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archdude

Active Member
Dec 19, 2017
609
960
I am interested, if i can play games in Japanese with a dictionary i am interested in setting it up. how would i go about doing it?
Learning japanese with mass immersion has never been easier than now. You have convenient tools for practically any media. There is huge library of japanese subtitles for anime , even if title you want to watch isn't there you can generate semireliable subtitles yourself with free whisper demos: .
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You also have huge library of OCRed manga , but even if your manga isn't there you can conveniently ocr raw manga yourself with .
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Games, if its text hookable, like most VNs or RPGMaker games, you can use to put current text line into clipboard. If it doesn't work, you can use newer iteration . If game isn't hookable at all, just ocr with with that works for practically everything unless text appears for short duration of time so you have no time to ocr it.
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For Light Novels you can use fantastic online reader .
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Youtube CC are selectable from the start, so there is no problem to read them with dictionaries too.
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BUT all that said learning Japanese takes quite a lot of time, it is very different from english and considered one of the most time consuming for someone with native english background. According to it is put in hardest category. For casual onlooker it appears most of the problems come from difficult writing system: japanese don't use spaces, so you don't even know where words start and big number of complex Kanji characters one has to know. In fact you'll get used to lack of spaces very fast and that won't be a problem for you. As for kanji, as you can see once you get your dictionaries set up, its no longer such a problem too, you can just hover over all unknown words. What actually constitutes problem though, is that the way how japanese build sentences, their weird word order and usual lack of pronouns is so foreign for speaker of any indoeuropean language that very often you'll translate every word in sentence but would still not understand what sentence means.
So first few month of japanese immersion would be quite a struggle. Common strategy how to deal with initial stage is to just "embrace ambiguity" and move on if you don't understand sentence. Personally i just refered to translation and tried to figure out how grammar works for almost every sentence at the start, which is also an option.
All in all people estimate that you'll have to invest at least 2000 hours in japanese till you get solid proficiency (around JLPT N1 level would be possible at that stage). But that doesn't mean that you have to struggle that long. After you overcome initial hurdle, you can just learn language as you consume stuff that you usually do anyway withough much effort. Like instead of waiting for translation for a game, you can just try to read it in japanese.
Here are some general guides, including how to hook games, if you're still interested: or
 
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LordFrz

Engaged Member
Oct 21, 2022
2,166
3,146
I just wish your copium would've revived Black Rune alongside the developer as well...
From reading his posts its clear it suffered from terrible feature creep. He let things get away from him and he kept trying to go too big. I think its a wise idea to make a small game that he can actually complete first. He even mentions that he worked on it so long that his art style changed so the CGs did all look the same.

It will most likely need to be rebuilt. The code is probably a mess and a big part that led him to disappear, it must have been hella stressful.

He needs to just make a smaller game that he can release so show people he can finish one, and let people see the amazing art and pixel animations he is capable of. That will also bring in some money which would be a massive motivation boost.
 

Kulman

Engaged Member
Sep 28, 2017
2,452
6,462
Pasta revived!


HOLY FUCK , my copium was worth it.
sheesh again one unfortunate artstyle that makes me go: huh, is this ai?

I am pretty sure it isnt, but its sad this artstyle got so devalued by ai. At least for me... my brain associates it with "cheap".
 
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Heinz42

Newbie
Jan 28, 2024
69
10
Pasta revived!


HOLY FUCK , my copium was worth it.
Can you or anyone kind enough to provide me a gofile link or whatever for the second game(the one with 400+ mb size) because i need to use vpn to download it and it slow as fvck.
 

cIoseopenbrutal

Active Member
Apr 2, 2021
865
1,316
From reading his posts its clear it suffered from terrible feature creep. He let things get away from him and he kept trying to go too big. I think its a wise idea to make a small game that he can actually complete first. He even mentions that he worked on it so long that his art style changed so the CGs did all look the same.

It will most likely need to be rebuilt. The code is probably a mess and a big part that led him to disappear, it must have been hella stressful.

He needs to just make a smaller game that he can release so show people he can finish one, and let people see the amazing art and pixel animations he is capable of. That will also bring in some money which would be a massive motivation boost.
I agree. Better to start small.Do something easy . Game dev 101. Esp since it's his first game dev experience.
 
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devilmycry

Newbie
Jul 24, 2020
73
193
Can you or anyone kind enough to provide me a gofile link or whatever for the second game(the one with 400+ mb size) because i need to use vpn to download it and it slow as fvck.
Here you go. Newest ver (bug fixed)
 

Kabokle

Member
Oct 8, 2017
160
366
Man, I'm happy he's back - but it's what everyone thought. He had way too many ideas and tried to put too much into his first game. I don't judge it, honestly - it's clearly something he's passionate about and he wanted to make Black Rune as perfect as possible but maybe he should have toned down a bit on the characters and content. There's so much original shit in the game (from sound design to shadow stuff, sprite work, systems, scenes, animations etc) that it's hard to imagine him being able to keep up the quality or meet deadlines - since BR will work as a chapter-based game - but mostly because he kept adding new features. The dev is a perfeccionist and that's what he needs to be aware of the most.

I'll play the demos of the other games/trials he posted and see what they're about - but again, it's kinda sad he was starting these projects in the dark, not even sure if he would finish them... Oof.
 
5.00 star(s) 6 Votes