Susan Xandera

Active Member
Jul 13, 2017
699
920
Honestly I hate how in Dark Souls your character just shouts and falls to the ground when killed. There should be some death scenes like in Dead Space. So you can die a deadlier death.
Its not worth it to add the extended death scenes to a game like Dark Souls, people just want to get back into the action faster and with the amount of times people die in the game it would be annoying as fuck to sit through those animations repeatedly.
 

Izalith

Newbie
Sep 15, 2019
93
280
the author is known for making hardcore/ryona games, but vanilla players gonna vanilla and ask why a hardcore author is making a hardcore game. instead of playing the 99999 vanilla games already on f95, they would rather bitch and ask one of the few hardcore devs to change their game instead.
 

ShuuIwamine1

Newbie
Jan 7, 2019
27
89
Its not worth it to add the extended death scenes to a game like Dark Souls, people just want to get back into the action faster and with the amount of times people die in the game it would be annoying as fuck to sit through those animations repeatedly.
The animations already in the game are more than annoying enough. It's why I never bothered finishing any of the games.
Does anyone know an approximate release date?
I wish we did. Projects like this (porn games specifically) usually leave people in the dark. This dev has at the very least consistently made patches once a month for the past few years and released statements when things change. I trust that when they say they're working on a stuff to finish it and release it that they're actually doing that and not just pretending to be depressed while collecting patreon money. I'm pretty sure this dev also discontinued the monthly billing thing they had for the monthly patches, meaning they're not making money off the game right now. Waiting for this game in particular really sucks because of how good it is and how we used to have the luxury of something new every month. Just hang in there.
 

RossoX

Active Member
Jun 3, 2021
770
1,014
the author is known for making hardcore/ryona games, but vanilla players gonna vanilla and ask why a hardcore author is making a hardcore game. instead of playing the 99999 vanilla games already on f95, they would rather bitch and ask one of the few hardcore devs to change their game instead.
Story as old as time unfortunately, and it will never end.
 
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RBD_tai_hen

Newbie
Feb 19, 2019
36
57
so I've been trying a bunch of side-scroller action/survival games posted in this site (like over 20 of em) and so far the only ones that really satisfied me and kept me coming back are this game, alien quest eve and parasite in city. The combination of grotesque creatures and hot character designs, good choice of sound and voices, variety of hardcore sprite animations with lots of cum, and no instant game over for chances of repeated violation just did it right for me. Night of revenge in particular is already almost perfect for me, the only things it could add to be literally perfect is to have unique sprite animations for getting caught by multiple different creatures at once like in the other two games I mentioned, and more pregnancy risk by other creatures.

Also, I like how these games have clear source of inspiration or parody from existing horror/action survival ip, like how alien quest is based off metroid and alien and NoR is from bloodborne. There's something about the familiar thrill of knowing it should've been fatal if you're caught or defeated by the enemies but instead it's replaced with hardcore rape. I think It'd be cool if more horror survival games like silent hill, fatal frame, or outlast could have their own spin on side-scroller h games too.
 

Ussssr

Newbie
Mar 10, 2020
74
31
I wish we did. Projects like this (porn games specifically) usually leave people in the dark. This dev has at the very least consistently made patches once a month for the past few years and released statements when things change. I trust that when they say they're working on a stuff to finish it and release it that they're actually doing that and not just pretending to be depressed while collecting patreon money. I'm pretty sure this dev also discontinued the monthly billing thing they had for the monthly patches, meaning they're not making money off the game right now. Waiting for this game in particular really sucks because of how good it is and how we used to have the luxury of something new every month. Just hang in there.
Thanks
 

RossoX

Active Member
Jun 3, 2021
770
1,014
compared to other devs, this dev is working at lightspeed lol.
hes working by himself, others have a full team and still cant push one update in a year...
Then again comparing to western devs who milk their suppoters it's not that difficult to be good when you're just consistent each month, it's a very low bar set by the goblinas makers ¯\_(ツ)_/¯
 

Dr.Jan Itor

Member
Jun 19, 2018
348
394
Does anyone know an approximate release date?
From everything Ive seen from the dev, it can be minimum two months to maximum of four months. Hope to god he decides to expand to the western market and for us to get actual english translation. From what ive seen from fan translations even the dialogues are awesome in this game. :)
 

Crispin7

New Member
May 30, 2018
4
16
From everything Ive seen from the dev, it can be minimum two months to maximum of four months. Hope to god he decides to expand to the western market and for us to get actual english translation. From what ive seen from fan translations even the dialogues are awesome in this game. :)
Unlikely. Payment processors like MasterCard don't like certain types of content, so most Western platforms he could publish to will pressure him to remove or change 'objectionable' content from the game in order to not be cut off from being able to make bank transactions. Been a huge issue everywhere in the west. Pornhub and various other video sites nuked most of their amateur catalog and you can't even use keywords like "rape" on them anymore, tumblr just straight up banned porn, Steam tends to give the middle finger to any dev that has any anime-style character that looks even slightly young, Patreon nuked any content that depicted "violent sexual acts", hell, even Kagura Games have had to censor and change stuff. And it's not getting better either.
 

