- May 17, 2017
- 80
- 97
Yes.Is it possible to select scenes ?
Do you have the link ? or is the thread in this one ?Yes.
For that, install the Shophack from the modder thread.
This will make an additional NPC appear in the first jail cell area (the one near the school).
There , buy either the golden cap or the golden glasses (or both), and equip the one you bought.
After that, when you initiate sex, you will be able to select a scene.
NVMDo you have the link ? or is the thread in this one ?
Yes, but it's an easy fix.Is the clothing system still nerfed compared to the previous game?
"dontGetCostume": true,
Costume have some you can't get in game.Yes, but it's an easy fix.
With the .dat editing tool previously posted, all you have to do is change one line in the data_scenario.dat
Change the 'true' to 'false' and it works exactly the same as the previous game.Code:"dontGetCostume": true,
it's possible by edit data_item.dat, you can make a new equip or edit old equip to make it(if create a new equip, you need add this equip to shop menu or edit savedata to get it...)Is it possible to make the player wear the outfits in costume section? Or like is there a way to use character editor on urself?
{
"category": "ITEM_CLOTHES",
"description": "看護師が身に着けている服だ。装備するとSPが1アップする。ワタシがこれを着るのは・・・あまり気が乗らないな。",
"description_localized": {
"en": "This is the clothing worn by nurses. When equipped, it increases SP by 1. I don't really feel comfortable wearing this.",
"zh": "这是护士们穿的衣服。装备后,它可以增加1的SP。我觉得穿这个不是很舒服..."
},
"id": 90.0,
"itemEffect": [],
"name": "ナース服",
"name_localized": {
"en": "Nurse Uniform",
"zh": "护士服"
},
"recover_sp": 1.0,
"thumb": "item_89", show what icon in item box
"volume": 1.0,
"weaponImgId": 7.0, read which one CU's ID(if item is hat is read CH's ID,and glasses is CG)
"weaponImgId2": 7.0 read which one CD's ID(if item is hat or glasses this walue useless,it should be 0)
},
And what application did you use to edit these data files good sir/madam?it's possible by edit data_item.dat, you can make a new equip or edit old equip to make it(if create a new equip, you need add this equip to shop menu or edit savedata to get it...)
CU、CD、CG and CH's ID can check data_costume.dat to know it.Code:{ "category": "ITEM_CLOTHES", "description": "看護師が身に着けている服だ。装備するとSPが1アップする。ワタシがこれを着るのは・・・あまり気が乗らないな。", "description_localized": { "en": "This is the clothing worn by nurses. When equipped, it increases SP by 1. I don't really feel comfortable wearing this.", "zh": "这是护士们穿的衣服。装备后,它可以增加1的SP。我觉得穿这个不是很舒服..." }, "id": 90.0, "itemEffect": [], "name": "ナース服", "name_localized": { "en": "Nurse Uniform", "zh": "护士服" }, "recover_sp": 1.0, "thumb": "item_89", show what icon in item box "volume": 1.0, "weaponImgId": 7.0, read which one CU's ID(if item is hat is read CH's ID,and glasses is CG) "weaponImgId2": 7.0 read which one CD's ID(if item is hat or glasses this walue useless,it should be 0) },
and thumb you can see Resources\ScenarioData\02_of_the_dead\item, here's dat after decode is png file.
the same tool to endecode(twohorns & honey village is the same coding, too), then you just need can use utf-8 code editor(And what application did you use to edit these data files good sir/madam?
it still can not change lingerie, equip system will not change CI(lingerie) ...(seems only can change by edit savedata)Would be great if we had a hero make a mod that brought back all these outfits to this game and made restricted outfits (torn outfits) accessible
<object id="35" name="u" type="chara" x="1080" y="450" width="288" height="192">
<properties>
<property name="csb" value="empty"/>
<property name="data" value="onig"/>
<property name="data2" value="0"/>
<property name="depth" value="default"/>
<property name="depthFront" value="0"/>
<property name="detail" value="mother"/> here is which one unique chara(mother is twohorns village head)
<property name="direction" value=""/>
<property name="if_false" value=""/>
<property name="if_true" value=""/>
<property name="tag" value="u"/> only use to check this unique is in jail or not, do not use the same value to different chara
</properties>
</object>
maybe it's this code(I have no tool to decode that, and it's in map_XXX.dat)So is there a chance that we can mod to add generic futa character into the world (with the potential that some of them being rapish)?
I looked into the CharGenerator .DAT file, and it looks like it contains both generic and unique characters.
The question now is how can we spawn them in different areas of the game?
<layer id="98" name="enemy" width="50" height="13">
<data encoding="base64" compression="zlib">
eJztwYEAAAAAw6D5Ux/gClUBAMAbCigAAQ==
</data>
</layer>
if you want free cheat, use shop hack.please name the cheate code for this game.