Zoey Raven

One Day at a Time
Modder
Donor
Game Developer
Aug 31, 2019
3,332
20,692
712
The PDF has been updated in the OP. I also posted the link to the walkthrough Mod in Shaddy's mod post until he has a chance to update it himself, but I'll leave the link below as well.

 
  • Yay, update!
Reactions: JGNeon and Bomber86

FuhQ6969

Member
Aug 20, 2025
310
406
63
Stop trying to make every game your game. Play the games that deliver what you want. Don't play the games that don't. Or learn how to code and make them yourself.

This game is very much its' own thing, and is great at being it. There are some great i-games, and non-i-games with great patches. Not everything is about your preferences.
Good idea. After I learn Python I can just eventually drop the I-mod here myself.
 

FuhQ6969

Member
Aug 20, 2025
310
406
63
Or if you can do that, why not just make your own game?
Daz takes practice to make something that won't embarrass oneself, and even then that doubles the time and tedium. At least with partially rewriting someone else's story the renders are already done. Also I may be wrong but thinking just hijacking dialogue is less involved than starting from scratch from the coding standpoint, esp for a noob that hasn't even got to the "hello world" stage in Python. Oh yeah, then I'd have to write my own story from scratch too instead of adjust someone else's.
 

Alderamin

Newbie
Apr 5, 2018
61
116
217
I started the game due to positive reviews but I could not make myself continue. Probably the most depressing start of a game I ever had. I can't say if it is good or bad due to aborting early but it is definitely not for me.
 
4.40 star(s) 138 Votes