Yeah like 1 love interest out of 20 kisses another guy in a flashback, site needs more NTR tags so bad.its really sad , when u see The NTR games on games search 80% of the games are kinda shit really irs either false tag in , or just short focused/forced NTR game
Indeed i mean all these games has like 20+ Love Interest just create 1 girl with NTR path won't hurt anyoneYeah like 1 love interest out of 20 kisses another guy in a flashback, site needs more NTR tags so bad.
Sadly could not find it on sukebei.You must be registered to see the linksis pretty decent, it felt like Netorase with NTR at the end, can find it on anime-hot.com
I think the problem lies with the fact that netorare, to be really good, does require some buildup. It doesn't necessarily need to hurt like a betrayal or something, but few people are into the "hehe I kissed you and took a picture so now you have to suck my dick or I'll show the picture to your husband!!!!!" plot writing. The shorter the game, the less possibility of buildup, naturally. But I believe quality shines through in the end.I keep reading that people won't play short NTR games no matter what. I'm making my first RPG NTR game but because it is my first I can't make multiple branches and multiple CG's, the scope is way too big for a new developer. So I rather just focus on one route with an optional vanilla ending and just make it as high quality as I can. Like focus on custom assets, around 10 high quality CG's, story, everything is interactable, writing, sound, gameplay elements that mesh well with NTR themes etc. It will probably be around 2h tops but I wanna cram a lot into those 2h if that makes sense. But it seems like many outright refuse to even acknowledge games that don't have multiple routes. I rather release something short but actually good than long but trash or mediocre.
So I guess what I'm asking, would you play a high quality NTR game even if it was 1h or 2h long? If not then what is it that turns you off with short games?
I reckon people are turned off when a Kinetic Novel (practically only one route, choices don't matter) markets itself as a game.So I guess what I'm asking, would you play a high quality NTR game even if it was 1h or 2h long? If not then what is it that turns you off with short games?
Well for example ntaii started with henteria christmas I think, which was a very short game but served as a proof of concept and put him on peoples radar. Ofc it was more of a bite sized fun game and the ntr ended up being more comedic rather than anything else.I keep reading that people won't play short NTR games no matter what. I'm making my first RPG NTR game but because it is my first I can't make multiple branches and multiple CG's, the scope is way too big for a new developer. So I rather just focus on one route with an optional vanilla ending and just make it as high quality as I can. Like focus on custom assets, around 10 high quality CG's, story, everything is interactable, writing, sound, gameplay elements that mesh well with NTR themes etc. It will probably be around 2h tops but I wanna cram a lot into those 2h if that makes sense. But it seems like many outright refuse to even acknowledge games that don't have multiple routes. I rather release something short but actually good than long but trash or mediocre.
So I guess what I'm asking, would you play a high quality NTR game even if it was 1h or 2h long? If not then what is it that turns you off with short games?
I've never read that. I don't like short NTR manga, as no time for build up, but games can do it easily and still be short IMO.I keep reading that people won't play short NTR games no matter what.
I don't think there is anything wrong with short games especially for new devs. A really good example IMO would be Inn My Wife it's extremely short but I would still recommend it to others to play. It even has multiple endings.I keep reading that people won't play short NTR games no matter what. I'm making my first RPG NTR game but because it is my first I can't make multiple branches and multiple CG's, the scope is way too big for a new developer. So I rather just focus on one route with an optional vanilla ending and just make it as high quality as I can. Like focus on custom assets, around 10 high quality CG's, story, everything is interactable, writing, sound, gameplay elements that mesh well with NTR themes etc. It will probably be around 2h tops but I wanna cram a lot into those 2h if that makes sense. But it seems like many outright refuse to even acknowledge games that don't have multiple routes. I rather release something short but actually good than long but trash or mediocre.
So I guess what I'm asking, would you play a high quality NTR game even if it was 1h or 2h long? If not then what is it that turns you off with short games?
To me if it’s a short story I generally focus of the quality of art/cg. If it’s pretty good it it catches my attentionI keep reading that people won't play short NTR games no matter what. I'm making my first RPG NTR game but because it is my first I can't make multiple branches and multiple CG's, the scope is way too big for a new developer. So I rather just focus on one route with an optional vanilla ending and just make it as high quality as I can. Like focus on custom assets, around 10 high quality CG's, story, everything is interactable, writing, sound, gameplay elements that mesh well with NTR themes etc. It will probably be around 2h tops but I wanna cram a lot into those 2h if that makes sense. But it seems like many outright refuse to even acknowledge games that don't have multiple routes. I rather release something short but actually good than long but trash or mediocre.
So I guess what I'm asking, would you play a high quality NTR game even if it was 1h or 2h long? If not then what is it that turns you off with short games?
It is perfectly fine for first project, first chapter to be brief.I keep reading that people won't play short NTR games no matter what. I'm making my first RPG NTR game but because it is my first I can't make multiple branches and multiple CG's, the scope is way too big for a new developer. So I rather just focus on one route with an optional vanilla ending and just make it as high quality as I can. Like focus on custom assets, around 10 high quality CG's, story, everything is interactable, writing, sound, gameplay elements that mesh well with NTR themes etc. It will probably be around 2h tops but I wanna cram a lot into those 2h if that makes sense. But it seems like many outright refuse to even acknowledge games that don't have multiple routes. I rather release something short but actually good than long but trash or mediocre.
So I guess what I'm asking, would you play a high quality NTR game even if it was 1h or 2h long? If not then what is it that turns you off with short games?
I'm 100% sure I played a game with literally the story you described on the 2nd one. What was the name of that game?It is perfectly fine for first project, first chapter to be brief.
Just try to make something unique. I think almost all of us are fed up with same shit in 95% of games (for Japanese games - dept, blackmail, naked photos even in fantasy setting, etc.)
Example of unique mechanics:
- warrior girls help MC, but MC actually sabotages their help so girls are molested by enemy
- MC's GF is vampire. And vampire hunter comes to the town and "checks for vampirism" (molestation) her every night. MC needs to beat 100 floor dungeon before he's cucked. MC can peek molestation scenes. There are some mechanics to e.g. speedup progress, prevent molestation for 1 night etc. There is also group of 3 parameters forcing pushing the game ahead and adding tension.
- MC travels with group of females and two males. They need to spend time in a inn (e.g. to levelup). But there is a problem with placing everyone in every room, for example: two males won't spend night with each other, every room costs - some are luxury ones and MC may be forced to place male with female, sometimes male is in heat and may jump to lone woman, sometimes random room is already taken, etc. Allowing female to stay with other male may cause NTR stuff.
one to watchAnnouncedYou must be registered to see the linksfrom Alicesoft.
Release May 27, English versions same-day release, pre-orders available at jast/mangagamer/fakku/kaguragames.
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AnnouncedYou must be registered to see the linksfrom Alicesoft.
Release May 27, English versions same-day release, pre-orders available at jast/mangagamer/fakku/kaguragames.
Two versions:
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Prologue (trial) already available.
All three ideas are from actual games. 3rd one is https://f95zone.to/threads/39728/ second isI'm 100% sure I played a game with literally the story you described on the 2nd one. What was the name of that game?