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It occurs to me that the development and workflow that each chapter goes through almost always proves to be a different experience each time. Some episodes are built in quarters, while others have the intimate scenes left until the end of the build (due to them being more complex with the integration of animations). Chapter 15 may be the first time where I'm technically (by the tracking spreadsheet) about halfway done, but realistically have about a 90% playable build.
By that I mean that, outside of the last scene, you could play through the current episode and mostly get what's going on. There's some script that's in an alpha state (some that's even just placeholder), some scenes that'll get re-shot, and very little in the way of audio code/story flags in the code right now.
So, hopefully, by the end of this weekend, I'll be able to move on to filling in the holes and polishing this release for testing and uploading next week.
Sample Screens
Thanks for your interest and support,
- Kinderfeld