It should be "Space", but I found out that if you use ur mouse in the menu youre fucked. So just use ur keyboard or controllerHOW TO GET OUT FROM THE MENU I ?
Here's my saveSave please
I'm a moron so just curious if I'd be able to port saves from the version that's available now to the version you're making?k got all the sprite sheets that I know of decensored, now for the long task of playtesting and fine-tune adjustment. If a sprite is even one pixel off it can clip and look like shit due to how small everything is, and since he switched items around after censoring it so hard, naturally some things wind up misaligned as I try to get cocks and pussies perfectly aligned to a big mosaic mess. So despite this milestone release is still gonna be a while off because npc's and events are hard to find for testing.
Also gonna work on that surprise that will hopefully be a possibility. Still no ETA, don't hold your breath.
I'm only editing the asset files, your saves are in a completely different location.I'm a moron so just curious if I'd be able to port saves from the version that's available now to the version you're making?
I'm only editing the asset files, your saves are in a completely different location.
well, struggling is zero effort.Started a new game on very hard difficult goal off the game Aradia virginity is all that matters
You are a good manyou're right
ok gang new direction for the uncensoring mod, gonna make her fully clothed
You are a bad mank got all the sprite sheets that I know of decensored, now for the long task of playtesting and fine-tune adjustment. If a sprite is even one pixel off it can clip and look like shit due to how small everything is, and since he switched items around after censoring it so hard, naturally some things wind up misaligned as I try to get cocks and pussies perfectly aligned to a big mosaic mess. So despite this milestone release is still gonna be a while off because npc's and events are hard to find for testing.
Also gonna work on that surprise that will hopefully be a possibility. Still no ETA, don't hold your breath.
I am looking at the info for the Bepin 5.4.21c I downloaded and I am not seeing a plug in folder at all, the downloaded one just has a BepIn, Doorstops, Changelog txt, and a runBepin txt files in it, did i screw something up? Sorry for all the questions I am shit with tech.No need install BepInEx again. just extract plugin pack to "BepInEx\plugins\" folder.
But if your BepInEx is the Bleeding Edge's #6xx version, The plugin pack won't works. 'cause #6xx version is not compatible with v5.x plugins.
But No need to worry. 'cause AutoTranslator plugin is v5.x too now.
Run game once. BepInEx\plugins\ folder will be created.I am looking at the info for the Bepin 5.4.21c I downloaded and I am not seeing a plug in folder at all, the downloaded one just has a BepIn, Doorstops, Changelog txt, and a runBepin txt files in it, did i screw something up? Sorry for all the questions I am shit with tech.
I agree, I really wish there's like a struggle to escape from being grabbed or something. I kinda want to have that thrill of trying to not get rap*d. I wish you need to spend your stamina to escape, stamina regen is slower(maybe it gets slower the more enemies are around you but idk if that's possible) and your HP gets decreased over time the longer you get rap*d.Interested in modding this game now that its out. If you've played AQE with my mod then you probably can guess the type of modding I'd do. Anybody who's played that and done a lot of gameplay with this game know what really needs to be changed?
My guesses for the current problems are:
Let me know if those aren't right.
- You can just dash past nearly 100% of all monsters and farm only easy ones for XP
- Attack immediately escapes knockdowns
- Attack immediately escapes grapples
- There's no overarching mechanics around sex other than numbers in the player status page
- Guarding is too safe
- Enemies are too easy to react too once you've seen their patterns once
My guesses for a better gameplay mod:
Unsure what the long term impact sex mechanics should be. Not interested in impreg or dialogue. Needs to be action oriented.
- Dashing doesn't pass through monsters
- Stamina regen is slowed after each action, cumulative increasing after inaction
- Stamina regen is slower while down or grappled based on missing HP
- Knockdown removes X% stamina
- Escaping a down or a grapple requires Y% stamina
- Escape attempts have a random Z% chance of escape (not a huge fan of RNG but this is a quick solution for "challenge")
This saved me hours of running around since ingame map doesnt wanna work, thank you kind strangerApologies for taking so long but I have finally completed the map. It took me longer than expected because a. I've never made a map before, and b. this game is also quite large; I have to say I have a newfound appreciation of what D-Lis has managed to create here.
I have scaled up the level names and doubled the scale of the image so that compression/image zoom filtering doesn't make the smaller text unreadable when zooming in, hopefully that eases readability but if it doesn't I may try a better version at a later date, though I think this should suffice for now. The map contains:
The map DOES NOT contain:
- Accurate (mostly) placements of solid and pass-through platforms
- Locations of any placed items on the map
- Locations of special mobs that drop unique items & Boss Locations
- Locations of and structure of all mechanisms, keys, breakables, structural hazards (spikes) and falling platforms
- Locations of all Diaries
- Locations of various background erotic scenes
- Locations of all events and interactable characters, as well as rescues
- Karma allocation for rescues and Karma requirements for barriers/a certain dialogue choice
- Information on triggering events/locations/diary spawns
- Standard enemy locations
- Erotic trap locations
- Non-structural or non-colliding hazards (i.e. arrows, pressure plates, wrecking balls/logs that don't break anything, or tripwires)
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Please give feedback and also anything I may have missed/gotten wrong. Hopefully I didn't miss anything but you never know.
EDIT: ALSO I am dumb and forgot about the weapons and ring sold at Illusive's shop, but it should be fine since they're all concentrated in that spot so I don't think there's any point cluttering the map with them.
I especially don't like the fact that I can escape so easily from enemies. your mod made AQE much more exciting and fun to play. please, we would love a version of that mod for AradiaInterested in modding this game now that its out. If you've played AQE with my mod then you probably can guess the type of modding I'd do. Anybody who's played that and done a lot of gameplay with this game know what really needs to be changed?
My guesses for the current problems are:
Let me know if those aren't right.
- You can just dash past nearly 100% of all monsters and farm only easy ones for XP
- Attack immediately escapes knockdowns
- Attack immediately escapes grapples
- There's no overarching mechanics around sex other than numbers in the player status page
- Guarding is too safe
- Enemies are too easy to react to once you've seen their patterns once
My guesses for a better gameplay mod:
Unsure what the long term impact sex mechanics should be. Not interested in impreg or dialogue. Needs to be action oriented.
- Dashing doesn't pass through monsters
- Stamina regen is slowed after each action, cumulative increasing after inaction
- Stamina regen is slower while down or grappled based on missing HP
- Knockdown removes X% stamina
- Escaping a down or a grapple requires Y% stamina
- Escape attempts have a random Z% chance of escape (not a huge fan of RNG but this is a quick solution for "challenge")