vpr111

New Member
Jan 1, 2021
2
0
where do you find suzune???? i talked to her in the bunnysuit on top of a building but i still don't get the event in the slums...
 

shineek

Member
Nov 13, 2017
223
170
You're most likely thinking about the Boned mod.
Personally, I don't recommend this mod because, in my opinion, it's too bullshit and unfair, plus Boned mod's author was weirdly aggressive about defending his changes, though I guess that doesn't matter at this point.

I'd recommend NoREroMod instead, as it's a very customizable mod, where you can change many aspects to make the game easier or harder, for example: you can make it so weapons that scale with INT restore your mana, thus allowing you to use magic more often; How much stamina is expended when you dodge; If the enemies are randomly replaced with an elite variant (they look the same, but have a different color hue, have more health and deal more damage); Make enemies actually damage you when they fuck you and give you a pleasure debuff that makes your attacks weaker and slower, and so on. If you want to try NoREroMod, I made a post that explains how to install and change the mod's settings, in case the instructions on the original post are hard to understand.

Feel free to try both mods, though I recommend you make a copy of your game, just in case you don't like the mod and want to go back to vanilla game.

IMPORTANT: if you need to download the vanilla game, I BEG you, please download it from the "Win(Bug Fixed)" section of the first page. The game downloaded from the "Win(Bug Fixed)" section works perfectly, but most people, for some reason, download it from the section right above it, and then whine about the soft-lock bug.
See the problem is i tried NoREroMod and i dont think its difficult, its annoying but not difficult. Adding Elites that instantly grab you in a 2D Souls-like Metroidvania where literally most weapons cant even do one attack without their animation extending far enough to count as a grab for the elite is just pure BS. What i wanted would be harder enemies or the struggle mechanic from NoREroMod instead the instant break free button from the vanilla game, not enemies that have high HP but do not damage as they instantly grab you. There are many good elements in this mod, but the elites erase every pros for this mod.
 
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Bulbanych

Member
Oct 13, 2020
365
963
See the problem is i tried NoREroMod and i dont think its difficult, its annoying but not difficult. Adding Elites that instantly grab you in a 2D Souls-like Metroidvania where literally most weapons cant even do one attack without their animation extending far enough to count as a grab for the elite is just pure BS. What i wanted would be harder enemies or the struggle mechanic from NoREroMod instead the instant break free button from the vanilla game, not enemies that have high HP but do not damage as they instantly grab you. There are many good elements in this mod, but the elites erase every pros for this mod.
You can remove elites from spawning. I hate them too, so I turned them off.
In the mod's config there's this part:

## Chance for an enemy to spawn as an elite (0-1)
# Setting type: Single
# Default value: 0.1
SpawnChance = 0.1

In the place where it says "SpawnChance = 0.1", replace "0.1" with "0", and the elites will never spawn. You don't have to change anything else with the elites if you do what I just explained, because elites will just stop existing. There are also values in the same part of the config that you can change, that involve making these elites unable to grab as easily, if you still want to have these elites in the game.

By the way, the fact that enemies constantly grab you in the middle of the fight without allowing you to fight back, was exactly one of the "weird changes" that Boned mod's author made and was weirdly defensive about.
 
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shineek

Member
Nov 13, 2017
223
170
You can remove elites from spawning. I hate them too, so I turned them off.
In the mod's config there's this part:

## Chance for an enemy to spawn as an elite (0-1)
# Setting type: Single
# Default value: 0.1
SpawnChance = 0.1

In the place where it says "SpawnChance = 0.1", replace "0.1" with "0", and the elites will never spawn. You don't have to change anything else with the elites if you do what I just explained, because elites will just stop existing. There are also values in the same part of the config that you can change, that involve making these elites unable to grab as easily, if you still want to have these elites in the game.

By the way, the fact that enemies constantly grab you in the middle of the fight without allowing you to fight back, was exactly one of the "weird changes" that Boned mod's author made and was weirdly defensive about.
I dont really remember him adding instant grabs. Also i dont hate Elites, i hate their instant grabs, they would be great IF they would not grab you the splt second your or your weapons hitbox touches their hitbox.