Tewi

Newbie
Apr 3, 2018
58
444
Hey guys, new ci-en update dropped:
Before anything else, THIS IS A PROGRESS UPDATE, NOT NEW VERSION RELEASE.
  • CGs for sub ends are almost finished. Dlis is planning on making multilple endings.
  • New collection system related to the rescued girls and the girls you can see getting raped in the background. You get fragments as drops from enemies and can read the entries in the church (next to the weapon and enemy logs).
  • There's an example of what a diary entry should look like: There's a random mob describing a random girl and how he raped her.
  • Dlis is still deciding on if the entries should have still pictures or animation. Depending on the entry it will be a mob describing what they did or it could also be a conversation like some game overs.
Just in case I'll repeat, this is just a progress update, there's no release date given or anything new update.
 
Last edited:
May 18, 2021
67
158
Any new content that needs to be patched since v0.50? I haven't been around since last year and I might have missed a ton of content.

I cleared Very Hard mode with no deaths, virginity intact. If you want to save time struggling, read this weapon guide:
Reset stats using Vendetta, the woman in the starting area, often. Make a brand new stat distribution for each weapon you're using.

tl;dr Bone-carved Kris best for initial encounters, Crusader's Straight Sword (Normal) best when you've memorized enemy attack sequences. Kris early-mid game, Crusader's Sword late game. Thoughts on Magic at the bottom.

Bone-carved Kris is the best early -> mid game weapon. It is the best weapon when fighting an enemy for the first time. If you don't know this thing's move set well enough to dodge it, thrusting with the Kris and immediately retreating gives almost no opening to the enemy mob to exploit. Once you're sure you can dodge well, you can step in close with Kris's full combo.
Build: get 7 STR, then enough stamina for a sprint into range, full combo, and then sprint out of range, then 300 HP. Then 200 stamina, 400 HP, and the rest into more STR. This is because the Kris has a 1.2x STR multiplier from the start.


Crusader's Straight Sword (Normal) is the next and last weapon you need. Once you memorized an enemy's move set or has enough HP to afford making mistakes, you can step in close to an enemy to unleash full combos without being hit. Once you get here, Crusader's Straight Sword has a 4x combo, while Kris has a 3x combo, so you can have approximately 25% more dps when unleashing full combos. You can still long range thrust, actually, but the Th move (thrust) is the 2nd in the Straight Sword combo, so you could intentionally miss the first swing then use the 2nd move to stab over long range. Again, it's easier to avoid being hit if you thrust, sprint out of range, thrust again.
An advantage of Crusader's Sword is that you have to switch to an INT build, which seems to help with magic. However, magic is still too weak, so don't get more MP just to get this extra side ability.
Build: weapon requirement first, then same as above except go into INT. Don't go ascension reinforcement path to get the Corrupted Crusader's Straight Sword, because that just gives 1.1x STR and 1.1x INT multipliers so while you could keep an STR build (no reason to do so btw; STR DEX INT are only for weapon damage purposes), you're just weaker than a full INT build with the 1.2x INT multiplier on the normal holy version. Plus, the attributes of holy and dark are just very low. Still, holy is useful in the area you get the Straight Sword and the arguably hardest boss in 0.54 takes extra damage from holy.

Defender's Broadsword is a mandatory side arm. When you meet attacks that you can't dodge (I won't spoil, but I'm thinking of a very colorful attack), switch to the Defender's Broadsword and hold guard. Use spare resources to upgrade this sword at least once to go from "Guard break rate" (damage reduction % in guard position) at 80% to 90%. You don't need to meet STR requirements to use this sword to guard.

Unmarked Katana is a fancy choice you can try out. You get it midgame, way after Kris and a bit before Crusader's Sword. It does not have a thrust, its first move or two has a miniscule but significantly longer animation time compared to the above 2 weapons. It does give style points. Unmarked Katana III (Normal) upgrades the weapon from having a 3x combo to a 4x combo, making it a great rival against Crusader's Straight Sword. The only problem is that you can upgrade to III (Normal) when the game is basically over. So there is no real necessary role for the katana.
However, the Katana has 2 advantages:
1) if you step in close enough, you can hit an enemy an extra 1-2 times. A 3x combo becomes a 5x combo. A 4x combo becomes a 6x or 7x combo. This is most obvious against the testing dummy. However, you can make it work in actual combat if you are at point blank range - basically, you dodged the enemy's attack and is exploiting them while they have their animation end lag.
2) Unmarked Katana III (Normal) has the highest multiplier I've seen so far: 1.5x on Dex. I haven't actually seen this translate to extra high damage hits for some reason, though, and I'll keep testing. I haven't comprehensively looked at the upgraded versions of every weapon either.

Greatswords are really fun at first until you meet a real boss and get thrashed. The greatsword strategy is basically: you can't dodge even if you can react fast enough, so just get hit and hope you don't die, then get back your HP with revenge healing.
By the way, you actually don't do that much more damage. The Zweihander hits the test dummy way more times than would actually happen against an enemy mob, like 1 swing hits for 3 hits for some hitbox reason.
2 other strategies with greatswords:
1) Jump, midair swing, sprint out of range. You'll delete the animation ending lag this way. And you might be way out of enemy melee range if you hit from a midair position 2 meters above them. You could sometimes pull off a double midair hit using double jump. I used this a lot starting out.
2) Guard, let the enemy attack, parry perfectly, then attack. This needs a lot of practice for each enemy, so this is not a strategy versus unfamiliar enemies.

