Relatively minor Biomancy issues I've noticed.
- Elvish 'mancers don't give the target the additional "Elvish flexibility" feature with a critical success Increase Flexibility, presumably an issue with whatever bit of code prevents double-stacking with the Elf racial when they're the *target* of the same
- Reduce Ass is listed in the options but doesn't actually appear in the selection menu for some reason
Also even with Rigged switched on immediately before Biomancy can randomly misfire and target the caster instead for whatever reason. At least whenever that happens it just gives the basic-success effects so you don't accidentally turn your guys and gals into raging cockmonglers... >_>
- Elvish 'mancers don't give the target the additional "Elvish flexibility" feature with a critical success Increase Flexibility, presumably an issue with whatever bit of code prevents double-stacking with the Elf racial when they're the *target* of the same
- Reduce Ass is listed in the options but doesn't actually appear in the selection menu for some reason
Also even with Rigged switched on immediately before Biomancy can randomly misfire and target the caster instead for whatever reason. At least whenever that happens it just gives the basic-success effects so you don't accidentally turn your guys and gals into raging cockmonglers... >_>
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