Sorry for the lack of updates, folks. I'm mostly posting to
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now, but here's some things I'm doing with game's graphics assets.
There's a lot to show, so check spoiler/attachments to see full pictures.
In short:
- Fixes to the current uncensor - there's white seams in some uncensored animations, caused by "premultiplied alpha setting".
- Unpacking all NoR's graphics asset data, reverting everything to a base spine project for easier community modding.
- I've recently noticed some differences D-lis made between 0.54 - release version of the game for H-animations. Some art upgrades, some mesh downgrades due to censorship, some rare cases of texture compression artifacts (downgrade for a release art).