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johngalt200

Newbie
Sep 18, 2017
17
2
Upon selling the Draki Maid in a critical success the game mentioned a bonus mission involving a group of Draki slavers. However, I was unable to find that mission anywhere. Anyone know what that was about?
 

fanyudexin

Newbie
Jan 30, 2023
24
2
IIRC what the Smith/Cook/Alchemist/Seamstress lineup of upgrades does is let you free up a slaver: without the upgrades you would need a slaver for the role, whilst with the upgrades you have an "unnamed random NPC" working instead. Smith/Alchemist/Seamstress can also "do a great job" from time to time and give you a few days of success boost to a certain type of missions (e.g., Smith affects Marauding and Defending), plus each role has an additional effect - Smith/Seamstress gives you a piece of armor/clothing, Cook raises morale at the end of the day, and...I forgot what Alchemist does.:cry: Make you a random potion? And the upgrade tier improves their chances of making a higher quality item.

Lastly - and this is a HEAVY "I think" - I think "random NPCs" cannot fail at their job, only assigned slavers can; failing reduces success /crit chance for the respective missions for a few days instead.
In my previous playthroughs, I was able to make epic quality equipment using the unique character Hylla. If I use the random NPCs provided by the camp upgrade, can I make epic or even legendary equipment?
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,420
1,161
fanyudexin The only thing I can vouch for is that, assuming max upgrade, random NPCs can make Epic; no idea about Legendary. I have very little experience with gear in general because it is VERY low-priority for me - typically by the time I can afford the upgrades my slavers are good enough to not need them. And keeping track of "who still has Patchwork and needs an upgrade" is a hassle. So I mostly use equipment on slaves to boost their price (for selling at the auction or retiring a slaver for the Distinction), and even then I just throw in whatever I have at the time.
 

reidanota

Member
Nov 1, 2021
392
217
I'm sorry that my question doesn't stem directly from the game, but from using RAGS. I'm on a 1440p monitor and while RAGS allows me to set the font and font size for the main text window, the smaller windows on the bottom right still have extremely small text that's completely unreadable to me.

Searched for ways to magnify only the RAGS window while keeping my other running programs and OS on default settings, but with no success. Seems like Windows 11 doesn't make it easy for me. Magnifier or accessibility options apply a permanent or temporary zoom to ALL of my programs, not just RAGS. Also tried high DPI settings under compatibility, but found no way to make a difference there.

Is there a hassle-free way to do this? Perhaps a config file? I see a RagsDesigner.exe.config but no Rags.exe.config - perhaps I could create one, if someone explained which settings would give me the desired effect (no need for magnification if I could just set the size of the small windows' text to be bigger). Maybe copy and tweak RagsDesigner.exe.config and rename it Rags.exe.config?

Would appreciate any help, thanks in advance!
 

reidanota

Member
Nov 1, 2021
392
217
Alternatively to my previous request, would someone have successfully ported the latest version to html?
 

fanyudexin

Newbie
Jan 30, 2023
24
2
Alternatively to my previous request, would someone have successfully ported the latest version to html?
if you can search "rags game transform to html ", you will find way easily, but you dont, only waiting other person help you.
it can do this.
 

reidanota

Member
Nov 1, 2021
392
217
if you can search "rags game transform to html ", you will find way easily, but you dont, only waiting other person help you.
it can do this.
I'm well aware of rags2html and regalia, but not experienced with them. Regalia, in particular, requires me to export the game using RagsDesigner.exe, and mine isn't working. Possibly some dependency missing? I never played a Rags game, let alone modify one, so I don't know. Also not sure porting is direct, preserving formatting and gaming experience, of if "some assembly is required" afterwards, so, considering "other person" already shared ports here, for earlier versions, I wondered if the latest version would have already been ported. Having had the same question yourself, and found your way through, shouldn't entitle you to scold others for posting questions. But thanks all the same for the link, I'll see what I can make of it..
 

fanyudexin

Newbie
Jan 30, 2023
24
2
fanyudexin The only thing I can vouch for is that, assuming max upgrade, random NPCs can make Epic; no idea about Legendary. I have very little experience with gear in general because it is VERY low-priority for me - typically by the time I can afford the upgrades my slavers are good enough to not need them. And keeping track of "who still has Patchwork and needs an upgrade" is a hassle. So I mostly use equipment on slaves to boost their price (for selling at the auction or retiring a slaver for the Distinction), and even then I just throw in whatever I have at the time.
Which one do you think is better, Dominator or Hypnotic?
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,420
1,161
fanyudexin "Better" for what? I just go with whatever traits I need for my specific goal, for example, encampment role benefits (Guard) or getting a unique character (getting Keelin requires either Dom or Hyp - both work there, so try answering your own question for that one).

