Healtyguy

Member
Nov 3, 2019
207
77
I am warned by dlsite that the censor has to baked in to the texture instead of putting another material on top of the original image.


if we do an earlier build on patreon it will leak. If it leaks, the official release on dlsite will lose its value. A part of the value of the "official release" is from its "first release" nature.

I am hosting the project on git and I am looking into git lfs and see if that could help manage the version control for assets properly.
Say is there any other platform other that DL site ?
 

Kayin

Member
Sep 18, 2017
118
323
Say is there any other platform other that DL site ?
No other platform aside from DL Site will provide as much $$$.

If I were Tiramisu, I'd tell people there's no scheduled release until the problem is fixed, period.
That way people will whine a little saying "it's BS", but will stop argue after a week. People who WANT to buy the game will buy it, in 2 weeks or 2 months.

All the others whining about it are generally leechers.

As for the one who vouched multiple months for an "early access", it's like any other early access, you took a risk, deal with it.

Do your best Tiramisu.
 

fuckyoutoo22

Member
Mar 11, 2020
293
251
Any pixel, animated, point and click game like this one, to help pass the time? Besides NTRlegend and Summer Days, of course.
 

Kayin

Member
Sep 18, 2017
118
323
Great words of wisdom for all developers. "Don't worry about the promises to backers who gave you money when the game was not released yet. It is their fault for thinking promises are meant to be kept. That will teach idiots who pay for a game before it is released a life lesson." If all developers follow your opinions then I definitely know no one will make mistakes with backing a game before it is released again.
IT IS indeed their fault. Tiramisu never made any promises, that's in your own mind. He made statements. And it's up to him (and here, not really him tbf) if he wants to respect those statement or not.

Young people (not necesseraly you) grew up with early access, patreon, ect... But years ago, the simple concept of giving money to someone online for getting something done just because he said "I will" next year was something utterly insane.
Now it's a norm, but people tend to forget, all those platform are made in a way where you legally donate to people. You're not buying anything, aside from wind and "promises" like you said.
Sometime it works, and we praise humanity, usually it doesn't

Times where pinkie promise mattered is long gone, especially business wise, I hope you're realist enough to assess this fact, because if not you'll get fucked more often than not.

Dude, I feel ya and I hear ya, but it is reality, ike it or not.
When you back up an alpha, there's ALWAYS a risk something will go south. Sometime it won't, but generally it will.

So you either accept this reality, or get pissed off. Whatever your reaction, reality will not change because you think there's not enough justice in this world.

And he didn't made any "promises", he never had any obligations, aside from morals one, to follow deadlines or even finish his game. That's what backing early access is. A gamble with the dev to see if they can manage to do what they say.
And you're not the only gambler here, devs gamble too. Because like in this situation, aside from being a tad naive, they also gamble with a company they never worked with (DLSITE) and see at the last moment things they didn't know.

You may think it is Tiramisu's fault to not inform himself better before launching this project, but he's a human being, and more often than not, humans aren't machine and make mistakes.

So yeah, my words clearly are wisdom not for devs, but for backers who think that because they gave money to a complete stranger for a project, they will owe you and finish the said project in time.

They won't, more often than not. They won't even finish the project. Be glad this one is basically finished and just need approbation from a third party.

When you back up a project, you need to have the same mentality than when you enter a Casino: "I don't need the money I will spend. I just want to spend it, and we will see how it goes, even if I lose everything tonight, I have back up at home so my life won't be impacted".

Because in the end, that's what it is: a gamble.
 

kinglionheart

Engaged Member
Sep 12, 2019
2,950
5,911
IT IS indeed their fault. Tiramisu never made any promises, that's in your own mind. He made statements. And it's up to him (and here, not really him tbf) if he wants to respect those statement or not.

Young people (not necesseraly you) grew up with early access, patreon, ect... But years ago, the simple concept of giving money to someone online for getting something done just because he said "I will" next year was something utterly insane.
Now it's a norm, but people tend to forget, all those platform are made in a way where you legally donate to people. You're not buying anything, aside from wind and "promises" like you said.
Sometime it works, and we praise humanity, usually it doesn't

Times where pinkie promise mattered is long gone, especially business wise, I hope you're realist enough to assess this fact, because if not you'll get fucked more often than not.

Dude, I feel ya and I hear ya, but it is reality, ike it or not.
When you back up an alpha, there's ALWAYS a risk something will go south. Sometime it won't, but generally it will.

So you either accept this reality, or get pissed off. Whatever your reaction, reality will not change because you think there's not enough justice in this world.