Magic is useless, but if you wanted to, Fireball is the best spell. It is very fast to cast, which means you'll be in a position to dodge. You can cast in quick succession nonstop, so this is way better than Lightning Storm. You can decimate some enemies with this. However, you don't get eternal refills of MP, while you get eternal refills of Stamina. I tried to beat all the bosses with just Fireball. It didn't work on the harder bosses because I ran out of MP. Lightning Strike is also good but harder to aim. Using
Wall of Light is very, very interesting. It is quick casting and could stop all enemy charges or escapes, unless they teleport. This solves a huge weakness of magic: needing cast time (block the enemy) or missing often with magic (box them in with a wall or two). However, it's just not feasible in the end because it costs too much MP and lasts too short.
Exploding Cross and Witch's Prayer complement each other. Exploding Cross costs MP and, if you hit, drops a healing orb. Witch's Prayer costs HP and gives MP. They make a complete loop that gives you infinite MP and HP. The only problem is you will miss with the Cross. You can trap enemies with Wall of Light but then by the time you finishing casting Cross and Prayer, the Wall expires, so the loop is unrealistic. Maybe you can make it work.

I did a lot of testing with the weapons, but am too lazy to type up a serious full guide right now, so I decided to lazily dump out the thoughts as they came to me, so I apologize if this is unorganized or overly long.
Oh wow, someone else found that weird quirk with the Katanas. Also the greatswords! Literally useless unless you want to start a challenge run hahaha.

Hey guys, new ci-en update dropped:
Before anything else, THIS IS A PROGRESS UPDATE, NOT NEW VERSION RELEASE.
  • CGs for sub ends are almost finished. Dlis is planning on making multilple endings.
  • New collection system related to the rescued girls and the girls you can see getting raped in the background. You get fragments as drops from enemies and can read the entries in the church (next to the weapon and enemy logs).
  • There's an example of what a diary entry should look like: There's a random mob describing a random girl and how he raped her.
  • Dlis is still deciding on if the entries should have still pictures or animation. Depending on the entry it will be a mob describing what they did or it could also be a conversation like some game overs.
Just in case I'll repeat, this is just a progress update, there's no release date given or anything new update.
Thanks for the update!
 
Last edited:

IreliaYun

New Member
Jul 28, 2020
9
31
Personally I'm not into the gore stuff ( at least not sexually ), but I wouldn't mind if it's 0.01% or 10%
because they could be avoided very easily
you either click your mouse twice, turn the censor on
or if your HP gets to 0, you could enter the Game Over scene before Aradia loses her leg or head
( currently there are no gore related GO scenes, but that could change, and along with my opinion as well )

the thing is, the game doesn't shove the gore stuff up to your face, you're not forced to take them
and that for me is good enough, so long as I could avoid them as I want
yes I'm sad that our good boi doggo doesn't get to fuck, and the ice inquisitors were not horny ( Candore too, but instead she'll get a sexual event )
but the other enemies are there to do what they do best

as for the "the creator is known for this" argument, well we did not see severed limbs in Bullet Requiem, just blood effects
so he's definitely taking a step forward from what he made
I'm glad to see how much work he puts into them ( ice inqu is actually pretty nice imo, the way she struggles and slowly freezes )
but again I'm not seeing these in a sexual way
 

CrustyJuicyNipples

New Member
May 26, 2020
10
41
Personally I'm not into the gore stuff ( at least not sexually ), but I wouldn't mind if it's 0.01% or 10%
because they could be avoided very easily
you either click your mouse twice, turn the censor on
or if your HP gets to 0, you could enter the Game Over scene before Aradia loses her leg or head
( currently there are no gore related GO scenes, but that could change, and along with my opinion as well )

the thing is, the game doesn't shove the gore stuff up to your face, you're not forced to take them
and that for me is good enough, so long as I could avoid them as I want
yes I'm sad that our good boi doggo doesn't get to fuck, and the ice inquisitors were not horny ( Candore too, but instead she'll get a sexual event )
but the other enemies are there to do what they do best

as for the "the creator is known for this" argument, well we did not see severed limbs in Bullet Requiem, just blood effects
so he's definitely taking a step forward from what he made
I'm glad to see how much work he puts into them ( ice inqu is actually pretty nice imo, the way she struggles and slowly freezes )
but again I'm not seeing these in a sexual way
Just realize there's a lot of people who do like guro in a sexual way and if you don't like it there's thousands of other vanilla games that don't have it. Most games don't have guro or even just ryona in general so I don't see the point in complaining or demanding it stays a small part of the game, especially when it's easy to skip. Also normies are squemish on ANY violence in their porn in general so even if it was only cartoony blood in requiem it's still enough for me to not be surprised he is into this kind of thing. Also I remember people complaining about that in requiem too funny enough.
 
4.50 star(s) 80 Votes