V3N00m

Member
Jun 2, 2023
289
527
Had a chance to look at his older anims yesterday, back when he started. Wish he'd go back to his roots and make at least one more animation with Elizabeth from Bioshock Infinite.
Nowadays it's only OW, BG3 and sometimes Lady D.
He'd probably have to make a model (I dont recall him using models that are not his), but it would be worth doing I think.
Can anyone here that is a patron suggest the idea to him?
I dont think he would take a random from twitter very serious.
 

qwert0951

Newbie
Sep 30, 2017
31
207
i want Nyl to revisit Powergirl. She is an absolute gem and i'd love to see her swinging a massive cock between her legs.
yeah something similar to the heroic whore serie that Devil HS did could be nice, kinda like the nightclub stuff he did for OW
 

ertzbert

Newbie
May 12, 2020
52
25
has Nyl said anything about using Marvel Rivals models yet? I hope he does something with them in the future
 

Lamaonna

Newbie
Feb 10, 2024
21
544



Zarya Turnaround





Well it was only a matter of time before I got back to this lady. I've only ever used other people's Zarya models in the past, so it was fun to put one together myself. The main challenge here was interpreting and converting her game proportions into something that was appealing and made sense for her body.

In the games, she has the build of a tree trunk - mainly because of her armor. She has really baggy pants with huge armor plates and boots, while keeping things pretty scant on her upper half. So if you just try to model her based on that, you'll end up with someone who's weirdly bottom heavy - especially for a body builder. Considering her background, I wanted to push her in the direction of that inverted triangle body builder shape. I think I ended up with something that would make sense if you took all her armor off (minus one particular appendage).

The one thing I forgot about until later in the process was the tattoos. These can be a real pain in the ass to figure out because you're in a 2D workspace drawing on a 3D surface. I looked at what other people had done in the past, but to my surprise no one has ever really figured out exactly what those tattoos might look like under the armor. With only bits and pieces to go off of, I ended up having to hand draw most of them. Pain in the ass.

Then I realized after that she got a lot of new ink in the new version. It was at that point I thought... maybe I'll paint that some other day.
 

EvaQueen

Newbie
Jun 14, 2023
77
326



Zarya Turnaround



MEGA


Well it was only a matter of time before I got back to this lady. I've only ever used other people's Zarya models in the past, so it was fun to put one together myself. The main challenge here was interpreting and converting her game proportions into something that was appealing and made sense for her body.

In the games, she has the build of a tree trunk - mainly because of her armor. She has really baggy pants with huge armor plates and boots, while keeping things pretty scant on her upper half. So if you just try to model her based on that, you'll end up with someone who's weirdly bottom heavy - especially for a body builder. Considering her background, I wanted to push her in the direction of that inverted triangle body builder shape. I think I ended up with something that would make sense if you took all her armor off (minus one particular appendage).

The one thing I forgot about until later in the process was the tattoos. These can be a real pain in the ass to figure out because you're in a 2D workspace drawing on a 3D surface. I looked at what other people had done in the past, but to my surprise no one has ever really figured out exactly what those tattoos might look like under the armor. With only bits and pieces to go off of, I ended up having to hand draw most of them. Pain in the ass.

Then I realized after that she got a lot of new ink in the new version. It was at that point I thought... maybe I'll paint that some other day.
Mommy
 

gumpy101

Active Member
Feb 7, 2019
652
2,158
I don't know why but I can't help but feel like Nyl's models lately have been more sinewy and like, less than 3% body fat. His models need a little more meat on their bones.
 
  • Like
Reactions: Subwoofer08

Huffledrunk

Active Member
Oct 7, 2021
664
769
Evidently you weren't here when he dropped the new Bordello, with people complaining about how fat and "pig like" the brothel owner was lol.
I mean lets be real... If i owned a brothel thats FULLY FUCKING FUNCTIONAL, is big as a mansion, and only respectful People come there that will pay good price for fun.

I would too be fat, female gender or not, cause i wouldnt need to move a finger, just be eating, enjoying my sweet time, and if i got lonely, ask one of them to be keeping me company, just like she did (the difference would be i would be sleeping with her cause im a crying Bitch that needs comforting, and she be sleeping with her)

i would be drunk 24/7 probably.
 

gumpy101

Active Member
Feb 7, 2019
652
2,158
Evidently you weren't here when he dropped the new Bordello, with people complaining about how fat and "pig like" the brothel owner was lol.
Oh I was here, I actually like the Bordello character, I was more so talking about his Overwatch characters more so than the Bordello.

I'm not touching anything Radroach until he learns that turboautismfuckspeed is not actually good and looks so fucking stupid.
 
5.00 star(s) 6 Votes