And he didn't made any "promises", he never had any obligations, aside from morals one, to follow deadlines or even finish his game. That's what backing early access is. A gamble with the dev to see if they can manage to do what they say.
And you're not the only gambler here, devs gamble too. Because like in this situation, aside from being a tad naive, they also gamble with a company they never worked with (DLSITE) and see at the last moment things they didn't know.

You may think it is Tiramisu's fault to not inform himself better before launching this project, but he's a human being, and more often than not, humans aren't machine and make mistakes.

So yeah, my words clearly are wisdom not for devs, but for backers who think that because they gave money to a complete stranger for a project, they will owe you and finish the said project in time.

They won't, more often than not. They won't even finish the project. Be glad this one is basically finished and just need approbation from a third party.

When you back up a project, you need to have the same mentality than when you enter a Casino: "I don't need the money I will spend. I just want to spend it, and we will see how it goes, even if I lose everything tonight, I have back up at home so my life won't be impacted".

Because in the end, that's what it is: a gamble.
He DID make promise when he launched his Kickstarter to have the first version of the game to release December of 2021. But obviously things happened and still nothing is released. We are all humans here so we can have sympathy and understanding when events change the project plans. You are right. Crowdfunding is a risk. Even if the developer do not deliver what was promised there is not much you can do about it. At least this developer is better than some since soon the game should be released. As I said it is harsh life lesson but one worth learning. Why bother gambling your money supporting someone who may or may not deliver as promise, it is better just to wait to get the game free here. There are no risks, it won't cost you anything, and you don't feel offended if people call you leechers for wanting the game.
 
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TiramisuLntr

Member
Game Developer
Aug 9, 2021
138
1,065
Crowdfunding has a nature for "help the founder to start up something you are interested in.". I would not be able to create Ntraholic without the help of our backers and I am always grateful to them. I do appreciate ppl who support us mentally or financially and tell me don't worry about the due, but personally I feel guilty to push the due again and again and that's why every time I pushed it off only a little bit - I am holding the belief and trying best to finish the project in time.

While backers have trust in founders, founders(imo) should hold responsibility to their backers. In our project, the responsibility is a combination of a good quality and proper timing. When facing a trade-off between quality and timing, I believe most of the players would prefer quality. I make my decisions to sacrifice the timing for something better for our players, and I am also responsible for the risk and the outrage, though sometimes I also feel frustrated about the negative comments. Initially, I planned the schedule with a reference to the complexity of Ntrlegend, but now we are having something much more complex and in some way more complete than our inspirator. (System and design wise our game is more complex than Ntrlegend. I believe the same for content-wise. We have 18ish mini game in the official release + more than 55 pixel art animations(130-ish variations) + 18 live2d animations set + roughly 47 CG + 5 short comics + voice acting for the three female characters.)

p.s. a good news is that we have figured out a way to manage the censorship nicely and also the way to replace the resource files after the build so an uncensored versoin is highly possible.

Happy New Year everyone.
 
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cleanfeel

Active Member
Jun 16, 2017
720
2,052
Crowdfunding has a nature for "help the founder to start up something you are interested in.". I would not be able to create Ntraholic without the help of our backers and I am always grateful to them. I do appreciate ppl who support us mentally or financially and tell me don't worry about the due, but personally I feel guilty to push the due again and again and that's why every time I pushed it off only a little bit - I am holding the belief and trying best to finish the project in time.

While backers have trust in founders, founders(imo) should hold responsibility to their backers. In our project, the responsibility is a combination of a good quality and proper timing. When facing a trade-off between quality and timing, I believe most of the players would prefer quality. I make my decisions to sacrifice the timing for something better for our players, and I am also responsible for the risk and the outrage, though sometimes I also feel frustrated about the negative comments. Initially, I planned the schedule with a reference to the complexity of Ntrlegend, but now we are having something much more complex and in some way more complete than our inspirator. (System and design wise our game is more complex than Ntrlegend. I believe the same for content-wise. We have 18ish mini game in the official release + more than 55 pixel art animations(130-ish variations) + 18 live2d animations set + roughly 47 CG + 5 short comics + voice acting for the three female characters.)

p.s. a good news is that we have figured out a way to manage the censorship nicely and also the way to replace the resource files after the build so an uncensored versoin is highly possible.

Happy New Year everyone.
Awesome, look forward to it. I didn't know this was an English dev, also probably the first one I've heard that knows how to use Git. That already gives me confidence that the product will be pretty good.

