Yes, in fact it's the only way to have dog style position in the sex scenes.can we buy legs for her?
then where we can buy itYes, in fact it's the only way to have dog style position in the sex scenes.
You get an address to a website in one of the emails you get after first few streams.then where we can buy it
is it possible to add a nude "body" to the player? i hate ghost cocks2-3 months per update. The next one is pretty big, so might take 3.
There's a shop when you go outside your room. Or if you don't have money, food dispenser could help you a bit.Where do you buy food?
Might not be the reply you want but, you don't need to grind that much, just put your money into stocks and bam, profit, I got 17mils on my account just from stonks. Not hard, just buy and progress the day and profit.is there cheat in game? do i have to grind soo much for a doggy scene?
If I go outside my room it automatically goes from the hallway to the outside, and my only 2 options are take a walk and return homeThere's a shop when you go outside your room. Or if you don't have money, food dispenser could help you a bit.
what day are you onIf I go outside my room it automatically goes from the hallway to the outside, and my only 2 options are take a walk and return home
I literally starved to death :1what day are you on
things take time to unlock
well that's weird thenI literally starved to death :1
I think it was day 5 when I died
my guess is that the whole skin works as a single layer, and if that's the case, changing how different parts get coloured would be more troublesome than it might seem, since both the color system and the animations would have to be redone to an extent, the latter shouldn't be too big of an issue if all the original files were kept, not sure about splitting color system into layers thoyo you might wanna change up how colours are done
1. looks like some of the base shades for body parts arent 100% white which means the colour/shade isn't gonna be 100% accurate so if you make a fully one colour girl some of the parts might be off from the rest
2. the shading uses the same colour as the one you pick for the base so it lacks depth it'd otherwise get from popping up the saturation and sliding the hue a tad
3. cuz' the gloss is 100% white, it's prolly gonna glitch out whenever you have another pure white/100% lightness colour so you could use the hair colour for it (tho i kinda prefer the plain white)
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i only used a white skin for the demo cuz the difference would show up much better (notice how much more visible the shading is now), reworking the colour system should be useful for all other colours too tho
if it's the same as the method i used then it's just a black and white layer with a colour layer underneath and another layer for the colours in the shadingmy guess is that the whole skin works as a single layer, and if that's the case, changing how different parts get coloured would be more troublesome than it might seem, since both the color system and the animations would have to be redone to an extent, the latter shouldn't be too big of an issue if all the original files were kept, not sure about splitting color system into layers tho
quite sure it's doable, but I'd say not gonna be done soon, a non-hotfix update after the next update is earliest I'd give it if IC is gonna be implementing it at all
or I may be wrong and this shiz is actually easy, which would be a welcome surprise