Nothing much to report since the last dev log from the end of November. At 800 and some renders, so if you want to consider chapter 2's total of 2400, that's maybe a third of the way through. But right now I've no idea quite how big ch3 might be in terms of renders.
If you want a look into scene numbers, I'm still working on the big pool party scene that I've previewed, there's a lot of smaller interactions/conversations in that which is taking quite some time to work through, as have pretty much all the party scenes (and, without wanting to spoil too much, that's going to continue in ch4 too). But there's only one such scene in ch3, so everything after this is smaller scenes, which, theoretically, will be quicker to work through. Looking at my very rough list of what happens after the party, there's 14 'scenes' there, of varying length. These scenes may not necessarily render quicker, but they will be a lot quicker to set up because there's less characters involved in each individual scene.
I'm probably behind schedule right now, if I had tried to guess where I'd be at 4 months on from the release of ch2, but these longer scenes have consistently taken me longer to work through than I expect. Perhaps I'm too optimistic with how quick I can work/how quick things can render.
On a tangential note, sometimes I do wish I could release more frequently, but I've got a very set, deliberate start and end point for every chapter and I don't really want to release half chapters or anything like that that I've seen other games do. For instance, in theory I could release an update once I'm done with the pool party, as there's a fair amount of content just up to that point. But, for story/narrative reasons, I'd much prefer to wait until the 'full' chapter is done. And, from what I've seen elsewhere, people tend to prefer longer updates, even when they take more time to make. But it's naturally frustrating that the next update is many months away still, especially when like 90% of ch3 is written, and it's just the renders I'm always waiting on, and I want to get the next parts of the story out as quick as I can.