Delays happen in software development, and there's always going to be people complaining. So don't take the pirates on f95zone too seriously.
 
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Tobihime2pls

Newbie
Jan 4, 2021
64
61
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As it can be seen in the picture above, the main text mentions DLSite and Steam, the right menu with backer tiers mentions DLSite or Steam, so someone would need to be nit-picky to ask which one it really meant to be but that's not what I want to ask.

What goes through my mind is, why isn't the the initial release on Steam when the whole game got developed uncensored with Steam in mind and it is ready to be shiped, it can't be the voice parts being still japanese right?

Except for the initial deposit of 100$ to be able to set up a store page and waiting to get the game checked for properly being marked everywhere as mature content there won't be any hardships like meeting the right level of censorship with the loop of feedback, than iterate and again as it is on DLSite.

Can someone enlighten me, did I miss a crucial point somewhere
 

TiramisuLntr

Member
Game Developer
Aug 9, 2021
138
1,065
You don't have permission to view the spoiler content. Log in or register now.

As it can be seen in the picture above, the main text mentions DLSite and Steam, the right menu with backer tiers mentions DLSite or Steam, so someone would need to be nit-picky to ask which one it really meant to be but that's not what I want to ask.

What goes through my mind is, why isn't the the initial release on Steam when the whole game got developed uncensored with Steam in mind and it is ready to be shiped, it can't be the voice parts being still japanese right?

Except for the initial deposit of 100$ to be able to set up a store page and waiting to get the game checked for properly being marked everywhere as mature content there won't be any hardships like meeting the right level of censorship with the loop of feedback, than iterate and again as it is on DLSite.

Can someone enlighten me, did I miss a crucial point somewhere
In fact I have submitted my build to launch a page on Steam. I have been rejected many times because steam is very serious about adult game regulations. They have a lot of their own regulations and in some way even more strict than DLsite(at least that is what I feelt), though no mosaic is needed in steam.

It could be because I am inexperienced in dealing with them. It is funny that they actually said my previous build is not complete enough to launch a page(even though the build has a higher completion than a lot of other adult games in steam. The only reason they say so is I have included a WIP features clarification in the help page.....)
The first time I submitted my build is early October and it has been up to 5+ versions I have submitted so far. The Steam page won't be far, because I believe the current build is meeting most of their requirements.
A steam version would be a bit later than the DLsite release.
 

sasdas

New Member
Aug 26, 2018
2
2
Crowdfunding has a nature for "help the founder to start up something you are interested in.". I would not be able to create Ntraholic without the help of our backers and I am always grateful to them. I do appreciate ppl who support us mentally or financially and tell me don't worry about the due, but personally I feel guilty to push the due again and again and that's why every time I pushed it off only a little bit - I am holding the belief and trying best to finish the project in time.

While backers have trust in founders, founders(imo) should hold responsibility to their backers. In our project, the responsibility is a combination of a good quality and proper timing. When facing a trade-off between quality and timing, I believe most of the players would prefer quality. I make my decisions to sacrifice the timing for something better for our players, and I am also responsible for the risk and the outrage, though sometimes I also feel frustrated about the negative comments. Initially, I planned the schedule with a reference to the complexity of Ntrlegend, but now we are having something much more complex and in some way more complete than our inspirator. (System and design wise our game is more complex than Ntrlegend. I believe the same for content-wise. We have 18ish mini game in the official release + more than 55 pixel art animations(130-ish variations) + 18 live2d animations set + roughly 47 CG + 5 short comics + voice acting for the three female characters.)

p.s. a good news is that we have figured out a way to manage the censorship nicely and also the way to replace the resource files after the build so an uncensored versoin is highly possible.

Happy New Year everyone.
Hey, Captain!
Everything is OK. I appreciate your work. When you tryhard in quality in game dev it's really hard. Especially in cases with reworking old abandoned concept.
I feel you're on the right way and i wanna share my confidence with you.
Wish you be strong and more positive moments and inspirations.
 

Malcolm75k

Newbie
Mar 10, 2018
65
176
Awesome, look forward to it. I didn't know this was an English dev, also probably the first one I've heard that knows how to use Git. That already gives me confidence that the product will be pretty good.

Delays happen in software development, and there's always going to be people complaining. So don't take the pirates on f95zone too seriously.
I like git as well. I work with it in my day-to-day and it does a pretty good job at keeping the team from trampling each other's code as well as keeping version control straight. There are still plenty of ways to be an idiot, but at least you have to put energy into it, so barring lazy idiots from screwing things up. :)
 
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