Well I do not get this game, my experiences when testing have always lead to a similar outcome, first you go through some narrative, then you hire your first girl, then you work..., A plot device lands in the form off a letter with 2 paths. You work some more, and play out 1-2 scenes per location. You do some self improvement stuff again with only 1-2 scenes (conversations only).
You work more, the 2nds stage of the story triggers with yet another choice for split path, you work and relax more, then the game ends... I don't get it, 80% of the time is spent in a restaurant management SIM where choices don't seem to trigger anything other than minor stat changes, the other 20% are very small insight scenes into characters or the antagonist plotline where nothing really happens apart from him boning some woman in an office.
Is this a game that requires very specific stats and choices to unlock new scenes and locations or is it just still such early days there is very little game here right now?