That's nice.
Well, not like i'm particularly interested in
pointless cruelty.
You see, i will spare absolutely nothing to grasp my goals by any means i deem appropriate.
I often choose the most profitable and efficient paths, those are my favs.
And if i gain the most profit and efficiency from being an absolute nemesis to everything around me... then so be it.
![Devil :devilish: :devilish:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I like games that allow me this kind of freedom, freedom to decide the fate of my enemies, the path i take, and everything else.
Games with some interesting options, not shackled by morality.
So yeah, with this bandit deal, i thought, why not haul her ass to the slave market and make some profit as compensation for daring to attack me? Or lock her up til i have time to train her for some other purpose?
Sounds like a profit either way, but even if these options were there, i'd still try to figure out which option would net me the biggest profit.
![Giggle :giggle: :giggle:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
This kinda creativity and freedom of choice is what i am expecting from high quality games.
![Whistling :whistle: :whistle:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)