TeoTeoInkYo
Newbie
- Feb 5, 2020
- 53
- 65
Im not wrong, full release did'nt add half as much as I would have expected, especially enemies that kinda needed something we didn't get.More opinions for me to stick where the sun don't shine![]()
Im not wrong, full release did'nt add half as much as I would have expected, especially enemies that kinda needed something we didn't get.More opinions for me to stick where the sun don't shine![]()
It should have the folder labeled nor_helper_Plugin_pack above the Xunity auto translator and xunity Resourceredirector?Your game path is ok. Don't need install BepInEx. just extract plugin pack to BepInEx\plugins\ folder.
Extract it "BepInEx\plungins\".It should have the folder labeled nor_helper_Plugin_pack above the Xunity auto translator and xunity Resourceredirector?
not yelling...try to click on something like rings and it will releaseIT DOESNT WORK, WHY ARE WE YELLING
How did you get it to work? I'm trying to get to work, but having trouble. Where did you place it? Is it compatiable with the ReiPatcher?wow the Boned mod is really interesting (as for your boned mod for alienquest)
but I didn't quite understand, Nor is easier to mod than Alien quest? or is it the opposite?
unnamed katana or something like thatSome good weapons anyone can suggest ??
Alright it looks like you said it should, I will try it when I get back from work tonight, thank you for all of your help, you have been a godsend. If this does work then all I need to get working is a translation and I am set.Extract it "BepInEx\plungins\".
If AutoTranslator plugins is installed, BepInEx\plungins\ folder will be like below.
- ModImages\
- XUnity.AutoTranslator\
- XUnity.ResourceRedirector\
- nor_helper.dll
- README (AutoTranslator).md
It is harder because the code is harder to read and doesn't follow coding standards.wow the Boned mod is really interesting (as for your boned mod for alienquest)
but I didn't quite understand, Nor is easier to mod than Alien quest? or is it the opposite?
Just extract it so the README_BONEDMOD.txt drops right next to NightofRevenge.exeHow did you get it to work? I'm trying to get to work, but having trouble. Where did you place it? Is it compatiable with the ReiPatcher?
hereDoes anyone know where the mod for the rescuable girls (to remain even after rescued) is ? It's there somewhere in that sea of threads but i cant find it now
I'm getting this, saying it is inaccessable?It is harder because the code is harder to read and doesn't follow coding standards.
Just extract it so the README_BONEDMOD.txt drops right next to NightofRevenge.exe
Can anybody get me the names of the monsters that have gore instead of ero interactions? If you know the code class names then that's even better. I'll disable the RNG escape mechanics for them. I did confirm the mod works on both trial and full version now. Do we know if it works with the other bepinex mods? Should I just skip doing the mosaic shader removal and leave it to another mod?
That 'law' has been there since WW2 after AMERICA made them a feminist soy state.This law is so dumb in my eyes
Basically the japanese game devs make the lewdest games in the world
The japanese government only says "censor it"
So an equivalent to that would be the following.
Country X says to a thief "you want to steal that car? That doesn´t align with the laws, please wear a mask over your face and you can do it sentence-free"
Especially when you see how "a censor" is enough, when there is an arm thick dock with a pencil thick black line as a >>censor<<
this isnt true the law to censor adult content was made in 1907 and WWII started in September 1, 1939 and ended in September 2, 1945That 'law' has been there since WW2 after AMERICA made them a feminist soy state.
I have not played your mod previously, but some other things that could be looked at:Interested in modding this game now that its out. If you've played AQE with my mod then you probably can guess the type of modding I'd do. Anybody who's played that and done a lot of gameplay with this game know what really needs to be changed?
My guesses for the current problems are:
Let me know if those aren't right.
- You can just dash past nearly 100% of all monsters and farm only easy ones for XP
- Attack immediately escapes knockdowns
- Attack immediately escapes grapples
- There's no overarching mechanics around sex other than numbers in the player status page
- Guarding is too safe
- Enemies are too easy to react to once you've seen their patterns once
My guesses for a better gameplay mod:
Unsure what the long term impact sex mechanics should be. Not interested in impreg or dialogue. Needs to be action oriented.
- Dashing doesn't pass through monsters
- Stamina regen is slowed after each action, cumulative increasing after inaction
- Stamina regen is slower while down or grappled based on missing HP
- Knockdown removes X% stamina
- Escaping a down or a grapple requires Y% stamina
- Escape attempts have a random Z% chance of escape (not a huge fan of RNG but this is a quick solution for "challenge")
Thank you for your hard work.testing is going well. Trying to get a mosaic remover working that isn't bundled with mods to include in the release. It won't be too much longer now.