Alright, this was honestly pretty great though with manageable flaws.
The artwork is fucking awesome and hot, although the angles need work at times so the cut corners doesn't shine through too much. Still, it's rare for an eRPGM artist to be able to achieve such a dynamic feeling and raw passion in the CGs, without compromising the definitions of the character designs. All dat ahegao was HAWT.
The game mechanics are simple and allows the player to breeze through what could have been an immensely grindy game, though the controls can be wonky at times by being really sensitive.
The story is also pretty okay, as the characters deviate from their expected personalities based on their designs. They have a bit of depth; not by much, mind you, but it's pretty substantial considering what kind of game it is. It tries to have a bit of world-building there, which I suppose is explored more in the dev's other games. Apparently this is actually a sequel, with the prequel remaining untranslated? Also, the transition from the end of an H event to general gameplay is quite abrupt which undercuts the payoff a bit.
All in all, the art alone carries the game quite far though the gameplay and story thankfully doesn't bog it down too much. This game shows a lot of promise coming from this developer. Checking out their DLsite page, it seems they already have quite a few titles out. Hopefully, more of those gets translated like the prequel to this one.