Been fiddling with the editor stuff of Hagakoro. Seems like this is the one feature that really is the main drawback of this game
In the editor you can literally alter a lot. Not just character creation, but voicelines, for every enemy type, and enemy traits. That's literally a 100 combination of dialogues not counting the custom enemies you have created. Highly recommend you to do do edits of each enemy as it really gives life to the dialogues these enemies have during combat and during H events as the default consist of only 1 dialogue lines used by all enemies you encounter in this game. Kunoichi, heavy fighter, whipper, everyone use the same dialogue tree if you leave it at default
The only thing that I think a missing (and I think should be regarded as one of the more important features for editor mode missing) is the custom event, particularly the condition of when this custom event displays. You can only do custom events to substitute the "Ambush" events only. So meaning there's no Enemy condition option for custom events to pop up, meaning you can't make custom defeat scenes
No idea if the devs will add them options up in later updates, since they're busy with the new release Mines Canary at the moment. But boy if they did add them options up, I'll be having a field day making custom scenes