Wow, got around to trying one of the other elf games after playing blue collar worker :
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And gotta say I was blown away by the fact that they used a 3d model of the house you "walked" around in. I mean yeah, it is basic in the style of old games where you turn in 4 cardinal directions on pretty much a grid etc, but it does many things I found amazing:
1) Sense of space - you know where in the house things are happening. This is amazing for ntr imo, you are walking around the house, can check up on doors etc. It combines VN with amazing tools for mystery ntr. In vns, I usually get a bit of a disembodied feeling of space.
2)Mystery ntr - checking doors at night, seeing someone missing from their bed... this game had a bit of a mystery about 3rd floor, where you were not allowed. You just see the winding stairs and wonder what is up there, whenever you are passing by and stopped from going there.
3) It gives the world an "alive" feeling. Walking around the house and bumping into characters, albeit most of it was scripted, was pretty nice
Now I played just a bit and from what I understand, many of the things I feel the game could have used ended up unused, but I am pretty sad that this is a game from 2008 and apparently nobody else used this method. Probably took too much time and effort?
Another downside is that for replaying purposes (which this game apparently needs), it can be bothersome walking around and replaying parts without that "discovery" feeling you had when you played first. In other vns you just hold ctrl.