- Nov 19, 2021
- 143
- 353
You gotta figure...it's your story. These characters mean more to you than to anyone playing it. This story means more to you than anyone playing it. So if you reach a point where you're getting misty eyed because of the direction and growth of your characters, I think that's awesome. No one is ever going to appreciate the story the same way as you are.
It's still amazing how much better the storylines in these games are compared to the millions of dollars spent by companies today. I remember playing this game a little when it first came out and I was like, "Eh...this isn't my thing." Months came and went. I ended up playing it again...and the more personalized battle with addiction and life smashed me in the face. This became one of my favorite games.
I appreciate seeing these posts where you're moved by the story you're trying to tell. I know we all hope people will love the scenes we write that affect us, but even if they don't...doesn't fucking matter. You're doing good shit. I like a lot of games. I like Being a Dik. I like WVM. But honestly? As awesome as those games are...I kind of feel like your game has that distinct feel to it that you know how it's going to end and you aren't going to milk it. Probably going to be heartfelt, but devastating too. And I'm all about that ride to the finish.
It's still amazing how much better the storylines in these games are compared to the millions of dollars spent by companies today. I remember playing this game a little when it first came out and I was like, "Eh...this isn't my thing." Months came and went. I ended up playing it again...and the more personalized battle with addiction and life smashed me in the face. This became one of my favorite games.
I appreciate seeing these posts where you're moved by the story you're trying to tell. I know we all hope people will love the scenes we write that affect us, but even if they don't...doesn't fucking matter. You're doing good shit. I like a lot of games. I like Being a Dik. I like WVM. But honestly? As awesome as those games are...I kind of feel like your game has that distinct feel to it that you know how it's going to end and you aren't going to milk it. Probably going to be heartfelt, but devastating too. And I'm all about that ride to the finish.