The problem is those other values you speak of does not seem to work in any way i tried, for example "## Elites won't be able to grab the player unless their HP is less than or equal to this percentage (0-1, -1=disable grabs, 10=always grab)" I tried 5,50 and 0.5 so they would be able to instantly grab you when your HP is below 50%, and it did not work which means that the description here is also incorrect since its only able or disable and nothing based on the HP percentage.

EDIT: Managed to do something that works for me, i turned the grabs when you are in attack animation off, and i changed that they can grab you if you are at or below 40% HP. It did not work before cause it seems the other two based on SP and Pleasure are sadly not OR settings but AND settings, which means when you set to be grabbed when below 40% HP and over 40% Pleasure you need both of those or they will not grab you, tested at 30% HP and low pleasure did not work, tested the other way around and it did not work as well, but started to work the second both criteria are met. Its not what i ultimately would want but its much better than the default.

## Elites won't be able to grab the player unless their HP is less than or equal to this percentage (0-1, -1=disable grabs, 10=always grab)
# Setting type: Single
# Default value: 10
GrabWhenBelowHP = 0.4

## Elites won't be able to grab the player unless their SP is less than or equal to this percentage (0-1, -1=disable grabs, 10=always grab)
# Setting type: Single
# Default value: 10
GrabWhenBelowSP = 10

## Elites won't be able to grab the player unless their SP is greater than or equal to this percentage (0-1, -1=always grabs, 10=disable grab)
# Setting type: Single
# Default value: -1
GrabWhenBelowPleasure = -1

## Enables or disables grabs when the player is attacking
# Setting type: Boolean
# Default value: true
AllowGrabWhenAttacking = false
 
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souldead341

Engaged Member
Oct 16, 2017
2,280
2,366
No you can't combine mods that use the same asset file.
I mean, you could, but you'd need to manually edit them together. You can't just drop them in together, but it's likely 100% possible (depends exactly what the mods are) to get them both to work if you take the time and effort to do it.
 
Dec 17, 2018
88
15
why im stuck at the bandit leader area? after i defeat the leader and try to examine the raped girl the game just wont let me move or do anything . anyone have the same issue?
 

GGit04

New Member
Apr 13, 2022
1
1
This bug happened to some already, at least from what I see after looking for the fix here in the replies. But after killing Onijinmaru for the first time, the game just... doesn't do anything. The next dialogue/scenario doesn't play, the boss bgm won't stop until I leave the area, and Suzume's still held captive. If I leave the area and return, Onijinmaru just respawns, and Suzume is still there. If I kill him again, nothing happens too. Can anybody help?
 
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Dec 17, 2018
88
15
This bug happened to some already, at least from what I see after looking for the fix here in the replies. But after killing Onijinmaru for the first time, the game just... doesn't do anything. The next dialogue/scenario doesn't play, the boss bgm won't stop until I leave the area, and Suzume's still held captive. If I leave the area and return, Onijinmaru just respawns, and Suzume is still there. If I kill him again, nothing happens too. Can anybody help?
i guess i need to download a map patch for this
 

pdm

New Member
Jun 17, 2018
5
2
The dev mentioned on Ci-en that there are still plans to make DLC but it will be difficult considering the game is on an older version of Unity
 

Bulbanych

Member
Oct 13, 2020
365
963
The dev mentioned on Ci-en that there are still plans to make DLC but it will be difficult considering the game is on an older version of Unity
Did the dev make a new post about that? Because the dev already made a post about that about a year and a half ago.
 
May 6, 2020
2
1
Does anyone know how to get past onijinmaru? I beat him; see a red sparkly icon, interact with it; it says "somethings not right", and gives the options to; "activate sign", or "leave it be". Either option does nothing and the boss just respawns. Any help?
 
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Bulbanych

Member
Oct 13, 2020
365
963
Does anyone know how to get past onijinmaru? I beat him; see a red sparkly icon, interact with it; it says "somethings not right", and gives the options to; "activate sign", or "leave it be". Either option does nothing and the boss just respawns. Any help?
That's it for Onijinmaru's area. The red sparkly icon just respawns the boss if you want to fight him again, and it's present for all bosses in the game.
The Ranch (Onijinmaru's area) is an optional location, you can leave it by going through the very bottom right of the area, it will lead you to an optional area of the sewers.
 
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