kinkyshin
Active Member
- Jun 8, 2020
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Haven't really found any more unfortunately, but I did compile them up nicely. If I find more I'll add them.Putting someone in the blacksmith or tailor position gives them those skills eventually. There's a quest in the ever forest called wild ride or something that gives fleet to the lead slaver on crit. Mistress of torments in the deep mountains gives a slaver trainer on success, but if you accidentally crit she makes that slaver her bitch and you can't get rid of either of them.
You can of course get agile, resilient, and strong from biomancy. Then the elf racial, hardened flesh, and mighty strength if you crit the biomancy roll.
There's a 2 person scavenging mission in the dread sea where 1 of the slavers teaches the other a trait. not sure what triggers that though.
I'm sure I've missed a bunch. Tell me if you find any more.
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Anyways, the best way to get decent slavers early I've found is to wait for the 'Disbanded!' event that gives better quality mercs at town/tavern and then scumsave going to town until you get a decent slaver and then hypnotize them into joining officially. In my experience you don't get very good quality slavers via leveling up your encampment until you've completed a certain mission. (I think it's that Reign of the Witch Queen mission or whatever it's called that improves the quality of the slavers you get from levelling up). Also something to note is that when you're recruiting mercenaries at the town/tavern, they'll likely have traits that make sense for their race. For example, Human Nobles will often have Educated/Reserved/Loner, and Orcs are more likely have Aggressive/Brutal or M: Co over other magics. Whereas if you get them from leveling a category their traits seem to have absolutely no relationship with their race from what I can tell.
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