I feel like someone just asked me "which one is better: lipstick or chainsaw?", and for all I know, they want to ask someone out.
 

fanyudexin

Newbie
Jan 30, 2023
24
2
Nethemir +8
Nethemir +8
Goblin +10
Forest Goblin +11
Night Goblin +12
Hakh Dwarven +15
Human Commoner +16
Human Wastelander +18
Human Northerner +18
Dwarf +18
Human Cityborn +20
Human Akir +25
Troll +25
Black Orc +25
Savage Orc +25
Orc +30
City Elf +30
Neko +35
Abyss Troll +35
Human Fancy +35
Sea Elf +35
Draenei +40
Marlsune +40
Horned One +40
Human Kreen +40
Wood Elf +40
Dark Elf +45
Human Noble +45
Human Amazon +50
Human Cathayan +50
High Elf +50
Drow +50
Orkhai +60
Quintari +65
Shadow Outcast +75
Ogre +80
Lizardman +80
Dwarven Succubus +100
Succubus +120
Asanei +120
Carakarr Harpy Succubus +95 Carakarr Harpy Succubus +120(120)
Lamia +140
Icewyld Harpy Succubus +145 Icewyld Harpy Succubus +120 (145)
Keldan +150
Centaur +150
Fallen +175
Tsumi Harpy +175
Fae +200
Orc Wright +200
Centaur Fallen +200
Lago'Mae +220
Gorgon +220
Lamia Fallen +225
Convent Lamia +240
Kitsune +250
Lamia Succubus +250
Night-Mare Succubus +280
Golem +340
Demi-Angel +350
Draki +400
Centaur Demi-Angel +400
Lamia Demi-Angel +425
ooze unknown
 
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fanyudexin

Newbie
Jan 30, 2023
24
2
I have been thinking about the best selects for character creation (covering the gameplay experience and improving the value as much as possible, for example, I think I should choose Night-Mare Succubus +280 instead of the highest Lamia Demi-Angel +425, because the racial of Lamia are not very good, and because the player himself needs to stay in the camp more often than to fight, therefore the next Draki +400 and Centaur Demi-Angel +400 in the value ranking are not considered, and the Desire Incarnate of the Succubus plus the Fabled Girth of the Centaur make respect checks very easy, which can improve the ability of slavers through corruption/bio earlier)
English is not my native language, so some words may be wrong.
 

fanyudexin

Newbie
Jan 30, 2023
24
2
In addition, the gender should be set to female, and through corruption in the game gives Demonic Futanari +50 instead of normal futanari +25
 

fanyudexin

Newbie
Jan 30, 2023
24
2
After excluding traits that can be obtained through corruption/bio, I came up with the Fully Customized plan.
The Sisterhood - Shun the Other - Huge Breasts - Exceptional Beauty - Greedy - Clumsy - Weak - Dominant - Cunning - Educated - Recruiter - Magic: Biomancy - Magic: Corruption - Strong Right Arm (Current points: 0, Negatives Taken: 12/12, Traits Taken: 9/9)
 
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fanyudexin

Newbie
Jan 30, 2023
24
2
fanyudexin The only thing I can vouch for is that, assuming max upgrade, random NPCs can make Epic; no idea about Legendary. I have very little experience with gear in general because it is VERY low-priority for me - typically by the time I can afford the upgrades my slavers are good enough to not need them. And keeping track of "who still has Patchwork and needs an upgrade" is a hassle. So I mostly use equipment on slaves to boost their price (for selling at the auction or retiring a slaver for the Distinction), and even then I just throw in whatever I have at the time.
I'm very sorry to bother you again, but I found that my main character nightmare-succubus can't get +40 cock through biological magic, I used a unique character that can add excellent results to cast biological magic, and tested it for an hour, and the character already has the maximum height, str+, and res, I don't know now whether it is the limitation of nightmare succubus race or the limitation of demonic futanari.
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,420
1,161
fanyudexin I am clueless when it comes to Biomancy: the only way I "forcibly" interact with Biomancy and Corruption is via mission results. I never used them like a trait. Not a fan of gimping a well-built slaver, or worse - MC.
 

fanyudexin

Newbie
Jan 30, 2023
24
2
fanyudexin I am clueless when it comes to Biomancy: the only way I "forcibly" interact with Biomancy and Corruption is via mission results. I never used them like a trait. Not a fan of gimping a well-built slaver, or worse - MC.
What does QaYL mean? I searched it on Google Chrome and couldn’t find the answer.
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,420
1,161
Quick as You Like, it's a rare mission
And one I apparently lack the IQ to comprehend :LOL: - all it does for me is remove MC after those several days of "minigame'ing".

When I see a slaver disappear - I at least see "Critical Failure" and can figure out where I f'ed up, but QaYL? No message - just "day 9 started, your camp has a new leader, kthxbai". The only conclusion I draw from that is - "it bugged out", not to mention that not even savescumming or picking different options during the minigame has led to a different outcome, ever. As a result, QtYL is probably the only mission in this game I have never seen.
 

fanyudexin

Newbie
Jan 30, 2023
24
2
And one I apparently lack the IQ to comprehend :LOL: - all it does for me is remove MC after those several days of "minigame'ing".

When I see a slaver disappear - I at least see "Critical Failure" and can figure out where I f'ed up, but QaYL? No message - just "day 9 started, your camp has a new leader, kthxbai". The only conclusion I draw from that is - "it bugged out", not to mention that not even savescumming or picking different options during the minigame has led to a different outcome, ever. As a result, QtYL is probably the only mission in this game I have never seen.
Can the game currently change the upper limit of the number of slavers? I need to collect a lot of unique slavers, and I also need to have camp characters (even though I upgraded the biggest level follower for two months, I haven't unlocked the Seamstress 's cutting size function. Many clothes cannot be worn due to body size problems, and the quality is likely to be designer quality)
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,420
1,161
fanyudexin Can it actually be done? No idea. Although the question I would be asking is: should it? Because I am VERY unsure the engine would be able to handle all the potential interactions that happen at the end of a day.
 
3.90 star(s) 20 Votes