tybow9

New Member
Dec 23, 2017
12
9
Well the new version is out for II backers,guess we will get it in a week or so?
It won't be available until the 16th even then that will be when it goes to tier 1 and then they get it three weeks before the public so the official public build won't be until September 6th probably.
 
Aug 7, 2017
186
142
No escape: Game edition changelog

V0.30.1

ADDITIONS:

- Added 545+ new images to the game!

Added a magical blocking ward in the woodlands!
A huge wall of holy magic which blocks Kathleen’’ way forward, it looks like she’ll need a very specific tome to bypass it... which (potentially) leads her to the Convent of the Ebon Rose!

- Added the Convent of the Ebon Rose to the fantasy RPG VR-world! The exterior had been added back in V0.28.1 but Kathleen can now enter (and interact) the holy order’s walls... and even (temporary(?)) join up to take care of a pesky little problem (or two)! It can be found to the east of the castle town.

Convent of the Ebon Rose

- Added the initiate side-quest! Once Kathleen enters the convent the Abbess Superior (portrayed by the lovely Lu!) is quick to inform Kathleen that quite a pesky little creature has attached itself to her psyche... and that only the convent can help Kathleen to get rid of it! It will take some “training” for Kathleen to actually learn how to deal with it though, which leads into Kathleen becoming enrolled within the convent’s order for a few days (or more)!

- Added the initiate induction scene: A short scene which sees Kathleen accepting to become an initiate and dressed up the convent’s holy vestments... comes in the standard con and not-so-con flavors!

- Added three “training” events for Kathleen as an initiate: Penitence duty, which sees Kathleen strapped down in an iron maiden and having to recite a hymn... while her holes are free for any and all passerby to use. Cleaning duty, which sees her cleaning up the convent’s main hall and the totally-not-suspicious statues lining it... And a silent prayer reading, in which all that Kathleen has to do is remain silent... while she’s strapped down on a buzzing sybian!

- Added a (large) “sleeping/night” scene for the above side-quest: It sees Kathleen strapped down in a comfortable sleeping sack for the night, and a certain someone coming over to torment her... Comes in three variants depending on how much of Kathleen’s psyche has been compromised!

- Added a (semi) playable fail-state which triggers if Kathleen hits her “max” during the initiate quest! During Kathleen’s time as an initiate she’ll have to keep her lust in check, else consequences will happen... which sees her taking the backseat in her own body while something else takes the wheel!

- Added an escape branch for the convent! Think the place is way to suspicious and Kathleen should get out of there? After the third training event she can mess with the leather belts that hold her down during the night, leading into the escape branch!

- Added a roaming enemy to the above escape branch; the convent’s “night custodians”! Comes with an introduction scene which shows exactly what lies in store for Kat if she gets caught... So best avoid those bouncy bimbo golems if you want Kat’s adventure to continue!

- Added a fail-state for the above-mentioned enemy! Which sees Kathleen becoming a nice piece of artwork... if a bit of a stiff one!



- Added the following spritework generously provided by Lerra22:
Penitent maiden sprites, shield statue sprites and sybian sprites.

- Added the following spritework generously provided by Tonkatsu: Initiate sprites, night custodian sprites.

- Added the following self-made spritework: Abess Superior sprites and a bunch of minor sprite adjustments (leather belts, cum buckets etc.)

QUALITY OF LIFE:

- Don’t feel like going through the convent’s story-line and got pockets full of gold?
Well good news because Iris seems to have a copy of the magical book Kathleen needs to get bast the wood’s barrier too... It will cost Kathleen an arm and a leg though, those tomes are expensive after all! >;3

BUGFIXES:

- Typo correctionsssss

- Fixed a bug in the recall rooms; a mess up in the switch for the Sweetie doll playable fail-state had it still run on a (now redundant) switch, giving issues when unlocking it.
 

str8up

Engaged Member
Jun 4, 2020
3,379
1,529
No escape: Game edition changelog

V0.30.1

ADDITIONS:

- Added 545+ new images to the game!

Added a magical blocking ward in the woodlands!
A huge wall of holy magic which blocks Kathleen’’ way forward, it looks like she’ll need a very specific tome to bypass it... which (potentially) leads her to the Convent of the Ebon Rose!

- Added the Convent of the Ebon Rose to the fantasy RPG VR-world! The exterior had been added back in V0.28.1 but Kathleen can now enter (and interact) the holy order’s walls... and even (temporary(?)) join up to take care of a pesky little problem (or two)! It can be found to the east of the castle town.

Convent of the Ebon Rose

- Added the initiate side-quest! Once Kathleen enters the convent the Abbess Superior (portrayed by the lovely Lu!) is quick to inform Kathleen that quite a pesky little creature has attached itself to her psyche... and that only the convent can help Kathleen to get rid of it! It will take some “training” for Kathleen to actually learn how to deal with it though, which leads into Kathleen becoming enrolled within the convent’s order for a few days (or more)!

- Added the initiate induction scene: A short scene which sees Kathleen accepting to become an initiate and dressed up the convent’s holy vestments... comes in the standard con and not-so-con flavors!

- Added three “training” events for Kathleen as an initiate: Penitence duty, which sees Kathleen strapped down in an iron maiden and having to recite a hymn... while her holes are free for any and all passerby to use. Cleaning duty, which sees her cleaning up the convent’s main hall and the totally-not-suspicious statues lining it... And a silent prayer reading, in which all that Kathleen has to do is remain silent... while she’s strapped down on a buzzing sybian!

- Added a (large) “sleeping/night” scene for the above side-quest: It sees Kathleen strapped down in a comfortable sleeping sack for the night, and a certain someone coming over to torment her... Comes in three variants depending on how much of Kathleen’s psyche has been compromised!

- Added a (semi) playable fail-state which triggers if Kathleen hits her “max” during the initiate quest! During Kathleen’s time as an initiate she’ll have to keep her lust in check, else consequences will happen... which sees her taking the backseat in her own body while something else takes the wheel!

- Added an escape branch for the convent! Think the place is way to suspicious and Kathleen should get out of there? After the third training event she can mess with the leather belts that hold her down during the night, leading into the escape branch!

- Added a roaming enemy to the above escape branch; the convent’s “night custodians”! Comes with an introduction scene which shows exactly what lies in store for Kat if she gets caught... So best avoid those bouncy bimbo golems if you want Kat’s adventure to continue!

- Added a fail-state for the above-mentioned enemy! Which sees Kathleen becoming a nice piece of artwork... if a bit of a stiff one!



- Added the following spritework generously provided by Lerra22:
Penitent maiden sprites, shield statue sprites and sybian sprites.

- Added the following spritework generously provided by Tonkatsu: Initiate sprites, night custodian sprites.

- Added the following self-made spritework: Abess Superior sprites and a bunch of minor sprite adjustments (leather belts, cum buckets etc.)

QUALITY OF LIFE:

- Don’t feel like going through the convent’s story-line and got pockets full of gold?
Well good news because Iris seems to have a copy of the magical book Kathleen needs to get bast the wood’s barrier too... It will cost Kathleen an arm and a leg though, those tomes are expensive after all! >;3

BUGFIXES:

- Typo correctionsssss

- Fixed a bug in the recall rooms; a mess up in the switch for the Sweetie doll playable fail-state had it still run on a (now redundant) switch, giving issues when unlocking it.
Kathleen needs to get bast the wood’s barrier too (cough) i think ya meant to say past ;)
 

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