tits and milk machine drawn separately. I'm not good at redrawing sprites, but if anyone want to take a look, check the attachments down below.
 

Erris1123

Newbie
Mar 14, 2019
64
124


Still looking for my 0.32 spine mod sources, hopefully it's not lost... Meanwhile edited another animation. Clearly overdid it, but whatever. Before you ask:
- It's a spine render test. "Farm" game over scene. Only one character was rendered here.
- I only edited one pose ("2ERO2" in particular). Dlis have some test animations as well and I also like to mess with it in my spare time and generally as a learning process of spine tool.
- It's Suzune, not Aradia.
- No, it's not a mod. Not implemented in the game. Yet.
How'd you do that? There aren't any game over scenes with Suzune are there? Hmm. Could it be possible to do Candore? (inquisitor boss chick)

EDIT: never mind, just checked the farm end. Don't know how I missed that was Suzune.
 
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Krongorka

Well-Known Member
Sep 22, 2017
1,042
3,197
you are the greatest
I removed the machines.
It's fine if Aradia's breast size is the same size proportionally or 10-20+ percent bigger than Suzune even if it goes out of frame
Is there a way to make the thighs thicker?
If possible, can you also give her this face?
Thanks man, that's why I like this site :p As for other questions like, "can some stuff be edited?" the answer is:
- Most likely, yes. But it depends.
I really like the way Dlis make use of spine 'bone rigging', setting up weights and elaborate meshes. Up to 5-7 or more bones for tits is the reason why it looks so dynamic. It's complicated to set up and on a different technical level that I've seen in other Spine-based Unity games.
Sharing another edit one last time, I guess. Most ridiculous one in size as well, since it's a 100mb gif export with 50fps mode.

 
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Krongorka

Well-Known Member
Sep 22, 2017
1,042
3,197
This is what I was looking for.
Could you make the minotaur defeat scene with the same breast proportions here?
Yep, enlarging breasts up to 1.6/1.8 times isn't a big deal for a spine edit. Might look weird, though.


rockfly
Something like that? Tits scale is a bit different here, but I think it's reasonable. Original and Mod for comparison:
minotaur1-originaltitsize.gif minotaur1-titsX1p5Y1p3.gif
 
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Krongorka

Well-Known Member
Sep 22, 2017
1,042
3,197
damn stop all your bullshit !
I'm starting to believe that Aradia has small breasts :illuminati:
Sorry not sorry

minotaur2ero2-tits2thighs1p1x1p3.gif


rockfly
I guess I'll prefer a PM here, just not to flood this topic with these random edits :) As for actual redrawing I think there are still some censored sprites here and there that wasn't fixed by the uncensor which was released here for 1.0.6 if I'm not mistaken.

As for that 0.32 animation there are some good news and some bad news. The good news are I have sources for animation itself. Bad news, however:
- Assembly-Csharp.dll must be edited, so if you'll use custom mods it won't work. There are custom spine controller script which makes new sequences possible.
- I made these animation edits on a later spine version (because at the time it was less prone to crashes), which sometimes cause issues for animation itself - Dlis use a lot of 'bone constraints' which works as intended for version 3.4.02 but not correctly in others. Most notable issues are incorrect leg/chain movements.
- I used wrong spine settings in the past for my edits (lack of knowledge on my side) so I might even need to redo these edits with correct settings on 3.4.02. Much fun, not a lot of time to spare. 'Sigh'.

I'll check some stuff about it later and maybe I'll share spine and code as is, so people can use it for 'future ports' if needed.
 

Erris1123

Newbie
Mar 14, 2019
64
124
It's a real shame there aren't more scenes with female enemies getting raped.

The nuns in the church, the time stopped inquisitors, and the Prayer Maiden defeat are the only instances I can think of. Shame too - the female inquisitors are a hot design.
 

Anvenjade

Newbie
Feb 25, 2018
42
70
Krongorka Would it be possible for you to share your wizardry with us? I'd feel bad asking for some animation changes instead of trying to do it myself.
I've tried uncompressing unity files but most of the content beyond textures didn't make sense to me. I have no idea how you even find what to plug into Spine (the spine in question is from , right?), even less how to put it back into the game modified like your famous little mod.
 
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Guato

Member
Jan 24, 2020
263
285
Sorry not sorry

View attachment 2339003


rockfly
I guess I'll prefer a PM here, just not to flood this topic with these random edits :) As for actual redrawing I think there are still some censored sprites here and there that wasn't fixed by the uncensor which was released here for 1.0.6 if I'm not mistaken.

As for that 0.32 animation there are some good news and some bad news. The good news are I have sources for animation itself. Bad news, however:
- Assembly-Csharp.dll must be edited, so if you'll use custom mods it won't work. There are custom spine controller script which makes new sequences possible.
- I made these animation edits on a later spine version (because at the time it was less prone to crashes), which sometimes cause issues for animation itself - Dlis use a lot of 'bone constraints' which works as intended for version 3.4.02 but not correctly in others. Most notable issues are incorrect leg/chain movements.
- I used wrong spine settings in the past for my edits (lack of knowledge on my side) so I might even need to redo these edits with correct settings on 3.4.02. Much fun, not a lot of time to spare. 'Sigh'.

I'll check some stuff about it later and maybe I'll share spine and code as is, so people can use it for 'future ports' if needed.
u use a especific version of unity to edit this??¿
or u use another program?
i want to edit it too....
 

Guato

Member
Jan 24, 2020
263
285
damn stop all your bullshit !
I'm starting to believe that Aradia has small breasts :illuminati:
You are in the presence of one of the few people if not the only one other than the developer who knows how to edit this perfectly.
and u say WHAT?
 

Krongorka

Well-Known Member
Sep 22, 2017
1,042
3,197
It's edited in a standalone Spine (editor). I have a licensed version, so I can't tell you much about cracked versions. Someone mentioned they found cracked version 3.8.75, which should work fine for import/export, although I already mentioned most graphics data for Night of Revenge was generated in 3.4.02 which is quite outdated/buggy, but newer versions have some bugs in some animations.
Latest releases of UABEA ( ) should be able to handle asset import/export without issues.
NoR use a 'simple' data storage for animations: .json (skeleton), .atlas and .png(s) which contains sprite data packed with a spine into sprite sheets. To load it into spine editor you need to load, in this order:
- import data from .json file
- locate its .png(s)
- Use texture unpacker to unpack these .png files into individual sprites. (The archives I uploaded already have these unpacked, so you won't need to worry about it)
There are more specific steps. Like I said, each developer use their methods to handle the data. So it's all trial and errors for us, I guess. I'll attach unpacked Farm CG and Minotaur animation sources to this post so you can see how it looks like 'under the hood' and you won't need to unpack original sprite sheets for these. As I final note for these: SELECT SKINS (Normal or Jigo) otherwise it won't load a good chunk of sprites.

SpineEditor.jpg


Anvenjade
- even less how to put it back into the game modified like your famous little mod.
Oh, that's actually a harder process. I mentioned you'll need to manually edit and write your own spine controller script in Assembly-Sharp.dll :p
I made it harder on myself because I added more sequences to a predefined data.

If it's edited on 'existing' data slots, like these latest edits I posted recently - it don't require edits to Assembly-Sharp.dll either.

Explaining how everything works and how to use tools is something like this: I can give you some directions and assets, but you'll have to figure out the rest of it yourself (especially Spine editor)

explain-plan.gif
 
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