You must be registered to see the links
Hey everyone! This week I started working on the renders as I mentioned before. This is a pretty time-consuming part because, besides creating all the lighting for both the character and the environment, it’s also a lot of “trial and error.” Often, I need to wait for everything to render to see the result, figure out what needs changing, and then render it again. Since my PC isn’t the best, it’s quite a complex job.
In Eli’s story, I used to do one or, at most, two scenes at a time—lighting them, waiting for them to render, making improvements, and redoing them. This time, I’m trying a different approach. I light as much as I can during the day, note down all the changes, let everything render overnight, and then make the necessary adjustments the next day and repeat the process. It’s faster but also a bit more confusing. A few times, I’ve accidentally sent things back to the render queue with old issues still unfixed, but I think I’ll get better organized over time.
That’s all for today! This week, I managed to finish about 20 renders, with another 50 or so in progress. I hope to make more headway next week.