- Feb 10, 2023
- 5
- 0
stupid question but how do more experienced devs manage to have higher compression ratios? is it a matter of coding practice or other tools?I'm here for the same question, but yes, nothing.
Bit of a rant here, I don't know how many people working on this (I suspect just 1 person), but they're new. The file size post decompression will tell you everything, it's just absurd. I don't even know how they did it, maybe something like 1mb asset saved in 10mb chunk?
On that note, I didn't expect anything from this dev.