- May 22, 2019
- 95
- 148
I have not played your mod previously, but some other things that could be looked at:Interested in modding this game now that its out. If you've played AQE with my mod then you probably can guess the type of modding I'd do. Anybody who's played that and done a lot of gameplay with this game know what really needs to be changed?
My guesses for the current problems are:
Let me know if those aren't right.
- You can just dash past nearly 100% of all monsters and farm only easy ones for XP
- Attack immediately escapes knockdowns
- Attack immediately escapes grapples
- There's no overarching mechanics around sex other than numbers in the player status page
- Guarding is too safe
- Enemies are too easy to react to once you've seen their patterns once
My guesses for a better gameplay mod:
Unsure what the long term impact sex mechanics should be. Not interested in impreg or dialogue. Needs to be action oriented.
- Dashing doesn't pass through monsters
- Stamina regen is slowed after each action, cumulative increasing after inaction
- Stamina regen is slower while down or grappled based on missing HP
- Knockdown removes X% stamina
- Escaping a down or a grapple requires Y% stamina
- Escape attempts have a random Z% chance of escape (not a huge fan of RNG but this is a quick solution for "challenge")
Weapon scaling could use an overhaul. Strength just is never worth the trade off.
Bosses other than succubus need a buff, even if it's just numerical +hp and +damage.
As far as knockdown and resist mechancis, they're basically not implemented at all. Anything would be an improvement. There's a ton of options, but stamina based is probably the quickest fix.